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3D PrinterUsing the new Star Talent (on the 2nd tab of Star Talents), you can collect samples to start printing resources! Con. Level Bonus: 1 Player Slots UnlockedMax Con. Level: 10 |
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Construction
Construction is a Squire specialized skill. The Construction table is located in World 3 town on the middle-upper platform. The main Construction interface presents itself on two tabs: the Build tab and the Cogs tab. The Build Tab shows three rows of buildings to construct: on the upper row are World 3 Utilities, the middle row contains Wizard Defenders used in Worship Tower Defence, and the bottom row shows the various Shrines that can be placed in any map. Slots on a smaller row at the bottom of this screen show the available Construction slots for all three categories of building. The Cog Board is the production aspect of the Construction table and allows for player icons as well as Cogs to be placed on an expandable square box interface.
Getting Started
- In world 3, Construction is available from the wooden table (pictured on the left). Inside this table you can construct buildings or access your cog board.
- In order to construct a building, it must first go through the "Build" phase where the progress bar fills up according to your Build Rate. If you queue up multiple buildings at once, they all get your full Build Rate.
- Once the "Build" phase is complete, you can complete construction with a material cost. Construction on a building isn't complete until the material cost has been paid.
- Adding your characters to the Cog Board is the only way to increase Build Rate before acquiring Cogs, and the primary way to acquire character experience in Construction.
- Placing characters on the Cog Shelf will add the characters' production value towards making Cogs, and award the character the same amount of experience as if they were placed on the board.
- Toggle "Place flags" ON, then click on locked spaces to place them. In time these will unlock more spaces for you to place cogs or characters. Some spaces can take longer to unlock than others; explore which ones are cheaper before settling for the location.
- Go to the refinery and turn on the first tier. The refinery will start converting resources into salts. Salts are needed to construct/upgrade buildings among other things.
Refinery
The Refinery is where you produce Refinery Salts, which are used throughout construction, as well as in crafting recipes and alchemy.
- Fuel components in your storage are used up each cycle as long as the production of a Salt is turned ON.
- The base fuel cost per cycle for all salts are listed below. The amounts required per cycle increase as you Rank Up each Salt.
- The "Fuel Time" listed is how long your materials in storage can sustain salt production until you completely run out.
- The Combustion tab includes the first 3 salts. By default, Combustion cycles are 15 minutes long.
- The Synthesis tab includes the second 3 salts. By default, Synthesis cycles are 1 hour long.
Salt Tier | Resource 1 | Resource 2 | Resource 3 | Resource 4 | Resource 5 | Resource 6 |
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Powering up
- If you completely fill out the power bar of a certain tier and press REFINE, the tier of that Salt production will increase.
- Ranking up causes the POWER (Salt) generated per cycle to increase. From Rank 3★ onwards, ranking up causes your efficiency to decrease, as material costs scale faster than power per cycle.
- NUMBERS BELOW ARE ROUNDED (i.e. it may take more or less time to rank up)
Rank | Cost Multi. | Power/Cycle | Power Cap | Cycles to Rank | Efficiency |
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1★ | 1x | 1x | 50 | 50 | 100% |
2★ | 2x | 2x | 200 | 100 | 100% |
3★ | 5x | 4x | 800 | 200 | 80% |
4★ | 8x | 6x | 3,000 | 500 | 75% |
5★ | 11x | 8x | 8,000 | 1,000 | 73% |
6★ | 14x | 10x | 14,000 | 1,400 | 71% |
7★ | 18x | 12x | 20,000 | 1,666 | 67% |
8★ | 22x | 14x | 30,000 | 2,142 | 64% |
9★ | 27x | 17x | 40,000 | 2,352 | 63% |
10★ | 31x | 19x | 50,000 | 2,631 | 61% |
11★ | 36x | 22x | 65,000 | 2,954 | 61% |
12★ | 41x | 25x | 80,000 | 3,200 | 61% |
13★ | 46x | 28x | 100,000 | 3,571 | 61% |
14★ | 52x | 30x | 200,000 | 6,666 | 58% |
15★ | 58x | 33x | 300,000 | 9,090 | 57% |
16★ | 64x | 36x | 400,000 | 11,111 | 56% |
17★ | 70x | 39x | 500,000 | 12,820 | 56% |
18★ | 76x | 42x | 600,000 | 14,285 | 55% |
19★ | 82x | 45x | 700,000 | 15,555 | 55% |
20★ | 89x | 49x | 800,000 | 16,326 | 55% |
20★ is not the max rank.
Salt Merit
The W3 Taskboard has a merit that reduces the salt cost of refining salts (not the material cost of refining salts). The merit makes it so that each salt uses the Power per Cycle multiplier rather than the Component Cost multiplier for any salts used in the refining process. Refer to the table above for Cost and Power/Cycle multipliers for each rank. As an example: Rank 5 Explosive Salt has an 11x component cost multiplier and an 8x power per cycle multiplier. Refining Explosive Salt has a base cost of 2 Redox Salt. This means that without the merit it would cost 22 Redox Salt per cycle (2 x 11) and with the merit it would cost 16 Redox Salt per cycle (2 x 8). Redox Salt does not use any salts in the refining process, so the first level of the merit applies to Explosive Salt. Rank 1★ and Rank 2★ salts have the exact same cost multi and power per cycle multi, so the merit only reduces the cost of Rank 3★ and higher salts.
Cogs
In order to boost your 'Build Rate' and construct buildings, you need to place your characters and cogs on empty spaces the Cog Board. New spaces on the Cog Board are unlocked by placing Flags. Create brand new cogs by placing characters in the Cog Shelf. You can open the Cog Shelf with the button near the top left of the interface. When you make a new cog, its stats are based on the highest Construction level you have in your account. The higher your best Construction player, the better cog stats you'll get! The possible base stats are:
- Build Rate: Increases the speed at which you construct buildings
- Flaggy Rate: Increases the speed at which your Flags unlock new spaces on the cog board
- Bonus Construct EXP: Increases the speed at which your characters gain construction levels.
Because Construction level dictates a character's innate build rate, flaggy rate, cog production speed and the tier of cog they are able to produce, focusing on Construct EXP cogs has a huge effect on your overall Construction progress.
Basic Cog Types
When cogs are collected, their stats are rolled. The number of times a stats rolled is determined by the tier, and the strength of stats are determined by the tier and then scaled based on your highest construction level. For cogs without a Boost effect, the game assigns internal rating based on the cog's stats and then chooses an image + suffix based on that rating.
- Low/Average Stat(s): Cog (Broken)
- Above Average Single Stat: Cog, Average, Spur, Stacked, Deckered
- Above Average Multiple Stats: Double, Trips, Trabble, Quad, Penta
Note that the game's rating does not necessarily reflect what you are looking for in a cog, as extremely high EXP% cogs may show the "broken" graphic due to having relatively low stats elsewhere.
Boost Cog Types
When Collecting Cogs, you have a 10%, 25%, 10%, 10% chance respectively to get Boost Cogs, after that it rolls for what type of Boost Cog it will be. Each tier of cogs has a different set of available boost shapes.
Each tier of cogs also has a different set of available boost bonuses.
Type | Chance | Strength |
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+% Build Rate: Increases the Build Rate stat of characters or cogs within its AOE. This bonus is visible on individual characters/cogs and in your board-wide Total Build Rate. | Nooby: 100% Decent: 70% Superb: 65% Ulti: 50% |
Nooby: 5-10% Decent: 8-15% Superb: 12-40% Ulti: 20-65% |
+% Flaggy Rate: Increases the Flaggy Rate stat of characters or cogs within its AOE. This bonus is visible on individual characters/cogs and in your board-wide Total Flaggy Rate. | Decent: 30% Superb: 14% Ulti: 15% |
Decent: 8-15% Superb: 12-40% Ulti: 20-65% |
+% Player Construct XP: Increases the EXP/hr of characters within its AOE. This bonus is visible on individual character heads, NOT in your board-wide Player XP Bonus. | Superb: 10.5% Ulti: 10.5% |
Superb: 12-40% Ulti: 20-65% |
+% Nothing! LOL: This boost does nothing. | Superb: 10.5% | Superb: 12-40% |
+% Speed to Flags: Increases the speed of flags within its AOE. This bonus is not visible as flags do not list their speed but flags within the AOE will unlock noticeably faster. | Ulti: 24.5% | Ulti: 20-65% |
Zen Cog Types
The Gem Shop has a special set of unique cogs known as Zen Cogs. Each purchase gives one Yin cog and one Yang cog and can be purchased a maximum of eight times. Combining four Yin cogs on your board forms "Excogia", a multi-part cog with a unique board-wide boost.
Flags
Place flags to unlock more spaces in which to assign characters or Cogs. The center of the board starts unlocked. If you place a flag and then decide you want to move it, double tap it again to remove it (the first tap selects the flag and shows its current progress). Spaces will save your unlock progress even if you move the flag. The table below shows how much is required to unlock each space.
Flag Placement | |||||||||||
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250M | 50M | 17.5M | 300K | 100K | 31.3K | 31.3K | 100K | 300K | 17.5M | 50M | 250M |
50M | 1M | 188K | 8.75K | 1.5K | 625 | 625 | 1.5K | 8.75K | 188K | 1M | 50M |
17.5M | 313K | 15K | 225 | X | X | X | X | 225 | 15K | 313K | 17.5M |
2.5M | 50K | 3.25K | 100 | X | X | X | X | 100 | 3.25K | 50K | 2.5M |
2.5M | 50K | 3.25K | 100 | X | X | X | X | 100 | 3.25K | 50K | 2.5M |
17.5M | 313K | 15K | 225 | X | X | X | X | 225 | 15K | 313K | 17.5M |
50M | 1M | 188K | 8.75K | 1.5K | 625 | 625 | 1.5K | 8.75K | 188K | 1M | 50M |
250M | 50M | 17.5M | 300K | 100K | 31.3K | 31.3K | 100K | 300K | 17.5M | 50M | 250M |
Utilities
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Talent Book LibraryRelive your youth by checking out books, and further relive your youth by never returning them! Instead, use them to boost your talent max levels. Con. Level Bonus: +5% Checkout Refresh SpeedMax Con. Level: 101 (+ 100) |
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Death NoteDefeat TONS of monsters to boost your Multikill Rate for each world. Upgrading this tower also boosts your base Multikill Bonus in all worlds. Con. Level Bonus: +2% Multikill BonusMax Con. Level: 51 |
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Salt LickSpend refinery salts and other World 3 Resources in return for bonuses from the hungry blobulytes! Con. Level Bonus: 1 Available UpgradesMax Con. Level: 10 |
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Chest SpaceJust gives more Storage Chest slots, straight up. I gotchu dawg, yeh. (Passive Upgrade) Base Con. Bonus: +2 Storage Chest SlotsCon. Level Bonus: +2 more Storage Chest Slots Max Con. Level: 25 |
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Cost CruncherReduces the resource costs of upgrading buildings. Doesn't affect 'building' phase cost (Passive Upgrade) Base Con. Bonus: -10% Resource CostCon. Level Bonus: -1% more Resource Cost Max Con. Level: 60 |
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Trapper DroneRemotely deploy AND collect traps to and from any discovered critter location! Collect-all is based on Hunter's Eagle Eye Talent. Con. Level Bonus: +10% Extra critters from all trapsMax Con. Level: 15 (+ 30) |
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Automation ArmAutomate some of the more tedious actions with the flip of a switch! Let the robots do the dirty work! Con. Level Bonus: +1 Automated System, controlled via the Robotic Arm.Max Con. Level: 5 |
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Atom ColliderAccelerate enough material to high speeds, and you can create the first physical atoms in this pixellated world! Con. Level Bonus: Upgrade costs for atoms are 0.1% cheaper (Increases every 10 lvs).Max Con. Level: 200 |
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Towers
These Wizard Defenders are used in Worship Tower Defence. For trait bonuses, see Worship Towers.
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Pulse MageZaps a single nearby monster. Has fast speed, and low damage. Con. Level Bonus: +15% Damage / +1.4% Lower Upgrade Costs in WorshipMax Con. Level: 50 (+ 90) |
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Fireball LobberLobs exploding fireballs. Has medium speed, and medium damage. Con. Level Bonus: +20% Damage / +1.5% Lower Upgrade Costs in WorshipMax Con. Level: 50 (+ 90) |
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Boulder RollerRolls a boulder forward. Has slow speed, and medium damage, but reliably hits multiple enemies. Con. Level Bonus: +25% Damage / +1.6% Lower Upgrade Costs in WorshipMax Con. Level: 50 (+ 90) |
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Frozone MaloneCasts a wave of freezing snow. Has slow speed, but can stack it's effect with other Freeze Towers. Con. Level Bonus: +1.5% Range / +1.6% Lower Upgrade Costs in WorshipMax Con. Level: 50 (+ 90) |
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StormcallerSmites enemies with lightning Has super slow speed, but high damage. Con. Level Bonus: +30% Damage / +1.7% Lower Upgrade Costs in WorshipMax Con. Level: 50 (+ 90) |
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Party StarterConfetti! Has no function other than its Trait Boosts. Con. Level Bonus: +4% Range / +1.7% Lower Upgrade Costs in WorshipMax Con. Level: 50 (+ 90) |
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Kraken CosplayerSummons eyeball defenders. Has slow speed, and just keeps monsters away. Con. Level Bonus: +3% Spawn Rate / +1.6% Lower Upgrade Costs in WorshipMax Con. Level: 50 (+ 90) |
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Poisonic ElderPoisons enemies. Has slow speed, but great AoE for hitting large crowds of mobs. Con. Level Bonus: +15% Damage / +1.6% Lower Upgrade Costs in WorshipMax Con. Level: 50 (+ 90) |
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VoidinatorCasts a wave of null and void, removing enemy colours. Con. Level Bonus: +0.7% Range / +0.8% Lower Upgrade Costs in WorshipMax Con. Level: 50 (+ 90) |
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Shrines
After you get the Shrine Architect special talent from the Hoggindaz quest "Taking Samples", you can place available shrines in any map. Before you move them, newly-built shrines will appear in the top left corner of Blunder Hills town.
Shrines give their bonuses to any characters in the same map. Shrines gain EXP when characters collect AFK time on the map the shrine is located, leveling up increases the strength of a shrine's bonuses. If you move a shrine it will lose all progress towards the next level, but will retain already gained levels. Upgrading shrines within Construction increases their level up rate.
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Woodular ShrineThis shrine increases the Total Damage of all characters on the same map. Level it up by claiming AFK Gains on the same map. Shrine Bonus: 12% Base / 3% per LevelCon. Level Bonus: +10% Level Up Rate Max Con. Level: 100 (+ 100) |
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Isaccian ShrineThis shrine increases the Max HP and Total Defence of characters on the same map. Level it up by claiming AFK Gains on the same map. Shrine Bonus: 12% Base / 3% per LevelCon. Level Bonus: +10% Level Up Rate Max Con. Level: 100 (+ 100) |
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Crystal ShrineThis shrine increases Shrine Level Up Rate for all other shrines on the same map. Level it up by claiming AFK Gains on the same map. Shrine Bonus: 12% Base / 3% per LevelCon. Level Bonus: +10% Level Up Rate Max Con. Level: 100 (+ 100) |
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Pantheon ShrineThis shrine increases the Carry Capacity of all characters on the same map. Level it up by claiming AFK Gains on the same map. Shrine Bonus: 10% Base / 2% per LevelCon. Level Bonus: +10% Level Up Rate Max Con. Level: 100 (+ 100) |
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Clover ShrineThis shrine increases the Drop Rate of all characters on the same map. Level it up by claiming AFK Gains on the same map. Shrine Bonus: 15% Base / 3% per LevelCon. Level Bonus: +10% Level Up Rate Max Con. Level: 100 (+ 100) |
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Summereading ShrineThis shrine increases all EXP gain for all characters on the same map. Level it up by claiming AFK Gains on the same map. Shrine Bonus: 6% Base / 1% per LevelCon. Level Bonus: +10% Level Up Rate Max Con. Level: 100 (+ 100) |
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Crescent ShrineThis shrine increases Crystal and Giant Spawn chance, and Active EXP gain, of all characters on the same map. U know how to lvl it up lol. Shrine Bonus: 50% Base / 10% per LevelCon. Level Bonus: +10% Level Up Rate Max Con. Level: 100 (+ 100) |
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Undead ShrineThis shrine increases the Respawn rate of all monsters on the same map. Shrine Bonus: 5% Base / 1% per LevelCon. Level Bonus: +10% Level Up Rate Max Con. Level: 100 (+ 100) |
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Primordial ShrineThis shrine increases the AFK Gain Rate of all characters on the same map, but only if you have less than 150%. Shrine Bonus: 1% Base / 0.1% per LevelCon. Level Bonus: +10% Level Up Rate Max Con. Level: 100 (+ 100) |
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Skill Mastery
Upon completing Rift 16 in World 4, Skill Mastery unlocks. Skill Mastery gives you account wide bonuses based on your skill's total level across every player.
Total Level Req | Bonus | |
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150 | +25% Construction EXP gain | |
200 | +15% Shrine lv up rate | |
300 | +5% Total damage | |
400 | +10% All skill EXP | |
500 | +5% All skill efficiency | |
750 | +1% Printer output | |
1000 | +25% All skill EXP |
Bonuses
Name | Source | Description |
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Alchemy Bubbles | % Construction EXP Gain |
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Alchemy Vials | Construction EXP |
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Squire Talent | Construction EXP Gain |
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Hydron Galaxy | 25% Construct Exp. Note: Currently Non-functional |
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Post Office | % Construction EXP |
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Statues | % Cons Exp |
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Stamps | % Construction Exp |
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Frostbite Tundra Achievement | +5% Construction EXP gain |
Name | Source | Description |
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Alchemy Vials | Refinery Cycle Speed |
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Squire Talent | Refinery Cycle Trigger (Active) |
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Construction | +x% Refinery speed for all cycle types. In other words, cycles take less time. |
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Merit Shops | Refinery Salt Costs don't scale beyond power output. +1 Salt Per Purchase |
Name | Source | Description |
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Alchemy Bubbles | % Cog Production speed |
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Alchemy Vials | Cog Inventory Space |
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Alchemy Vials | Cog Speed |
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Cards | +% Cog Build Spd (Passive) |
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Gem Shop Purchase | Yin and Yang Cogs. One each for each purchase. |
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Gem Shop Purchase | Cog Inventory Space +4 |
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Gem Shop Purchase | 50% Faster Flaggy Rate |
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Bribes | +4 Cog Inventory slots. |
Name | Source | Description |
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Alchemy Bubbles | % Build Speed per Construction Level |
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Squire Talent | Build Speed |
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Post Office | % Base Build Rate |
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Obols | Build Speed and STR |
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Frostbite Tundra Achievement | +5% Build Speed in Construction |
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Guild Bonuses | % Production Rate in Town Skills |
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Post Office | % Shrine Charge Rate |
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Golden Food | Claiming AFK gains levels up shrines faster. |
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Gem Shop Purchase | Tower Building Slot +1 |
Name | Source | Description |
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Alchemy Bubbles | Sample Size % |
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Alchemy Vials | Printer Sample Size |
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Squire Talent | Printer Sample Size |
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Maestro Talent | Print Printer Materials (Active) |
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Construction | Samples taken for the 3d printer are +x% bigger! |
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Golden Ball Shop | Sample Size |
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Gem Shop Purchase | 2nd 3d Printer printing slot |
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Gem Shop Purchase | Sample storage space. +1 each. |
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Stamps | % Sample Size |
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Family Bonuses | Printer Sample Size |
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Merit Shops | +0.5% Printer Sample Size per purchase. |
Name | Source | Description |
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Alchemy Bubbles | Book Checkout Speed |
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Alchemy Vials | Library Checkout Speed |
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Construction | +x Max level for talent books from the Library. RNG be with you! |
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Gem Shop Purchase | Talent Library minimum book level. |
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Stamps | % Faster Books |
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Frostbite Tundra Achievement | +5 Book Max LV, +30% Library charge rate |
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Bribes | +4 minimum Lv for all Talent Books from the library, so you get more of the goood stuff. |
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Merit Shops | Plus 2 Max possible Lv of Talent books from the Talent book library |
Construct Mastery
Construct Mastery is available when clearing Rift 41 in World 4. Total construction levels across buildings grant bonuses. Bonuses can be seen by going into the rift map and pressing the bonus.
Total Level Req | Bonus | |
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250 | +1% Refinery spd per 10 tot lv | |
500 | +35 Max lv for trapper drone | |
750 | +2% Dmg per 10 total lvl over 750 | |
1000 | +100 Max lv for talent library | |
1250 | +5% Build spd per 10 tot lv over 1250 | |
1500 | +100 Max lv for all shrines | |
2500 | +30 Max lv for all wizard towers |