The Caverns: Difference between revisions
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The Caverns is a feature located in {{Area|The Hole}}, it includes 2 main parts.<br> | The Caverns is a feature located in {{Area|The Hole}}, it includes 2 main parts.<br> | ||
Firstly the [[File:Cavern Camp.png]] Camp where your villagers are and second the Caverns, who are located in the hole.<br> | Firstly the [[File:Cavern Camp.png]] Camp where your villagers are and second the Caverns, who are located in the hole.<br> | ||
All the Villagers(except (image) | All the Villagers(except (image)Polonai which you have at the start) are hidden in the caverns and must be rescued(clicked),<br> | ||
they can then be upgraded using {{Icons|Opal|text=Opals}} which will give them xp overtime and level them up unlocking new features. | they can then be upgraded using {{Icons|Opal|text=Opals}} which will give them xp overtime and level them up unlocking new features. | ||
__TOC__ | __TOC__ | ||
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=Camp= | =Camp= | ||
Place where the villagers are | Place where the villagers are | ||
==Polonai, Explorer of the Hole== | |||
Unlocks Caverns | |||
==Kaipu, Engineer of Schematics== | |||
==Cosmo, Conjuror of bonuses== | |||
==Minau, Taker of Measurements== | |||
=The Caverns= | =The Caverns= | ||
The caverns are located in the hole, they are unlocked by leveling up | The caverns are located in the hole, they are unlocked by leveling up Polonai. | ||
==Shallow Caverns== | ==Shallow Caverns== | ||
The Shallow Caverns are the first set of caverns in {{PAGENAME}}. | The Shallow Caverns are the first set of caverns in {{PAGENAME}}. | ||
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With the (image)Bar Expand-o-rama upgrade you can expand the cap every time you hit the max,<br> | With the (image)Bar Expand-o-rama upgrade you can expand the cap every time you hit the max,<br> | ||
Once you reach 14 expansions you will need the (image)UBER Bar Expand-o-rama-hala expansions upgrade to expand further. <br> | Once you reach 14 expansions you will need the (image)UBER Bar Expand-o-rama-hala expansions upgrade to expand further. <br> | ||
You can unlock new buckets from | You can unlock new buckets from Kaipu. | ||
{| class=wikitable | {| class=wikitable | ||
|+ All Sediments | |+ All Sediments |
Revision as of 21:37, 22 November 2024
The Caverns is a feature located in The Hole, it includes 2 main parts.
Firstly the Camp where your villagers are and second the Caverns, who are located in the hole.
All the Villagers(except (image)Polonai which you have at the start) are hidden in the caverns and must be rescued(clicked),
they can then be upgraded using Opals which will give them xp overtime and level them up unlocking new features.
Camp
Place where the villagers are
Polonai, Explorer of the Hole
Unlocks Caverns
Kaipu, Engineer of Schematics
Cosmo, Conjuror of bonuses
Minau, Taker of Measurements
The Caverns
The caverns are located in the hole, they are unlocked by leveling up Polonai.
Shallow Caverns
The Shallow Caverns are the first set of caverns in The Caverns.
The Well
Collect sediments from buckets to spend on upgrades or Opals.
With the (image)Bar Expand-o-rama upgrade you can expand the cap every time you hit the max,
Once you reach 14 expansions you will need the (image)UBER Bar Expand-o-rama-hala expansions upgrade to expand further.
You can unlock new buckets from Kaipu.
Sediment | Rocks to Unlock |
---|---|
Gravel | Unlocked From start |
Goldust | Clear 50 Rocks to Unlock |
Redstone | Clear 500 Rocks to Unlock |
Mythril | Clear 9,000 Rocks to Unlock |
Cobaltine | Clear 125 K Rocks to Unlock |
Bruntine | Clear 1.5 M Rocks to Unlock |
Freezium | Clear 20 M Rocks to Unlock |
Sweetium | Clear 100 M Rocks to Unlock |
Rad Coral | Clear 500 M Rocks to Unlock |
Hyper Coral | Clear 2 B Rocks to Unlock |
Opal | Cost | Opal | Cost |
---|---|---|---|
1 | 1 | 10 | 67.4 M |
2 | 6 | 11 | 446.1 M |
3 | 60 | 12 | 3 B |
4 | 1,042 | 13 | 21 B |
5 | 6,708 | 14 | 150.1 B |
6 | 41,984 | 15 | 1.1 T |
7 | 261.3 K | 16 | 8.3 T |
8 | 1.6 M | 17 | 63.9 T |
9 | 10.4 M | 18 | 506.8 T |
The Motherlode
The (image)engineer vilager is located here
Mine the motherlode to get ore, after a certain amount of ore gained you can destroy a layer and gain an Opal,
then the efficiency required to mine the motherlode increases and so is the ore amount required.
You are capped at 5 layers broken per day, which is also shared with the other caverns related to skilling.
The Dawg Den
Fight hounds, each hound kill gives a score, hounds that stay alive for too long start to generate fear.
once the fear bar fills up you lose.
You can get Opals based on your highest score.
The Score Multiplier can be increased by charging the amplifiers by clicking on them, to reset you need to hold down.
Amplifiers are unlocked through Kaipu, Engineer of Schematics.
Image | Name | Buff | Score |
---|---|---|---|
Bigger Bite | Hounds now have a base attack value of X | +0.11x | |
Elusive Instinct | Hounds now require X Accuracy for 100% hit chance | +0.09x | |
Canine Recovery | All hounds now heal X% HP every 3s | +0.08x | |
Bigger Bow Bow | Hounds have a 10% chance to spawn BIG with Xx HP and DMG | +0.10x | |
Doggo EMP Effect | Somehow the hounds now make your attacks cost Xx more MP | +0.08x | |
Cursed Howl | Hounds have a 5% chance to be cursed, causing Xx more Fear | +0.07x | |
Den Despair | Start with your fear meter filled to X% | +0.10x | |
Fast And Deadly | Hounds cause fear X seconds faster than normal | +0.07x |
Monument Of Bravery
Hours | Bonus |
---|---|
1 | Swords deal MinDmg-MaxDmg damage |
80 | +2 additional Sword |
300 | You can Re-Throw 5 swords per story |
750 | +1 additional Sword |
2000 | You get 1 Retelling per story |
5000 | +1 additional Sword |
10000 | +10 Re-Throws per story |
24000 | +1 additional Sword |
Bonus | type | Can Appear At |
---|---|---|
+1 Opal | Self-Explanatory | Wave 1+ |
+% Mining Efficiency | Additive to star sign, Void vial, Mining Cards | Wave 1+ |
x Bucket Fill Rate | Multiplicative | Wave 1+ |
x cooking speed | Multiplicative | Wave 1+ |
+% EXP Gain for Villagers | Additive | Wave 2+ |
x Gaming Bits Gain | Multiplicative | Wave 3+ |
+% Chance for Bravery Opals | Multiplicative | Wave 6+ |
+% DMG for all Characters | Additive | Wave 10+ |
x Bell Ring & Ping Rate | Multiplicative | Wave 17+ |
+% All Monument AFK Gain | Additive | Wave 32+ |
x Bravery Bonuses Multi | Multiplicative | Wave 47+ |
Wave | HP | Wave | HP | Wave | HP | Wave | HP |
---|---|---|---|---|---|---|---|
1 | 10 | 26 | 271.7 K | 51 | 378.4 M | 76 | 398.8 B |
2 | 32 | 27 | 366.9 K | 52 | 501.7 M | 77 | 525.3 B |
3 | 67 | 28 | 494.9 K | 53 | 664.8 M | 78 | 691.8 B |
4 | 120 | 29 | 666.6 K | 54 | 880.6 M | 79 | 910.9 B |
5 | 199 | 30 | 896.8 K | 55 | 1.2 B | 80 | 1.2 T |
6 | 315 | 31 | 1.2 M | 56 | 1.5 B | 81 | 1.6 T |
7 | 482 | 32 | 1.6 M | 57 | 2 B | 82 | 2.1 T |
8 | 721 | 33 | 2.2 M | 58 | 2.7 B | 83 | 2.7 T |
9 | 1,060 | 34 | 2.9 M | 59 | 3.6 B | 84 | 3.6 T |
10 | 1,537 | 35 | 3.9 M | 60 | 4.7 B | 85 | 4.7 T |
11 | 2,205 | 36 | 5.2 M | 61 | 6.2 B | 86 | 6.2 T |
12 | 3,136 | 37 | 7 M | 62 | 8.3 B | 87 | 8.2 T |
13 | 4,426 | 38 | 9.3 M | 63 | 10.9 B | 88 | 10.8 T |
14 | 6,208 | 39 | 12.4 M | 64 | 14.4 B | 89 | 14.2 T |
15 | 8,662 | 40 | 16.5 M | 65 | 19 B | 90 | 18.6 T |
16 | 12,028 | 41 | 22 M | 66 | 25.1 B | 91 | 24.5 T |
17 | 16,635 | 42 | 29.3 M | 67 | 33.1 B | 92 | 32.1 T |
18 | 22,923 | 43 | 39.1 M | 68 | 43.7 B | 93 | 42.2 T |
19 | 31,487 | 44 | 52 M | 69 | 57.7 B | 94 | 55.5 T |
20 | 43,126 | 45 | 69.1 M | 70 | 76.1 B | 95 | 72.9 T |
21 | 58,915 | 46 | 91.9 M | 71 | 100.3 B | 96 | 95.8 T |
22 | 80,295 | 47 | 122 M | 72 | 132.2 B | 97 | 125.9 T |
23 | 109.2 K | 48 | 162 M | 73 | 174.3 B | 98 | 165.3 T |
24 | 148.2 K | 49 | 215.1 M | 74 | 229.7 B | 99 | 217.1 T |
25 | 200.8 K | 50 | 285.4 M | 75 | 302.7 B | 100 | 285.1 T |
The Bell
Action | Description | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ring the Bell to get 1 of 4 bonuses:
| ||||||||||
Ping the Bell to get +1 Opal | ||||||||||
Ping the bell for a % chance to unlock a new improvement method!
| ||||||||||
Renew The bell to reset all bonuses(Does NOT reset ping cost), and keep your opals and Improvement Methods |
Method | Cost |
---|---|
+% Bell Ring/hr | Coins |
+% Bell Clean/hr | Mythril |
+% Bell Ring/hr | Bits |
+% Bell Ping/hr | Eighth Note |
+% Bell Ring/hr | Atoms |
+% Bell Ring/hr | ? |
Opals gotten so far | Cost | Opals gotten so far | Cost | Opals gotten so far | Cost |
---|---|---|---|---|---|
0 | 10 | 10 | 114.8 K | 20 | 145.1 M |
1 | 36 | 11 | 245.8 K | 21 | 284.6 M |
2 | 109 | 12 | 518.8 K | 22 | 555.7 M |
3 | 297 | 13 | 1.1 M | 23 | 1.1 B |
4 | 769 | 14 | 2.2 M | 24 | 2.1 B |
5 | 1,902 | 15 | 4.6 M | 25 | 4 B |
6 | 4,543 | 16 | 9.2 M | 26 | 7.7 B |
7 | 10,503 | 17 | 18.6 M | 27 | 14.8 B |
8 | 23,839 | 18 | 37.1 M | 28 | 28.3 B |
9 | 52,800 | 19 | 73.5 M | 29 | 53.9 B |
Glowshroom Tunnels
The Glowshroom Tunnels are the second set of caverns in The Caverns.
The Harp
Image | Name | Cost to unlock | |
---|---|---|---|
Crotchet Note | Unlocked From Start | ||
Natural Note | 150 | ||
Bass Note | 1,909 | ||
Treble Note | 15,783 | ||
Eighth Note | 109.3 K | ||
Quaver Note | 687.7 K | ||
Sharp Note | 4.1 M | ||
(F)Clef Note | 23.1 M | ||
(G)Clef Note | 126.8 M | ||
Sixteenth Note | 681 M |