Dungeons/Uncommon: Difference between revisions

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imported>BigCoight
(Created page with "{{RNGItem|name=Sucker Punch|desc=Increases Critical Damage by +25%|increment=+3% Crit Dmg|rarity=Uncommon|maxlvl=5}} {{RNGItem|name=Thorny Rose|desc=+10 Max HP, but take 6 dam...")
 
imported>Wekhter
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{{RNGItem|name=Sucker Punch|desc=Increases Critical Damage by +25%|increment=+3% Crit Dmg|rarity=Uncommon|maxlvl=5}}
<div class="DetailboxGrid RNG-Items">{{RNGItem|name=Sucker Punch|desc=Increases Critical Damage by +30%|increment=+3% Crit Dmg|rarity=Uncommon|maxlvl=5|world=Blunder Hills}}
{{RNGItem|name=Thorny Rose|desc=+10 Max HP, but take 6 damage. This can be lethal, watch out!|increment=+1 max HP|rarity=Uncommon|maxlvl=5}}
{{RNGItem|name=Thorny Rose|desc=+13 Max HP, but take 6 damage. This can be lethal, watch out!|increment=+1 max HP|rarity=Uncommon|maxlvl=5|world=Blunder Hills}}
{{RNGItem|name=Battery|desc=Attack abilities cooldown +25% faster.|increment=+1% cooldown reduction.|rarity=Uncommon|maxlvl=5}}
{{RNGItem|name=Battery|desc=Attack abilities cooldown +25% faster.|increment=+1% cooldown reduction.|rarity=Uncommon|maxlvl=5|world=Blunder Hills}}
{{RNGItem|name=Blood Vial|desc=+2% Dmg every 1% HP missing, up to 30%. Having more of this item only increases max cap.|increment=+2% Max Cap|rarity=Uncommon|maxlvl=5}}
{{RNGItem|name=Liars Craps|desc=+15% drop rate, -15% Max HP.|increment=+1% DR, -1% Max HP|rarity=Uncommon|maxlvl=5|world=Blunder Hills}}
{{RNGItem|name=Fashion Sense|desc=Equipment drops being of a higher rarity will happen +25% more often.|increment=+2% rare equip chance|rarity=Uncommon|maxlvl=8}}
{{RNGItem|name=Blood Vial|desc=+2% Dmg every 1% HP missing, up to 30%. Having more of this item only increases max cap.|increment=+2% Max Cap|rarity=Uncommon|maxlvl=5|achievement=Colosseum Contender|world=Blunder Hills}}
{{RNGItem|name=Can of Varnish|desc=Rusty Blades gives +30% more base DMG. Also comes with 1 Rusty Blade, what a deal!|increment=+2% higher dmg bonus from Rusty Blades|rarity=Uncommon|maxlvl=6}}
{{RNGItem|name=Fashion Sense|desc=Equipment drops being of a higher rarity will happen +25% more often.|increment=+2% rare equip chance|rarity=Uncommon|maxlvl=8|achievement=Careful, it's Sharp!|world=Yum Yum Desert}}
{{RNGItem|name=Spare Change|desc=Every 30 seconds, if you're standing still, you'll notice some cash on the floor!|increment=+5% Cash Found|rarity=Uncommon|maxlvl=6}}
{{RNGItem|name=Can of Varnish|desc=Rusty Blades gives +30% more base DMG. Also comes with 1 Rusty Blade, what a deal!|increment=+2% higher dmg bonus from Rusty Blades|rarity=Uncommon|maxlvl=6|achievement=Bigtime Bloacher|world=Yum Yum Desert}}
{{RNGItem|name=Sneaky Cap|desc=For every minute you go undamaged, +2% crit chance, up to +30%.|increment=+0.1% crit chance per minute|rarity=Uncommon|maxlvl=5}}
{{RNGItem|name=Spare Change|desc=Every 30 seconds, if you're standing still, you'll notice some cash on the floor!|increment=+5% Cash Found|rarity=Uncommon|maxlvl=6|achievement=Wode Together|world=Blunder Hills}}
{{RNGItem|name=Ninja Smoke|desc=+1.5 sec of invincibility time whenever you get hit.|increment=+0.1 seconds|rarity=Uncommon|maxlvl=10}}
{{RNGItem|name=Sneaky Cap|desc=For every minute you go undamaged, +10% crit chance, up to +30%.|increment=+0.1% crit chance per minute|rarity=Uncommon|maxlvl=5|achievement=Well Learned|world=Yum Yum Desert}}
{{RNGItem|name=Tortoise Shell|desc=Each time you get hit, +0.1% block chance, up to a max of +5%|increment=+0.2% max cap|rarity=Uncommon|maxlvl=5}}
{{RNGItem|name=Ninja Smoke|desc=+2 sec of invincibility time whenever you get hit.|increment=+0.1 seconds|rarity=Uncommon|maxlvl=10|achievement=Hammer Bub|world=Yum Yum Desert}}
{{RNGItem|name=Vampire Fangs|desc=Whenever you kill a monster, 50% chance to heal +1 HP.|increment=2.5% chance to heal on kill|rarity=Uncommon|maxlvl=8}}
{{RNGItem|name=Tortoise Shell|desc=Each time you get hit, +0.3% block chance, up to a max of +6%|increment=+0.2% max cap|rarity=Uncommon|maxlvl=5|achievement=Jellyfish Jelly|world=Yum Yum Desert}}
{{RNGItem|name=Vampire Fangs|desc=Whenever you kill a monster, 50% chance to heal +1 HP.|increment=2.5% chance to heal on kill|rarity=Uncommon|maxlvl=8|achievement=Right to Bear Iron|world=Blunder Hills}}
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Latest revision as of 05:23, 26 March 2022