Future Content: Difference between revisions

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<div id="v1.0.5"> </div>
{{Navbox|header= V1.0.5 Future Content Blog - Release Date: December 3-6... plausibly, 2020 |body=<div style='text-align: left;'>
{{Navbox|header= V1.0.5 Future Content Blog - Release Date: TBD but close after Dec 7th, 2020 |body=<div style='text-align: left;'>
(list updated Dec 7th, 2020, info from Discord)
===New Content===
* Mining minigame added!
* Desert Boss added, wont drop the Blue Crystal required for world 3 though
* 18 Tasks, each one can be 'reinforced' 10 times (basically re-complete it, but its harder). So 180 tasks, kinda
* 16 Task-Shop items. These range from bonuses, to exclusive Anvil Recipes (some of these will be LOCKED behind completing a specific task, at a specific reinforced-difficulty). They'll cost 'merits' you get from tasks.
* 30+ Recipes to unlock in the "TaskPoint Unlock" system. Every time you reach a certain milestone of Task Points, like 100, or 250, you get +1 unlock to use on the recipe of your choice! Use enough unlocks, and youll unlock MORE unlockable recipes!
* First set of Cards
 
===BUG FIXES===
===BUG FIXES===
To be announced by Lava.
* AFK formula didn't accurately account for 'multi kills' youd get from your Attack Talents. This didn't matter before, but now that tasks can (spoiler for a Task Bonus) reduce monster respawn time, having Multi-Kills be calculated accurately from Attack Talents will matter so that you can keep up with the effects of that bonus
 
===BALANCING CHANGES===
===BALANCING CHANGES===
* World 1 boss does much less damage. I'm helpin' you out casual gamers... but just this one time :handshake:
* Quarterstaff (1st 'mage only' staff) now costs Copper Bars to make, not Iron Bars
* Quarterstaff (1st 'mage only' staff) now costs Copper Bars to make, not Iron Bars
* All current Iron boots will be REMOVED from the game. Basically, there is no way for me to change the recipe (right now its got glitched costs) without changing the item itself. There will be new iron boots in the new update, but current iron boots in the game will be changed to 'whoopsie boots' which will give no stats. Basically, you'll have to re-craft iron boots with the PROPER crafting costs to get them back :]
===Player-Suggestions ADDED===
===Player-Suggestions ADDED===
* (It'll be the 3rd tab (next to "Skill Info", above your player stats)
 
* Quest-helper highlights Main Quests in yellow, with a :STAR: to boot!
* Carry Capacities / Inventory Slots / Storage slots used per character is now viewable! (It'll be the 3rd tab (next to "Skill Info", above your player stats)
* Quest-helper highlights Main Quests in yellow, with a star to boot!
* Talents that rely on 'Power of 10' stuff will show you EXACTLY what's going on! Very helpful for people who dont have calculators installed in their brain.
* Talents that rely on 'Power of 10' stuff will show you EXACTLY what's going on! Very helpful for people who dont have calculators installed in their brain.
* "AFK time to be claimed" can be viewed from the 'swap player' UI. Just press the Clock in the top-right to toggle on!
* "AFK time to be claimed" can be viewed from the 'swap player' UI. Just press the Clock in the top-right to toggle on!
* If you switch to an empty world, the game will REMEMBER this, so you WONT have to keep doing this each time you play!  
* If you switch to an empty world, the game will REMEMBER this so you WONT have to keep doing this each time you play! Helpful for those who need to be on an empty world to avoid lag!
===Content Changes===
* "Max Withdraw / Deposit" button added to storage money system
* Tasks for World 1 and part of World 2. These are account-wide ''achievement-style'' tasks which will grant a variety of bonuses, said to speed up the start of the game.
* "Split Stack" feature added. Simply enable it in the Storage Left-side Menu, then click on an item, and select how many you'd like to take out of the stack!
* Ability to pin Anvil recipes to the codex/something else
 
* Adding the ability to idle in towns to get Anvil and Alchemy progress.
* Fleshing out the Obol system. Potentially more Obols, the ability to combine/reroll them, and full functionality.
* A Fall event. Details still unknown.
* A new secret added to the game.
* Adding/completing the T2 Anvil recipes.
* Main quests will now show a pizzazz (Yellow star/yellow name) while tracked.
* A ''Power of 10'' display for talents which shows the exact bonus currently given by ^10 talents.
* A new mini-game for Mining involving mining carts.
*World 2 boss added. (crystal to unlock next world is not added)
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Revision as of 12:35, 7 December 2020

Version 1.0.5 - November-December, 2020

Version 1.0.3 - November 20, 2020