Atom Collider: Difference between revisions
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{{Building|name=Atom Collider|description=Accelerate enough material to high speeds, and you can create the first physical atoms in this pixellated world!|levelbonus=Upgrade costs for atoms are 0.1% cheaper (Increases every 10 lvs).|maxlvl=200|salt=Nullo Salt|saltbase=10|material=Shattered Skull|matbase=25|matscale=1.14}}<noinclude> | {{Building|name=Atom Collider|description=Accelerate enough material to high speeds, and you can create the first physical atoms in this pixellated world!|levelbonus=Upgrade costs for atoms are 0.1% cheaper (Increases every 10 lvs).|maxlvl=200|salt=Nullo Salt|saltbase=10|material=Shattered Skull|matbase=25|matscale=1.14}}<noinclude> | ||
The Atom Collider is the final building in [[Construction]]. It converts 10M resources into 1 [[File:Atoms.png|24px]] atom. Atoms can be spent on various upgrades listed below. | |||
Atom Collider provides the following upgradable boons. All Atoms have a max level of 20, or 30 with the [[Gaming#Superbits|Isotope Discovery Superbit]] (R4C6). | Atom Collider provides the following upgradable boons. All Atoms have a max level of 20, or 30 with the [[Gaming#Superbits|Isotope Discovery Superbit]] (R4C6). | ||
{| class="wikitable Building" | {| class="wikitable Building" |
Revision as of 17:46, 9 December 2023
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Atom ColliderAccelerate enough material to high speeds, and you can create the first physical atoms in this pixellated world! Con. Level Bonus: Upgrade costs for atoms are 0.1% cheaper (Increases every 10 lvs).Max Con. Level: 200 |
![]() Base Cost: 10 Cost To Max: 201 K ![]() Base Cost: 25 Cost To Max: 11.7 B |
The Atom Collider is the final building in Construction. It converts 10M resources into 1 atom. Atoms can be spent on various upgrades listed below.
Atom Collider provides the following upgradable boons. All Atoms have a max level of 20, or 30 with the Isotope Discovery Superbit (R4C6).
Atom Image | Name | Effect (Lvl 1/Lvl 30) | Atoms to Max Lvl |
---|---|---|---|
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Hydrogen - Stamp Decreaser | Every day you log in, the resource cost to upgrade a stamp's max lv decreases by (1/30)% up to a max of 90%. This reduction resets back to 0% when upgrading any stamp max lv. | ![]() |
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Helium - Talent Power Stacker | All talents that give more bonus per 'Power of 10 resources you own' will count +(1/30) more powers of 10 than you actually own when giving the bonus. | ![]() |
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Lithium - Bubble Insta Expander | No Bubble Left Behind bonus now has a 15% chance to level up the lowest bubble out of ALL bubbles, not just the first 15 of each colour. Also, +(1/30)% chance to give +1 additional Lv. | ![]() |
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Beryllium - Post Office Penner | Every day, 1 silver pen from your Post Office will instantly convert into 1 PO Box for all characters. This conversion happens (1/30) times per day. | ![]() |
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Boron - Particle Upgrader | When a bubble has a cost of 100M or more to upgrade, you can instead spend particles. However, you can only do this (2/60) times a day, after which the cost will return to resources. | ![]() |
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Carbon - Wizard Maximizer | All wizard towers in construction get +(2/60) max levels. Also, all wizards get a +2% damage bonus for each wizard tower level above 50 in construction. | ![]() |
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Nitrogen - Construction Trimmer | Gold trimmed construction slots give +(15/450)% more build rate than before. Also, you now have 1 additional trimmed slot. | ![]() |
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Oxygen - Library Booker | Increases the Checkout Refresh Speed of the Talent Library by +(2/60)%. Also, the Minimum Talent LV is increased by +(1/30), and the Maximum Talent LV is increased by +10. | ![]() |
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Fluoride - Void Plate Chef | Multiplies your cooking speed by +(1/30)% for every meal at Lv 30+. In other words, every plate with a studded black void plate. | ![]() |
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Neon - Damage N' Cheapener | Increases your total damage by +(1/30)%. Also, reduces the cost of all atom upgrades by (1/30)% too. | ![]() |
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Sodium - Snail Kryptonite | When you fail a snail upgrade, it's LV gets reset to the nearest 5 (Up to Lv (5/150)) instead of back to 0, like failing at Lv 7 will reset to Lv 5. | ![]() |
Formula for cost: 1/ (1 + (Neon_Atom + AtomRedux_SuperBit + AtomSplit_Bubble + Atom_Collider_Level / 10 + W5AtomCostReduction_Merit) / 100) * (AtomInfo[3] + AtomInfo[1] * AtomCurrentLevel) * POWER(AtomInfo[2], AtomCurrentLevel)