Maestro

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(Redirected from Triple Jab)

To get this class you have to be a Journeyman and do a Secret questline. Maestro is still considered a beginner for the purposes of equipping certain armor, the Beginner Best Class Beginner Best Class Special Talent and a Constellation.

Maestro Family Bonus

 Class Level


+% Printer Sample Size


Maestro Talents

Coin Toss

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Throws a coin which deals % Dmg. Damage also increases the more money you have

Manual-only skill. Click/tap to activate throwing mode, then click and drag to aim a visible flight path. Launches up to 3 coins per use.

Mana Cost: 5 
Action Time: 0.45 Seconds 
Cooldown: 20 Seconds

Skillage Damage

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+% DMG for every 5 levels of your lowest LV Skill

Counts Mining, Smithing, Choppin, Fishing, Alchemy, Catching, Trapping, Construction, and Worship.

Printer Go Brrr

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Print Hours of printer samples instantly. +% chance to have no cooldown!

Produces all active samples across every character in the account. +1 hour every 40 levels. Capped at 70% chance for no cooldown, even if Talent says more than that.

Mana Cost: 5 
Action Time: 0.45 Seconds 
Cooldown: 22 Hours 46 Minutes 40 Seconds

Triple Jab

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Punches now hit a 3rd time for % dmg. The other hits do +% more Dmg

One Step Ahead

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Check-Mate! + Points for the Vee Man!

Bonus Void Talent points for the Voidwalker talent tab.

Lucky Charms

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LUK's effect on Class EXP Gain is increased by %

Clever Clover Obols

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Obols give +% more LUK than what's listed

Skilliest Statue

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'EhExPee', 'Kapow', and 'Feasty' statues give % higher bonuses

Bliss N Chips

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+ Max LV to 'Happy Dude', and + Max LV to Lucky Horseshoe

Colloquial Containers

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Each Lv of 'Lotto Skills' Bubble raises max Lv of 'Sleepin On The Job' Talent, up to +

Unlike most other "each level of this alchemy bubble raises this other talent's max level" cases, this particular talent does not apply across multiple presets and must be invested for all presets where a higher max level for 'Sleepin On The Job' is desired.

Maestro Transfusion

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+% Skill EXP Gain, and -% Skill Efficiency. Affects all Skills.

Affects Mining, Smithing, Choppin, Fishing, Alchemy, Catching, Trapping, Worship, and Cooking. Reduces Laboratory Efficiency while not raising EXP. Has no effect on Construction, Breeding, Sailing, Divinity, and Gaming. Skill effect can be deactivated immediately by entering and exiting a party dungeon, such as the Glacial Basement dungeon in the W3 town.

Mana Cost: 5 
Action Time: 0.45 Seconds 
Cooldown: 2 Minutes 

Crystal Countdown

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Killing a Crystal or Giant lowers REQ Exp of a random skill by 2%. Stacks up to %.

Counts Mining, Smithing, Choppin, Fishing, Alchemy, Catching, Trapping, Construction, and Worship. Does not affect W4 or later skills. If the level up threshold drops below the current Exp, that skill levels up immediately. The reduction resets to 0% and can begin accumulating again.

Left Hand of Learning

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+% Skill EXP Gain for your other characters, if their Skill LV is lower than Maestro's.

Counts Mining, Smithing, Choppin, Fishing, Alchemy, Catching, Trapping, and Worship. Does not count Construction, or any W4-5 Skills.

Right Hand of Action

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+% Skill Efficiency for your other characters, if their Skill LV is lower than Maestro's.

Affects Mining, Choppin, Fishing, Catching, Trapping, and Worship. Does not affect Cooking or Laboratory.

Jman Was Better

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+ Talent Points for the 'Journeyman' tab. Maestro not worth the wait, eh?