Squire: Difference between revisions
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|textArr=Block (Table 1)% of all damage. Also, passively gives +(Table 2) base DEF at all times, even when not in use! | |textArr=Block (Table 1)% of all damage. Also, passively gives +(Table 2) base DEF at all times, even when not in use! | ||
|form1=bigBase|x1=20|x2=0.4 | |form1=bigBase|x1=20|x2=0.4 | ||
|form2=intervalAdd|y1=1|y2=3 | |form2=intervalAdd|y1=1|y2=3|cooldown=30|actiontime=1|manacost=20 | ||
}} | }} | ||
{{Talent | {{Talent | ||
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|textArr=Boosts Accuracy and DEF by +(Table 1)%, but lowers damage by -(Table 2)% | |textArr=Boosts Accuracy and DEF by +(Table 1)%, but lowers damage by -(Table 2)% | ||
|form1=decay|x1=25|x2=50 | |form1=decay|x1=25|x2=50 | ||
|form2=decay|y1=39|y2=40|cooldown=30|actiontime=1|manacost= | |form2=decay|y1=39|y2=40|cooldown=30|actiontime=1|manacost=15 | ||
}} | }} | ||
{{Talent | {{Talent |
Revision as of 02:35, 7 July 2021
Class Information
Squire is a Warrior subclass that specializes in Construction.
Squire talents
Shockwave Slash
Slash forward, causing a shockwave which deals % dmg to up to enemies
Mana Cost: 15
Action Time: 1.8 Seconds
Cooldown: 14 Seconds
Daggerang
Throw a dagger which comes right back to you, dealing % Dmg to up to mobs
Mana Cost: 15
Action Time: 0.8 Seconds
Cooldown: 16 Seconds
Bricky Skin
Block % of all damage. Also, passively gives + base DEF at all times, even when not in use!
Mana Cost: 20
Action Time: 1 Seconds
Cooldown: 30 Seconds
Balanced Spirit
Boosts Accuracy and DEF by +%, but lowers damage by -%
Mana Cost: 15
Action Time: 1 Seconds
Cooldown: 30 Seconds
Precision Power
+% Damage per Refinery Rank if accuracy is 1.5x higher than needed for 100% hit chance
Refinery Throttle
Automatically trigger Refinery Cycles. Still costs materials, though
Mana Cost: 10
Action Time: 0.95 Seconds
Cooldown: 20 Hours