Squire: Difference between revisions
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Squire is a {{ClassIcon|Warrior|y}} subclass that specializes in {{skillicon|Construction|y}}. | Squire is a {{ClassIcon|Warrior|y}} subclass that specializes in {{skillicon|Construction|y}}. | ||
{{FamilyBonus|x1=40|x2=100|form=decay|tier= | {{FamilyBonus|x1=40|x2=100|form=decay|tier=2|textArr=+(Table 1)% Total HP}} | ||
=={{{title|{{PAGENAME}}}}} Talents== | =={{{title|{{PAGENAME}}}}} Talents== |
Revision as of 18:53, 7 April 2023
Squire is a Warrior subclass that specializes in Construction.
Class Level
Family Guy Talent
+% Total HP
Squire Talents
Shockwave Slash
Slash forward, causing a shockwave which deals % dmg to up to enemies
Mana Cost: 15
Action Time: 1.8 Seconds
Cooldown: 14 Seconds
Daggerang
Throw a dagger which comes right back to you, dealing % Dmg to up to mobs
Mana Cost: 15
Action Time: 0.8 Seconds
Cooldown: 16 Seconds
Bricky Skin
Block % of all damage. Also, passively gives + base DEF at all times, even when not in use!
Mana Cost: 20
Action Time: 1 Seconds
Cooldown: 30 Seconds
Balanced Spirit
Boosts Accuracy and DEF by +%, but lowers damage by -%
Mana Cost: 15
Action Time: 1 Seconds
Cooldown: 30 Seconds
Precision Power
+% Damage per Refinery Rank if accuracy is 1.5x higher than needed for 100% hit chance
Refinery Throttle
Automatically trigger Refinery Cycles. Still costs materials, though
Mana Cost: 10
Action Time: 0.95 Seconds
Cooldown: 20 Hours