User:Dgg/sandbox: Difference between revisions

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<includeonly>
{| class="Infobox"
{| class="Infobox"
|-
|-
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|
|
<tabs class="InfoboxTabs"><tab name="Normal">
<tabs class="InfoboxTabs"><tab name="Normal">
{|
! colspan="3" class="SubHeader" | Stats
! colspan="3" class="SubHeader" | Stats
|-
|-
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|}
|}
</tab>
</tab>
<tab name="chaotic">
 
<tab name="Chaotic">
{|
{|
! colspan="3" class="SubHeader" | Stats
|-
! Health
! Health
| {{{1health|Undefined}}}
| {{{2health|Undefined}}}
|-
|-
! Fighting
! Fighting
|-
|-
! Accuracy 5%
! Accuracy 5%
| {{{1accuracy5|Undefined}}}
| {{{2accuracy5|Undefined}}}
|-
|-
! Accuracy 100%
! Accuracy 100%
| {{{1accuracy100|Undefined}}}
| {{{2accuracy100|Undefined}}}
|-
|-
! Experience
! Experience
| {{{1exp|Undefined}}}
| {{{2exp|Undefined}}}
|-
|-
! colspan="3" class="SubHeader" | Attacks
! colspan="3" class="SubHeader" | Attacks
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| {{{2dmg7|Undefined}}}
| {{{2dmg7|Undefined}}}
|}
|}
</tab></tabs>
</tab>
 
<tab name="Nightmare">
{|
! colspan="3" class="SubHeader" | Stats
|-
! Health
| {{{3health|Undefined}}}
|-
! Fighting
|-
! Accuracy 5%
| {{{3accuracy5|Undefined}}}
|-
! Accuracy 100%
| {{{3accuracy100|Undefined}}}
|-
! Experience
| {{{3exp|Undefined}}}
|-
! colspan="3" class="SubHeader" | Attacks
|-
! {{{attack1}}}
| {{{3dmg1|Undefined}}}
|-
! {{{attack2}}}
| {{{3dmg2|Undefined}}}
|-
! {{{attack3}}}
| {{{3dmg3|Undefined}}}
|-
! {{{attack4}}}
| {{{3dmg4|Undefined}}}
|-
! {{{attack5}}}
| {{{3dmg5|Undefined}}}
|-
! {{{attack6}}}
| {{{3dmg6|Undefined}}}
|-
! {{{attack7}}}
| {{{3dmg7|Undefined}}}
|}
</tab>
</tabs>
</includeonly>
 
<noinclude>
<pre>
Usage:
Attack1-7 is for the name of the attack. The first number of health, exp, accurary and dmg defined the difficulty. 1 for normal. 2 for chaotic, 3 for nightmare.
{{boss
|1health=example
|2health=example
|3health=example
|1exp=example
|2exp=example
|3exp=example
|1accuracy5=example
|2accuracy5=example
|3accuracy5=example
|1accuracy100=example
|2accuracy100=example
|3accuracy100=example
|attack1=example
|attack2=example
|attack3=example
|attack4=example
|attack5=example
|attack6=example
|attack7=example
|1dmg1=example
|2dmg1=example
|3dmg1=example
|1dmg2=example
|2dmg2=example
|3dmg2=example
|1dmg3=example
|2dmg3=example
|3dmg3=example
|1dmg4=example
|2dmg4=example
|3dmg4=example
|1dmg5=example
|2dmg5=example
|3dmg5=example
|1dmg6=example
|2dmg6=example
|3dmg6=example
|1dmg7=example
|2dmg7=example
|3dmg7=example
}}
</pre>
[[category:infobox templates]]
</noinclude>

Revision as of 17:24, 8 March 2021


Usage:
Attack1-7 is for the name of the attack. The first number of health, exp, accurary and dmg defined the difficulty. 1 for normal. 2 for chaotic, 3 for nightmare. 
{{boss
|1health=example
|2health=example
|3health=example
|1exp=example
|2exp=example
|3exp=example
|1accuracy5=example
|2accuracy5=example
|3accuracy5=example
|1accuracy100=example
|2accuracy100=example
|3accuracy100=example
|attack1=example
|attack2=example
|attack3=example
|attack4=example
|attack5=example
|attack6=example
|attack7=example
|1dmg1=example
|2dmg1=example
|3dmg1=example
|1dmg2=example
|2dmg2=example
|3dmg2=example
|1dmg3=example
|2dmg3=example
|3dmg3=example
|1dmg4=example
|2dmg4=example
|3dmg4=example
|1dmg5=example
|2dmg5=example
|3dmg5=example
|1dmg6=example
|2dmg6=example
|3dmg6=example
|1dmg7=example
|2dmg7=example
|3dmg7=example
}}