Siege Breaker: Difference between revisions
imported>Dgg No edit summary |
(Added the duration of the Pirate Flag buff, tested in-game.) |
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{| class= | {{class | ||
| | |classPath=Calm | ||
| | |mainStat=Agility | ||
|- | |accuracyStat=Strength | ||
| | |specialization1=Smithing | ||
|} | |specialization2=Catching | ||
== | |specialization3=Sailing | ||
|currentClassStage=Elite Stage | |||
|previousClassStage=Bowman | |||
<!--|futureClassStage1=Mayheim probably. Wait for official announcement. --> | |||
|talentsIcons={{TalentIcon|Cannonball}} {{TalentIcon|Suppressing Fire}} {{TalentIcon|Firebomb}} {{TalentIcon|Pirate Flag}} {{TalentIcon|Plunder Ye Deceased}} {{TalentIcon|Crew Rowing Strength}} {{TalentIcon|Stacked Skulls}} {{TalentIcon|Skill Ambidexterity}} {{TalentIcon|Adaptation Revelation}} {{TalentIcon|The Family Guy}} {{TalentIcon|Unending Loot Search}} {{TalentIcon|Expertly Sailed}} {{TalentIcon|Captain Peptalk}} {{TalentIcon|Archlord Of The Pirates}} {{TalentIcon|Symbols Of Beyond ~g}} | |||
}} | |||
{{PAGENAME}} is a {{ClassIcon|Bowman|y}} elite class that specializes in {{Skillicon|Sailing|y}}. | |||
{{FamilyBonus|x1=20|x2=170|form=decay|tier=3|textArr=+(Table 1)% Faster Minimum Boat Travel Time}} | |||
=={{PAGENAME}} Talents== | |||
<div class="TalentFlex GenericFlex"> | |||
{{Talent | |||
|name=Cannonball | |||
|textArr=Fire a large cannonball forward, dealing (Table 1)% damage. It also explodes for 100% dmg | |||
|form1=bigBase | |||
|x1=600 | |||
|x2=6 | |||
|cooldown=4 | |||
|actiontime=0.45 | |||
|manacost=22 | |||
}} | |||
{{Talent | |||
|name=Suppressing Fire | |||
|textArr=Fire off a spread of (Table 2) mini cannonballs that deal (Table 1)% Damage each. | |||
|notes='''+1 projectile every 33 levels.''' | |||
|form1=bigBase | |||
|x1=20 | |||
|x2=1 | |||
|form2=intervalAdd | |||
|y1=4 | |||
|y2=33 | |||
|cooldown=6 | |||
|actiontime=0.45 | |||
|manacost=22 | |||
}} | |||
{{Talent | |||
|name=Firebomb | |||
|textArr=Recklessly throw bombs around you, which explode and hit up to (Table 2) mobs for (Table 1)% dmg | |||
|notes='''Bombs are launched in random upward directions and will explode on higher ledges when they begin to fall.''' | |||
|form1=bigBase | |||
|x1=200 | |||
|x2=2 | |||
|form2=intervalAdd | |||
|y1=5 | |||
|y2=50 | |||
|cooldown=38 | |||
|actiontime=1.1 | |||
|manacost=16 | |||
}} | |||
{{Talent | |||
|name=Pirate Flag | |||
|textArr=Kills can spawn Plunderous mobs, with x(Table 1) HP and +(Table 2)% EXP and Drop reward | |||
|notes='''Lasts for 6 minutes. Plunderous mobs linger after the Pirate Flag buff expires and give the additional reward based on this skill's level.''' | |||
|form1=intervalAdd | |||
|x1=10 | |||
|x2=5 | |||
|form2=bigBase | |||
|y1=800 | |||
|y2=20 | |||
|cooldown=490 | |||
|actiontime=0.5 | |||
|manacost=15 | |||
}} | |||
{{Talent | |||
|name=Plunder Ye Deceased | |||
|textArr=Kill Plunderous mob to enable Coin drops for (Table 1) sec, which respawn mobs and auto loot | |||
|notes='''Skull coins auto-loot a few seconds after dropping, and add +1 to a counter shown above the pirate flag. As long as the flag's counter is more than 0 and the number of regular monsters on the map is below its maximum, the number will decrease by 1 after <1 second and respawn one monster. This buff does not expire after Pirate Flag times out and monsters will continue to drop skull coins, but the respawn effect will not take place without Pirate Flag active.''' | |||
|form1=intervalAdd | |||
|x1=20 | |||
|x2=7 | |||
}} | |||
{{Talent | |||
|name=Crew Rowing Strength | |||
|textArr=+(Table 1) Weapon Power for every 10 Sailing Lvs of this character. | |||
|form1=decay | |||
|x1=7 | |||
|x2=100 | |||
}} | |||
{{Talent | {{Talent | ||
|name= | |name=Stacked Skulls | ||
|textArr=+(Table 1)% Kill per Kill per 1000 AGI. Each kill is worth more kills! | |||
|textArr= | |form1=decay | ||
|form1= | |x1=40 | ||
|x2=100 | |||
}} | }} | ||
[[ | {{Talent | ||
|name=Skill Ambidexterity | |||
[[ | |textArr=AGI has a (Table 1)% larger impact on Skill Efficiency. Also, +(Table 2) AGI. | ||
|form1=decay | |||
|x1=60 | |||
|x2=80 | |||
|form2=intervalAdd | |||
|y1=1 | |||
|y2=2 | |||
}} | |||
{{Talent | |||
|name=Adaptation Revelation | |||
|textArr=+(Table 1)% AGI, and +(Table 2) Max Talent Lv for 'Quickness Boots' | |||
|form1=decay | |||
|x1=15 | |||
|x2=100 | |||
|form2=add | |||
|y1=1 | |||
|y2=0 | |||
}} | |||
{{Talent | |||
|name=The Family Guy | |||
|textArr=+(Table 1)% larger Family Bonuses than what is displayed from bonuses given by this player | |||
|form1=decay | |||
|x1=40 | |||
|x2=100 | |||
}} | |||
{{Talent | |||
|name=Unending Loot Search | |||
|textArr=When Loot Pile is almost full, ships can upgrade previous chests instead of filling Pile.<br>+(Table 1)% Chest Loot (Passive) | |||
|form1=decay | |||
|x1=85 | |||
|x2=150 | |||
|notes='''[[Elemental Sorcerer]]'s Family Bonus, [[Siege Breaker#Symbols Of Beyond ~g|Symbols Of Beyond]] Talent, [[Companions|Rift Slug Companion]] and [[Equinox|Equinox Symbols]] additional levels don't count as Invested Points. But Passive Bonus still count and will be calculated with them. <br>With this talent invested, when there is 1 empty chest space left in the loot pile, returning boats will deposit their loot and embark on a new voyage right away. Existing chests will have a chance to be upgraded to a higher rarity. If they fail, the loot value of the chest is effectively lost but captains will still gain exp. This skill is more useful for players who cannot frequently check their loot pile.''' | |||
}} | |||
{{Talent | |||
|name=Expertly Sailed | |||
|textArr=+(Table 1)% Sailing EXP gain for all characters! | |||
|form1=decay | |||
|x1=60 | |||
|x2=100 | |||
}} | |||
{{Talent | |||
|name=Captain Peptalk | |||
|textArr=All captains gain +(Table 1)% more exp from their awesome sailing adventures! | |||
|form1=decay | |||
|x1=80 | |||
|x2=100 | |||
}} | |||
{{Talent | |||
|name=Archlord Of The Pirates | |||
|textArr=+(Table 1)% EXP and Drop Rate per POW 10 kills of Plunderous Mobs. Applies to all characters! | |||
|form1=decay | |||
|x1=6 | |||
|x2=150 | |||
}} | |||
{{Talent | |||
|name=Symbols Of Beyond ~g | |||
|textArr=+(Table 1) Lv for all talents higher than Lv 1. This bonus goes up every 20 lvs | |||
|form1=intervalAdd | |||
|x1=1 | |||
|x2=20 | |||
}}</div> |
Latest revision as of 14:35, 19 November 2024
Siege Breaker is a Bowman elite class that specializes in Sailing.
Class Level
Family Guy Talent
+% Faster Minimum Boat Travel Time
Siege Breaker Talents
Cannonball
Fire a large cannonball forward, dealing % damage. It also explodes for 100% dmg
Mana Cost: 22
Action Time: 0.45 Seconds
Cooldown: 4 Seconds
Suppressing Fire
Fire off a spread of mini cannonballs that deal % Damage each.
+1 projectile every 33 levels.
Mana Cost: 22
Action Time: 0.45 Seconds
Cooldown: 6 Seconds
Firebomb
Recklessly throw bombs around you, which explode and hit up to mobs for % dmg
Bombs are launched in random upward directions and will explode on higher ledges when they begin to fall.
Mana Cost: 16
Action Time: 1.1 Seconds
Cooldown: 38 Seconds
Pirate Flag
Kills can spawn Plunderous mobs, with x HP and +% EXP and Drop reward
Lasts for 6 minutes. Plunderous mobs linger after the Pirate Flag buff expires and give the additional reward based on this skill's level.
Mana Cost: 15
Action Time: 0.5 Seconds
Cooldown: 8 Minutes 10 Seconds
Plunder Ye Deceased
Kill Plunderous mob to enable Coin drops for sec, which respawn mobs and auto loot
Skull coins auto-loot a few seconds after dropping, and add +1 to a counter shown above the pirate flag. As long as the flag's counter is more than 0 and the number of regular monsters on the map is below its maximum, the number will decrease by 1 after <1 second and respawn one monster. This buff does not expire after Pirate Flag times out and monsters will continue to drop skull coins, but the respawn effect will not take place without Pirate Flag active.
Unending Loot Search
When Loot Pile is almost full, ships can upgrade previous chests instead of filling Pile.
+% Chest Loot (Passive)
Elemental Sorcerer's Family Bonus, Symbols Of Beyond Talent, Rift Slug Companion and Equinox Symbols additional levels don't count as Invested Points. But Passive Bonus still count and will be calculated with them.
With this talent invested, when there is 1 empty chest space left in the loot pile, returning boats will deposit their loot and embark on a new voyage right away. Existing chests will have a chance to be upgraded to a higher rarity. If they fail, the loot value of the chest is effectively lost but captains will still gain exp. This skill is more useful for players who cannot frequently check their loot pile.
Archlord Of The Pirates
+% EXP and Drop Rate per POW 10 kills of Plunderous Mobs. Applies to all characters!