Breeding: Difference between revisions
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|15||[[File:Fence Extension Icon.png|48px|link=]] Fence Extension||10||[[File:PetDeadCell.png|32px|link=]] Dead DNA: {{Numdisplay|4273}}<br/>{{Icons|Pancakes|text=Pancakes|32|Cooking#Meals}}: {{Numdisplay|33787450}}||Increases the number of slots in your Fence Yard, allowing for more pets to roam around, free range style!<br/>'''(+1 Fenceyard Slots/level) Max: 10''' | |15||[[File:Fence Extension Icon.png|48px|link=]] Fence Extension||10||[[File:PetDeadCell.png|32px|link=]] Dead DNA: {{Numdisplay|4273}}<br/>{{Icons|Pancakes|text=Pancakes|32|Cooking#Meals}}: {{Numdisplay|33787450}}||Increases the number of slots in your Fence Yard, allowing for more pets to roam around, free range style!<br/>'''(+1 Fenceyard Slots/level) Max: 10''' | ||
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|20||[[File:Rarity of the Egg Icon.png|48px|link=]] Rarity of the Egg||10||[[File:PetDeadCell.png|32px|link=]] Dead DNA: {{Numdisplay|8383}}<br/>{{Icons|Potato Pea Pastry|text=Potato Pea Pastry|32|Cooking#Meals}}: {{Numdisplay|43039994950}}||Unlocks the 3rd Breeding | |20||[[File:Rarity of the Egg Icon.png|48px|link=]] Rarity of the Egg||10||[[File:PetDeadCell.png|32px|link=]] Dead DNA: {{Numdisplay|8383}}<br/>{{Icons|Potato Pea Pastry|text=Potato Pea Pastry|32|Cooking#Meals}}: {{Numdisplay|43039994950}}||Unlocks the 3rd Breeding Multi, Rarity. When the egg incubator is full, theres a chance to increase the rarity of another egg!<br/>'''(1x Chance/level) Max: 3.5x'''<br/>''Directly Affected by the [[Achievements#Hyperion_Nebula-0|Gilded Shells]] Achievement. Resulting new Max: 3.85x'' | ||
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|25||[[File:Blooming Axe Icon.png|48px|link=]] Blooming Axe||10||[[File:PetDeadCell.png|32px|link=]] Dead DNA: {{Numdisplay|9580}}<br/>{{Icons|Cannoli|text=Cannoli|32|Cooking#Meals}}: {{Numdisplay|109876543210}}||Forage pets contribute a fraction of their forage speed toward Fight Power. Now you no longer need at least 1 fighting pet!<br/>'''(6% Fight Contribution/level) Max: 60%''' | |25||[[File:Blooming Axe Icon.png|48px|link=]] Blooming Axe||10||[[File:PetDeadCell.png|32px|link=]] Dead DNA: {{Numdisplay|9580}}<br/>{{Icons|Cannoli|text=Cannoli|32|Cooking#Meals}}: {{Numdisplay|109876543210}}||Forage pets contribute a fraction of their forage speed toward Fight Power. Now you no longer need at least 1 fighting pet!<br/>'''(6% Fight Contribution/level) Max: 60%''' | ||
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|40||[[File:Paint Bucket Icon.png|48px|link=]] Paint Bucket||100||[[File:PetDeadCell.png|32px|link=]] Dead DNA: {{Numdisplay|10540100}}<br/>{{Icons|Orange|text=Orange|32|Cooking#Meals}}: {{Numdisplay|29972272873182600}}||Unlocks Shiny Pet Breeding. Shiny Pets come in 1 of 5 colours, and boost their Special Passive bonus when in the Fenceyard.<br/>'''(+2% Base Shiny Chance/level) Max: 201%''' | |40||[[File:Paint Bucket Icon.png|48px|link=]] Paint Bucket||100||[[File:PetDeadCell.png|32px|link=]] Dead DNA: {{Numdisplay|10540100}}<br/>{{Icons|Orange|text=Orange|32|Cooking#Meals}}: {{Numdisplay|29972272873182600}}||Unlocks Shiny Pet Breeding. Shiny Pets come in 1 of 5 colours, and boost their Special Passive bonus when in the Fenceyard.<br/>'''(+2% Base Shiny Chance/level) Max: 201%''' | ||
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|50||[[File:Overwhelmed Golden Egg Icon.png|48px|link=]] Overwhelmed Golden Egg||20||[[File:PetDeadCell.png|32px|link=]] Dead DNA: {{Numdisplay|20316822}}<br/>{{Icons|Pretzel|text=Pretzel|32|Cooking#Meals}}: {{Numdisplay|4708766937255860}}||Your New Pet Chance is multiplied | |50||[[File:Overwhelmed Golden Egg Icon.png|48px|link=]] Overwhelmed Golden Egg||20||[[File:PetDeadCell.png|32px|link=]] Dead DNA: {{Numdisplay|20316822}}<br/>{{Icons|Pretzel|text=Pretzel|32|Cooking#Meals}}: {{Numdisplay|4708766937255860}}||Your New Pet Chance is multiplied for every 100 kitchen upgrade levels across all kitchens! So 200 Lvs would apply it twice!!<br/>'''(0.02x Multiplier per 100 Upg/level) Max: 1.4x''' | ||
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|60||[[File:Failsafe Restitution Cloud Icon.png|48px|link=]] Failsafe Restitution Cloud||25||[[File:PetDeadCell.png|32px|link=]] Dead DNA: {{Numdisplay|73579}}<br/>{{Icons|Eel|text=Eel|32|Cooking#Meals}}: {{Numdisplay|45005595555081600}}||Unlocks the 5th Breeding Multiplier, Failure. This increases every time you fail to get a new/shiny pet, up to a max, and depletes when you succeed.<br/>'''(10 Maximum Times/level) Max: 250 Stacks''' | |60||[[File:Failsafe Restitution Cloud Icon.png|48px|link=]] Failsafe Restitution Cloud||25||[[File:PetDeadCell.png|32px|link=]] Dead DNA: {{Numdisplay|73579}}<br/>{{Icons|Eel|text=Eel|32|Cooking#Meals}}: {{Numdisplay|45005595555081600}}||Unlocks the 5th Breeding Multiplier, Failure. This increases every time you fail to get a new/shiny pet, up to a max, and depletes when you succeed.<br/>'''(10 Maximum Times/level) Max: 250 Stacks''' |
Revision as of 02:49, 5 July 2022
The Breeding skill is a multifacited skill located in the World 4 town. It consists of incubating eggs (incubation rate is 2 hours for one egg, and you can store up to three initially) to "Breed" pets and unlock additional kinds. These pets have various Genetics to either Fight, Forage, or some Special actions. These pets will be used to fight to unlock Territories which can then be foraged for spices to be used in Cooking or purchasing Nanochips.
Breeding
The first step to begin is to breed your first pet: a Green Mushroom. The game is structured to guarantee your first pet be a Green Mushroom and then the second one will unlock the first "Mystery Pet." Mystery Pets here refer to the ones that show a question mark as their silhouette. They are simply pets who aren't enemies encountered in the world and hidden to be a surprise, and otherwise work the same as other pets. When you breed a pet you will always breed something, but the chance to unlock the next pet is displayed at the bottom of the selected pet's breed window. There are various modifiers to this that can be unlocked, and this page will explain those further down below.
Unlockable Pets
Name | Normal | Shines | Genetic | Unlocked From |
---|---|---|---|---|
Sheepie | Defender | Pincermin | ||
Frost Flake | Targeter | Sheepie | ||
Sir Stache | Forager | Frost Flake | ||
Xylobone | Opticular | Sir Stache | ||
Bunny | Flashy | Xylobone | ||
Bloque | Forager | Bunny | ||
Mamooth | Alchemic | Bloque | ||
Snowman | Defstone | Mamooth | ||
Penguin | Fastidious | Snowman | ||
Thermister | Sniper | Penguin | ||
Quenchie | Boomer | Thermister | ||
Cryosnake | Rattler | Quenchie | ||
Mecho Mouse | File:Mecho Mouse Walking.gif | File:Mecho Mouse Walking.gif | Defender | Cryosnake |
Bop Box | Rattler | Mecho Mouse | ||
Neyeptune | Rattler | Bop Box | ||
Dedotated Ram | Rattler | Neyeptune | ||
Bloodbone | Rattler | Dedotated Ram | ||
Panda | Rattler | Bloodbone |
Genetics
Each pet will have a default genetic, and a chance at a couple of special genetics if appropriate upgrades have been obtained.
Genetic | Type | Cooldown | Genetic Effects |
---|---|---|---|
Fighter | Fighter | 5 | Fighting/Primary: Throws a Rusty Sword, which deals 200% Damage Secondary: When in combat, all pets on team deal 1.10x Damage |
Defender | Fighter | 8 | Fighting/Primary: Throws an Armored Shield, which gives 85% block chance to pets it passes over, and deals 50% Damage Secondary: When in combat, all pets have +12% Block Chance |
Forager | Foraging | 12 | Fighting/Primary: Heals all pets by 25% HP Secondary: When foraging, this pet contributes 2x Foraging Speed |
Fleeter | Foraging | 13 | Fighting/Primary: Boosts ability recharge rate for all pets by +30% for 8 sec. Doesn't boost other Fleeter pets though. Secondary: When foraging, all pets contribute 1.30x more Foraging Speed |
Breeder | Breeding | 15 | Fighting/Primary: Every 1 sec, heal whatever pet you are holding down on for 5% HP. On PC, you just need you mouse over the pet. On Phones, your finger must be on the pet. This Lasts 10 seconds. Secondary: When in Fence Yard, increases Breedability Multiplier of this pet species |
Special | Special | 15 | Fighting/Primary: Summons shootings stars which double the damage of all attacks they touch. Secondary: When in Fence Yard, increases Special Passive of this pet species over time |
Mercenary | Fighter | 4 | Fighting/Primary: Throws 2-3 small daggers which deal 150% Damage Secondary: When foraging, this pet contributes 2x Fight Power |
Boomer | Fighter | 7 | Fighting/Primary: Throws a boomerang, which deals 60% Damage and has an 80% chance to bounce Secondary: When in combat, the pet in front of this one has ability reset to 30% |
Sniper | Fighter | 9 | Fighting/Primary: Fires a bullet at farthest enemy. 200% Damage, +30% Crit chance, 4x Crit DMG Secondary: When in combat, all pets have +25% Crit DMG |
Amplifier | Fighter | 10 | Fighting/Primary: Summons a spiral, which deals 100% Damage, and +50% more Damage for each attack that moves through it Secondary: When in combat, all pets have +10% Crit Chance |
Tsar | Fighter | 40 | Fighting/Primary: Drop da bomba... Secondary: When foraging, the pets in the territory above and below contribute 1.50x Fight Power |
Rattler | Fighter | 4 | Fighting/Primary: Throws 5 bones. Bones deal 5% Damage, +1% more damage for each bone ever thrown Secondary: When in combat, this pet's Basic Attack is now a Bone instead of a Fist |
Cursory | Fighter | 3 | Fighting/Primary: Shoots a Cursed Skull, which deals 50% Damage, and makes all future attacks deal +5% more dmg Secondary: When in combat, pets in front and behind this one deal 1.50x Damage |
Fastidious | Foraging | 10 | Fighting/Primary: Pemanently gives all pets +1% Crit Chance, +5% Crit DMG, and +2% ability regen speed. After 20 stacks, additional stacks give less bonus. Secondary: When foraging, all pets contribute 1.50x more Foraging Speed if there is at least 1 Combat Pet in them. |
Flashy | Foraging | 18 | Fighting/Primary: Duplicates all friendly attacks instantly, almost like magic! Secondary: When foraging, all pets contribute 1.50x more Foraging Speed if there are no Combat Pets in team |
Opticular | Foraging | 7 | Fighting/Primary: Permanently boosts the Crit Chance of all pets. Only recharges when an attack Critical Hits Secondary: When foraging, this pet contributes 3x Foraging Speed if it has the largest Number on the team |
Monolithic | Foraging | 20 | Fighting/Primary: Freezes time for 6 seconds. During this, pet continue to shoot Basic Attacks and regenerate abilities Secondary: When foraging, the requirement to fill the reward bar goes up less every time it is filled |
Alchemic | Foraging | 9 | Fighting/Primary: Turns all friend attacks into Cursed Skulls Secondary: When foraging, there is a 50% chance for 2 spices when filling the reward bar |
Badumdum | Foraging | 7 | Fighting/Primary: Permanently boost the Basic Attack speed of all pets. Only recharges when a Basic Attack hits Secondary: When foraging, the pets in the territory above and below contribute 1.20x Foraging Speed |
Defstone | Fighter | 5 | Fighting/Primary: Shoots rocks bases on the total number of blocks by your team. Resets block amount when activated Secondary: When in combat, all pets have +50% HP |
Targeter | Foraging | 8 | Fighting/Primary: The next non Basic Attack fired will deal x2.50 Damage. Secondary: When foraging, this pet contributes 5x Foraging Speed if the pet above this one is also a Targeter |
Looter | Foraging | 4 | Fighting/Primary: Activates a random ability, selected from all the abilites across all pets you've ever had Secondary: When foraging, there is a small chance to find extra spices when filling the reward bar many times before claiming |
Refiller | Foraging | 30 | Fighting/Primary: For 5 seconds, every non Basic Attack that hits a monster refills a random ability on the team by 5% Secondary: When in combat, all abilites start at +25% filled |
Eggshell | Foraging | 12 | Fighting/Primary: For 10 seconds, every critical hit boosts the block chance of all pets by 1% Secondary: When in Fence Yard, randomly lays eggs which can be picked up and will appear in your incubator |
Fighting
There are two ways to fight using your pets. Territory Battles to unlock forage areas, and the endless Pet Arena unlocked at Breeding Level 8.
Note that a pet 'family' from a later world is not inherently better than another. The only things that factor into a Pet's combat effectiveness are their genetics and fighting power. Having a pet with a higher power, or having multiple separate pet 'families' with the same genetic are beneficial. This due to always wanting more power and you are limited to one per pet 'family,' but not genetics.
Territory Battles
Territory Name | Group Name | Total Health | Enemies |
---|---|---|---|
Grasslands | The Grass Gang | 90 | Green Mushroom, Froge, Bored Bean |
Jungle | The Carrot Crew | 290 | Carrotman, Carrotman, Carrotman, Carrotman |
Encroaching Forest | Big Boy Plank and the Gs | 900 | Glubbin, Glubbin, Wode Board |
Tree Interior | Branchial Heirarchy | 2,200 | Walking Stick, Walking Stick, Walking Stick, Walking Stick |
Stinky Sewers | Dr. Def, phD MD | 5,010 | Dr Defecus, Dr Defecus |
Desert Oasis | Confetti Cake Brigade | 12,000 | Crabcake, Crabcake, Crabcake, Crabcake, Crabcake |
Beach Docks | The Giant Grumblo | 40,000 | Grumblo |
Coarse Mountains | The Beach Boys | 120,000 | Mafioso, Mafioso, Mashed Potato, Mashed Potato |
Twilight Desert | The Sands of Time | 160,000 | Biggie Hour, Sand Giant, Sand Giant |
The Crypt | The Dungeoneering Duo | 700,000 | King Doot, Snakenhotep |
Frosty Peaks | The Stray Flock | 1,800,000 | Floofie, Floofie, Floofie, Floofie, Floofie |
Tundra Outback | The Permafrost Brothers | 2,400,000 | Bloque, Snowman |
Crystal Caverns | The Coolest Beats | 10,000,000 | Bop Box, Bop Box, Ice Guard |
Pristalle Lake | The Cursed Shepherd Boy | 33,000,000 | Dedotated Ram, Dedotated Ram, Bloodbone, Dedotated Ram, Dedotated Ram |
Nebulon Mantle | The Blue Jeans Group | 80,000,000 | Demon Genie, Demon Genie, Demon Genie, Demon Genie |
Starfield Skies | Fissure Wurm | 100,000,000 | Biggole Wurm |
Shores of Eternity | Calamity Clammies | 500,000,000 | Clammie, Clammie |
Pet Arena
The Pet Arena consists of 50 waves of enemies that repeat in a loop and various perks are earned after reaching a certain round.
Wave | Total HP | Enemies | Wave | Total HP | Enemies | |
---|---|---|---|---|---|---|
1 | 225 | Dig Doug, Dig Doug, Dig Doug | 26 | 50 | Snelbie, Grumblo | |
2 | 535 | Green Red Mushroomoom, Bored Bean | 27 | 500 | Floofie | |
3 | 735 | Carrotman, Baby Boa, Giga Frog | 28 | 7000 | Frost Flake, Floofie | |
4 | 800 | Glublin | 29 | 800 | Sir Stache, Bloque | |
5 | 1110 | Nutto, Globohopper | 30 | 900 | Frost Flake, Mamooth, Sir Stache | |
6 | 2510 | Giga Frog, Giga Frog | 31 | 50 | Bloque, Floofie, Frost Flake, Frost Flake | |
7 | 4500 | Rat, Rat, Rat | 32 | 500 | Bloque, Sir Stache | |
8 | 8000 | Poop, Poop, Poop, Poop | 33 | 700 | Sir Stache, Bloque | |
9 | 925 | Green Red Mushroomoom, Red Mushroom, Wood Mushroom | 34 | 800 | Mamooth, Mamooth | |
10 | 2135 | Ghost, Ghost, Ghost, Moonmoon | 35 | 900 | Snowman, Penguin, Snowman, Quenchie | |
11 | 50 | Sandy Pot | 36 | 50 | Mamooth, Penguin, Mamooth | |
12 | 500 | Mimic, Mimic, Sandy Pot | 37 | 500 | Quenchie, Snowman | |
13 | 700 | Sandy Pot | 38 | 7000 | Penguin, Quenchie | |
14 | 1600 | Sandy Pot, Mimic | 39 | 800 | Snowman | |
15 | 900 | Crabcake, Sand Castle, Ghost, Ghost | 40 | 900 | Thermister, Penguin, Penguin, Thermister, Thermister | |
16 | 50 | Mafioso, Crabcake, Mafioso | 41 | 50 | snakeB | |
17 | 500 | Sand Castle, Pincermin | 42 | 500 | Bop Box | |
18 | 7000 | Pincermin | 43 | 700 | Neyeptune, Bop Box | |
19 | 800 | Mashed Potato, Mashed Potato, Tyson | 44 | 800 | Neyeptune, Valentslime, Neyeptune, Valentslime, Valentslime | |
20 | 900 | Biggie Hours, Mashed Potato, Moonmoon, Snelbie, Crystal Crabal | 45 | 900 | Dedotated Ram, Dedotated Ram, Bop Box | |
21 | 50 | Moonmoon, Tyson, Tyson, Sand Castle | 46 | 50 | Floofie, Floofie, Quenchie | |
22 | 500 | Sand Giant | 47 | 500 | Bloodbone, Bop Box, Bloodbone | |
23 | 700 | Grumblo, Snelbie | 48 | 7000 | Xylobone, Quenchie, Neyeptune, Thermister | |
24 | 800 | Snelbie, Cactopunk, Grumblo, Grumblo, Cactopunk | 49 | 800 | Bloodbone, Bloque, Xylobone, Bloodbone | |
25 | 900 | King Doot | 50 | 900 | Crystal Cattle, Crystal Cattle, Crystal Cattle, Dedotated Ram, Dedotated Ram |
Arena Bonuses
Rounds Defeated | Reward Unlocked |
---|---|
2 | Unlocks 3rd Pet Battle Slot |
5 | +25% Library VIP Membership |
8 | 1.20X Total Damage |
12 | New Post Office Upgrade Crate |
15 | Unlocks 4th Pet Battle Slot |
20 | 1.5X Monster Cash |
25 | New Post Office Upgrade Crate |
35 | -50% Kitchen Upgrade Costs |
50 | Unlocks 5th Pet Battle Slot |
65 | New Post Office Upgrade Crate |
80 | +60% Library VIP Membership |
100 | Can Equip 3rd Large Bubble |
125 | Unlocks 6th Pet Battle Slot |
150 | +20% Line Width For All Players |
175 | 2X Monster Cash |
200 | 1.40X Total Damage |
Territories & Spices
Each Territory, once defeated, can be foraged for a "Spice" unique to that teritory. Most territories require a certain amount of "Fight Power" in order to farm them, regardless of how much foraging power you have in that territory.
Territory Name | Forage Amount | Fighting Power | Foraged Spice |
---|---|---|---|
Grasslands | 5 | 0 | Grasslands Spice |
Jungle | 20 | 5 | Jungle Spice |
Encroaching Forest | 100 | 20 | Encroaching Forest Spice |
Tree Interior | 250 | 50 | Tree Interior Spice |
Stinky Sewers | 1000 | 100 | Stinky Sewers Spice |
Desert Oasis | 2000 | 250 | Desert Oasis Spice |
Beach Docks | 5000 | 600 | Beach Docks Spice |
Coarse Mountains | 12500 | 1100 | Coarse Mountains Spice |
Twilight Desert | 25000 | 1750 | Twilight Desert Spice |
The Crypt | 50000 | 3000 | The Crypt Spice |
Frosty Peaks | 100000 | 5000 | Frosty Peaks Spice |
Tundra Outback | 300000 | 10000 | Tundra Outback Spice |
Crystal Caverns | 1000000 | 25000 | Crystal Caverns Spice |
Pristalle Lake | 2000000 | 40000 | Pristalle Lake Spice |
Nebulon Mantle | 5000000 | 100000 | Nebulon Mantle Spice |
Starfield Skies | 4000000 | 175000 | Starfield Skies Spice |
Shores of Eternity | 7500000 | 300000 | Shores of Eternity Spice |
Upgrade Tab
Level Unlocked |
Upgrade | Max Level | Total Upgrade Costs | Description |
---|---|---|---|---|
1 | No Upgrade Selected | 100 | Dead DNA: 14.4 M | TAP AN UPGRADE ABOVE! Also, as a reward for reading this, I'll let you know that upgrading this 'nothing' bonus actually boosts breeding exp gain!! (+1% Breeding EXP/level) Max: 100% |
1 | Genetic Splicing | 20 | Dead DNA: 4,636 Turkey a la Thank: 3.5 B |
Unlocks the 1st Breeding Multiplier, Gene Boosting. Genes are found while fighting with the DNA Splicer tool purchased at the Town Shop. (-4% Gene Boost Cost/level) Max: -80% |
5 | Egg Capacity | 5 | Dead DNA: 991 Pie: 5 B |
Increases the maximum number of eggs your incubator can hold. The more eggs you currently hold, the rarer it is to get a new one. (+1 Egg Max/level) Max: 5 |
10 | Breedability Pulse | 10 | Dead DNA: 5,987 Corn: 4.6 B |
Unlocks the 2nd Breeding Multiplier, Breedability. Pets placed in the Fenceyard with the Breedable Gene increase this multi over time. (+25% Breedability Spd/level) Max: 250% |
15 | Fence Extension | 10 | Dead DNA: 4,273 Pancakes: 33.8 M |
Increases the number of slots in your Fence Yard, allowing for more pets to roam around, free range style! (+1 Fenceyard Slots/level) Max: 10 |
20 | Rarity of the Egg | 10 | Dead DNA: 8,383 Potato Pea Pastry: 43 B |
Unlocks the 3rd Breeding Multi, Rarity. When the egg incubator is full, theres a chance to increase the rarity of another egg! (1x Chance/level) Max: 3.5x Directly Affected by the Gilded Shells Achievement. Resulting new Max: 3.85x |
25 | Blooming Axe | 10 | Dead DNA: 9,580 Cannoli: 109.9 B |
Forage pets contribute a fraction of their forage speed toward Fight Power. Now you no longer need at least 1 fighting pet! (6% Fight Contribution/level) Max: 60% |
30 | Pastpresent Brood | 5 | Dead DNA: 2,746 Wild Boar: 14.4 B |
Unlocks the 4th Breeding Multiplier, Pastpres. This increases based on the number of different pets discovered from the previous world. (0.15x Bigger Multi/level) Max: 1.75x |
40 | Paint Bucket | 100 | Dead DNA: 10.5 M Orange: 30 Qa |
Unlocks Shiny Pet Breeding. Shiny Pets come in 1 of 5 colours, and boost their Special Passive bonus when in the Fenceyard. (+2% Base Shiny Chance/level) Max: 201% |
50 | Overwhelmed Golden Egg | 20 | Dead DNA: 20.3 M Pretzel: 4.7 Qa |
Your New Pet Chance is multiplied for every 100 kitchen upgrade levels across all kitchens! So 200 Lvs would apply it twice!! (0.02x Multiplier per 100 Upg/level) Max: 1.4x |
60 | Failsafe Restitution Cloud | 25 | Dead DNA: 73,579 Eel: 45 Qa |
Unlocks the 5th Breeding Multiplier, Failure. This increases every time you fail to get a new/shiny pet, up to a max, and depletes when you succeed. (10 Maximum Times/level) Max: 250 Stacks |
70 | Shattershell Iteration | 10 | Dead DNA: 15,568 Buncha Banana: 6.2 Qa |
Every time you use up your last incubator egg, there is a chance to produce 2 more eggs immediately. (4~8% Chance/level) Max: 60% |
DNA Splicers
DNA Splicers are used to convert AFK Gains into DNA Spirals for a given world to be used in Gene Boosting from the Genetic Splicing Upgrade. Each upgrade allows for collection to 1 additonal world, starting from Blunder Hills.
Name | Image | Level | Speed | Skillpower | Str | Agi | Wis | Luk | Misc | Slots | Sell Price | Source
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