Template:SummoningBattle/Row: Difference between revisions

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|{{Numdisplay|{{#vardefineecho:EnemyDMG|{{#switch:{{{Essence|}}}|Green = {{#expr:ceil(0.8 * (1 + {{{Difficulty|}}}) * 1.11^{{{Difficulty|}}})}}|Cyan = {{#expr:ceil((1 + {{{Difficulty|}}}) * 1.13^{{{Difficulty|}}})}}|Blue = {{#expr:ceil(2.2 * (1 + {{{Difficulty|}}}) * 1.11^{{{Difficulty|}}})}}|Red = {{#expr:ceil((1 + {{{Difficulty|}}}) * 1.115^{{{Difficulty|}}})}}|Endless = {{#expr:ceil(25e3 * 1.12^{{{Difficulty|}}} * (1 + 2 * floor({{{Difficulty|}}} / 20)))}}|#default = {{#expr:ceil((1 + {{{Difficulty|}}}) * 1.11^{{{Difficulty|}}})}}}}}}}}
|{{Numdisplay|{{#vardefineecho:EnemyDMG|{{#switch:{{{Essence|}}}|Green = {{#expr:ceil(0.8 * (1 + {{{Difficulty|}}}) * 1.11^{{{Difficulty|}}})}}|Cyan = {{#expr:ceil((1 + {{{Difficulty|}}}) * 1.13^{{{Difficulty|}}})}}|Blue = {{#expr:ceil(2.2 * (1 + {{{Difficulty|}}}) * 1.11^{{{Difficulty|}}})}}|Red = {{#expr:ceil((1 + {{{Difficulty|}}}) * 1.115^{{{Difficulty|}}})}}|Endless = {{#expr:ceil(25e3 * 1.12^{{{Difficulty|}}} * (1 + 2 * floor({{{Difficulty|}}} / 20)))}}|#default = {{#expr:ceil((1 + {{{Difficulty|}}}) * 1.11^{{{Difficulty|}}})}}}}}}}}
|{{Numdisplay|{{#switch:{{{Essence|}}}|Green = {{#expr:ceil(2.3 * {{#var:EnemyDMG}})}}|Blue = {{#expr:ceil(0.8 * {{#var:EnemyDMG}})}}|Endless = {{#expr:ceil(2 * {{#var:EnemyDMG}})}}|#default = {{#expr:ceil((1.5 + {{#switch:{{{Essence|}}}|Cyan=6|Yellow=2|Purple=4|Red=5|White=0}}/10) * {{#var:EnemyDMG}})}}}}}}
|{{Numdisplay|{{#switch:{{{Essence|}}}|Green = {{#expr:ceil(2.3 * {{#var:EnemyDMG}})}}|Blue = {{#expr:ceil(0.8 * {{#var:EnemyDMG}})}}|Endless = {{#expr:ceil(2 * {{#var:EnemyDMG}})}}|#default = {{#expr:ceil((1.5 + {{#switch:{{{Essence|}}}|Cyan=6|Yellow=2|Purple=4|Red=5|White=0}}/10) * {{#var:EnemyDMG}})}}}}}}
|{{#switch:{{{Essence|}}}|Yellow = {{#expr:5.7 + floor({{{Difficulty|}}} / 50)}}|Purple = {{#expr:8.2 + floor({{{Difficulty|}}} / 50)}}|#default = {{#expr:7 + floor({{{Difficulty|}}} / 50)}}}}
|{{#switch:{{{Essence|}}}|Yellow = {{#expr:5.7 + floor({{{Difficulty|}}} / 50)}}|Purple = {{#expr:8.2 + floor({{{Difficulty|}}} / 50)}}|#default = {{#expr:7 + floor({{{Difficulty|}}} / 50)}}}}</includeonly>
 
</includeonly>
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{{SummoningBattle/Row
{{SummoningBattle/Row

Revision as of 05:44, 25 November 2024

{{SummoningBattle/Row
|Name=
|Enemy=Enemy's Image File Name
|BonusID=From SummoningBattle/Bonus Template, multiplier bonuses calculated differently
|BonusQty=
|Essence=White, Green, Yellow, Blue, Purple, Red, Cyan
|Difficulty=Can be found at Coight's Repo or in code}}