Classes
Every character starts out as a Beginner. There are three main classes to branch into, namely Warrior, Archer, and Mage. Each class can branch into two different subclasses later down the road. Furthermore, each class features unique talents and specializes in a skill, like mining, smithing, and choppin. There will be a total of 38 classes. Classes are aquired by completeting certain quests from Promotheus, Speccius, and Eliteus in order of advancement.
Which class should you choose? All of them! The game is designed around you having multiple characters of different classes, as they each specialize in a different Skill that will help you make progress. A balanced account will have at least one of each subclass, and many players have a Primary class whose combat style best suits their preferences for combat while having their other characters training or harvesting, typically in one of the skills they specialize in. Take a look at the brief summaries below to get a better idea on how each class plays.
For general progression, it's recommended that your first three characters are a Warrior/Archer/Mage (in any order), and your second three characters are another Warrior/Archer/Mage (in any order). Your first three characters can class promote to Barbarian/Bowman/Shaman for World 2 skills, and your second three characters can class promote to Squire/Hunter/Wizard for World 3 skills. Once you have one of each subclass, you can work on adding the Secret class to your family.
NOTE: Base class choice is PERMANENT, however a limited number of Sub Class Swap Tokens are available via the Gem Shop each major update.
The most recent update features elite class swap tokens in limited specials.
Family Bonuses
Each class gives a family bonus. If you have more than one character with the same class and/or subclass, only the highest level character will provide the bonus.
Class | Family Bonus |
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+Total Strength |
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+Total Agility |
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+Total Wisdom |
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+Total Luck |
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+Weapon Power |
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+% Total HP |
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+% EXP when fighting monsters actively |
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+% Efficiency for all skills |
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+Star Talent Points |
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Higher Bonuses from Golden Foods |
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Printer Sample Size |
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+% Total Damage |
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+% Refinery Speed |
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+% Faster Minimum Boat Travel Time |
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+% All Skill AFK Gains |
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+Lv For All Talents Above Lv 1 |
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+% All Stat. STR, AGI, WIS, LUK. |
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+% Fighting AFK Gains |
Beginner
Beginner is the class everybody begins the game with and can be expanded upon with a main class by doing specific quests.
Before choosing a main class, the Beginner is limited to 10 talents in its talent tree as opposed to the usual 15.
The main classes available are Warrior, Archer, and Mage. There is also a Secret Class.
Class | Notes | |
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This is the starting class, its talents are shared with every class in the game.
It is not specialized in anything in particular. |
Warrior
Warrior is the first of three class choices you get from Promotheus and is necessary to unlock Barbarian and Squire as a tertiary class choice from Speccius, and supsequently Blood Berserker or Divine Knight from Eliteus.
Class | Notes | |
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Warriors use ![]() ![]() Warriors gain With multiple separate HP multipliers, the focus on Strength for attack which also boosts HP and Warrior-specific armor pieces having the highest Defense available, Warriors and their subclasses are easily the toughest of the 3 main class types. Their attacks can also do very solid damage to enemies plus they have very strong boosts to Crit Damage, however with no core need for Agility and no Crit Chance skills they will not crit often. Their attacks are also rather short ranged and their movement is slow, so they can take some time to get in range of enemies to attack and they will get hit quite frequently; this can be tricky to deal with if you're attempting to fight a very high damage enemy above your level. |
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The Barbarian is a Warrior subclass that specializes in ![]() Warriors gain The Barbarian focuses the Warrior even further into pure damage output, including the risky |
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The Squire is a Warrior subclass that specializes in ![]() Warriors gain Almost the polar opposite of the Barbarian, the Squire focuses heavily on Defense and the ability to hit multiple targets simultaneously. It is potentially the weakest class at damage output against a single target, particularly when |
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The Blood Berserker is a Barbarian elite class that specializes in ![]() Warriors gain Pushes the damage-output focus of the Barbarian to the extreme. Multiple Strength boosts, the ability for the standard attack to triple-strike through |
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The Divine Knight is a Squire elite class that specializes in ![]() Warriors gain The Divine Knight enhances the Squire's abilities in AoE combat even further. Its raw damage output is not enhanced very much compared to the jump seen between other second-to-third classes, but it also has the rare ability of enhancing the effectiveness of ALL of your characters within one of its specialized skills, Gaming. |
Archer
Archer is the second of the three class choices you get from Promotheus and is necessary to unlock Bowman and Hunter as a tertiary class choice from Speccius, and supsequently Siege Breaker or Beast Master from Eliteus.
Class | Notes | |
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Archers use ![]() ![]() Archers gain In a quick summary, Archers fight from range and are an efficient, adaptable class set. An extra multiplier to HP and MP, the ability to make their standard attack double-strike as well as Crit and boosts to loot drop rates are endlessly useful. They also have the rare ability of having their damage improved through a completely self-automated activity, anvil Production, through |
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Bowman is an Archer subclass that specializes in ![]() Archers gain A Bowman archer goes further into the combat style of putting out a very large number of attacks against one or many opponents. Through |
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Hunter is an Archer subclass that specializes in ![]() Archers gain Compared to a Bowman, the Hunter focuses more on single-target damage and mob hunting. Their standard attack can upgrade to a triple-strike through |
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Siege Breaker is a Bowman elite class that specializes in ![]() Archers gain The Siege Breaker enhances the multi-attacking Bowman even further with several new multi-striking skills. It also has the unique ability to spawn special Plunderous mobs through |
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Beast Master is a Hunter elite class that specializes in ![]() Archers gain The Beast Master enhances a Hunter to be a bit more like the multi-attacking Bowman; it gets a number of summoning abilities that can put out multiple attacks on nearby enemies while the Beast Master fights elsewhere. It is also the only class that can have its standard attack upgraded to a Quad strike through |
Mage
Mage is the third of the three secondary class choices you get from Promotheus and is necessary to unlock Shaman and Wizard as a tertiary class choice from Speccius, and supsequently Bubonic Conjuror or Elemental Sorcerer from Eliteus.
Class | Notes | |
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Mages use ![]() ![]() Mages gain With no additional HP multiplier, no core need for Strength and mage-specific armor having the lowest Defense of what is available, Mages are very, very fragile, far more than any other class set. However, with an additional MP multiplier and their focus on Wisdom for attack and multiple separate enhancers to both their damage output and the amount of damage enemies take, Mages can fire very highly enhanced skills very frequently for excellent damage output...as long as you can keep them from being hit too much. |
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The Shaman is a Mage subclass that specializes in ![]() Mages gain Shamans are the tougher of the two Mage subclasses, giving extended Invincibility duration when they are hit through |
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The Wizard is a Mage subclass that specializes in ![]() Mages gain Wizards focus almost purely on damage output. They get multiple active skills for unleashing carnage on entire groups of enemies at once, and the ability to accelerate their standard attack rate through |
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The Bubonic Conjuror is a Shaman elite class that specializes in ![]() Mages gain The Bubonic Conjuror enhances the Shaman in AoE combat and damage over time, through a multitude of wide-area poison-style attacks. Combined with the ability to resurrect mobs through |
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The Elemental Sorcerer is a Wizard elite class that specializes in ![]() Mages gain The Elemental Sorcerer enhances the damage-dealing ability of the Wizard to the absolute limit, and is arguably the highest damage-dealing class in existence, although also the most fragile of the Elite classes. Multiple catastrophic new spells with some of the highest damage outputs known become available, as well as |
Secret Class
The fourth class option is hidden behind a set of Secret quests.
Class | Notes | |
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To get this class you have to be a beginner and do a Secret questline.
Journeyman use The Journeyman class gets |
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To get this class you have to be a Journeyman and do a Secret questline.
The Maestro is a Journeyman subclass that specializes in |
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To get this class you have to be a Maetro and do a Secret questline.
The Voidwalker is a Journeyman elite class that specializes in Voidwalker also has a unique talent system based on "Speedrunning" in the Void using the The Voidwalker class gets |
Class Paths
The table below contains all the classes currently in game, including the secret class!
Path | Pre-Class | Class | Sub Class | Elite Class |
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Datamined Classes (Spoilers!)
The classes listed in the table below are not available in game yet, their names have just been extracted from the game files (and may not be final). They will be available in later worlds. For classes currently in the game, scroll up.
Datamined Classes | |||
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Beginner Classes | Warrior Classes | Archer Classes | Mage Classes |
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