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#REDIRECT [[Changelog/2024]]
This page features all updates to Legends of Idleon that had patch notes following them, excluding all kinds of hotfixes and emergency patches. Most of the patch notes are taken directly from the #patch-notes Discord channel, with any and all typos and errors in messaging still in. If there's a clear error, like no capitalization or relating to grammar, feel free to edit!
{| style = "width:50%; background:#e6e6e6; border-radius: 10px;border:1px solid black;">
!style = "background:#916699;border-radius:10px 10px 0px 0px;"colspan="5"|Detailed Changelog
|-
|•[[Changelog/1.07|1.07]]
|•[[Changelog/1.10|1.10]]
|•[[Changelog/1.11|1.11]]
|•[[Changelog/1.12|1.12]]
|•[[Changelog/1.13|1.13]]
|-
|•[[Changelog/1.14|1.14]]
|•[[Changelog/1.20|1.20]]
|•[[Changelog/1.20b|1.20b]]
|•[[Changelog/1.17|1.17]]
|•[[Changelog/1.18|1.18]]
|}
 
{{Navbox|header=1.14 - April 9th 2021 (?)
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==1.14==
* EASTER EVENT -- Go Play it until APRIL 20th!
* New Gem-Shop Easter Bundle -- buy it so I can sponsor big youtubers and give them a break from shouting out raid!
* Adding 32bit compatibility
* 4 new star talents! Go to Merit Shop in Tasks to see what I'm talking about!
* Fixing the lack of Reset Fragments available in the Desert Town shop
* Changing Post Office requirements to scale off of STREAK instead of Completion #
* Several key Talents fixed/changed -- shaman virile vials (slight decrease), wizard stamps (decent increase), squire damage (doubled), 360 snipe (decent increase), uwu rawr (slight decrease), veins of immortal (big increase), crystal auto jman (no more auto requirement), looty mc shooty (decent increase), exp convert darnit (decent increase)
* Double clicking on an equipment will equip it
* Shift and click on an item to drop it (on PC/Steam versions only)
* Keyboard shortcuts for Attacks ---> Q opens attacks, #1~#6 cast attacks
* Re-arranged some Maps, so that you don't spawn on Small platforms or near portals --> Slimes, Snakes, Sewer Poops, Birch log choppin, Both tree interiors, sand giants
* Afk & afk-claim info will now have COMMAS
* Several Mouse Scrolls added to PC (maps/codex tabs)
* adding a Sell Price to various Stamps, Storage Chests, and Inventory bags, to allow players to profit off of accumulating multiple of these
* Adding volume options in the tutorial
}}
 
{{Navbox|header=1.13 - April 2nd 2021
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==1.13==
* Music and Sound Effects added, with volume sliders to adjust volume
* Boss 2 equipment now available -- unlock it at the Desert Merit Shop in the Tasks window!
* Storage Chest added to Quick-Ref
* While crafting at the anvil, you can click on ingredients that also are crafted at the anvil to go to THAT item's recipe, then click "Return" to go back to the initial item you were looking at.
* "Repeat Bossfight" button added
* You can enable AFK timers for your characters on the Main Menu
* Forge Cards added
* Amarok Obol added
* Archer arrows move faster
* T4 Weapons are 33% easier to craft
* 500 QTY mat/food bags 30% easier to craft
* "Unclaimed GP notification" enabled
}}
 
 
{{Navbox|header= 1.12 - March 1st 2021
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==1.12==
* $5 pack -- will give 250 gems a day for 5 days (this used to be 7, but that was just way way way too OP for $5 pack. even at 5 days, it's still 100% the best offer the game will ever have for $5), and a few candies and a card pack
* No more 40 anvil crafts/second cap. Will go up to infinity/sec, so long as you keep making them
* Quick-ref for Alchemy
* Hold down on "Decant" to boost Liquid Cauldrons. No need to tap 100s of times
* Djonnut will 100% always drop his keys
*  Loveulyte quest chain wont randomly auto complete each day without giving rewards
* Cookin' Roadkill (Bubble Purple-8 ) in alchemy will now ALSO give +% time and -% cooldown bonuses -- before it just gave the +% alchemy exp and +% buff duration
* Cranium Cooking skill will now show you your total # of alchemy AFK seconds gained during usage when it expires
* Golden carry capacity bags (made in T2 of anvil) will now show to be more Gold in your personal bag showcase
* Jankiness of potato map fixed (heart slimes not disappearing after dying, player randomly stops fighting while AFK is on)
* "See baba yaga" and "die from World 2 boss's most deadly attack" Daily Tasks now register as complete when u do the things
}}
 
 
{{Navbox|header= 1.11 - Feb 24th 2021
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==1.11==
* Fixing constant crash-loop error
* Added Loveulyte and a bunch of pretty pink stuffs
* Fixing error where Reroll (on any class) currently erases 99% of gains.
* Fixing error where GP board shows 9 "Kill 300 monster" claims, instead of actual claims
* Fixing crash error when trying to invite someone to guild by pressing the orange [Guild] button after 2x clicking on them
* Made Journeyman whip faster & more range (+20%)
* When starting the game, your Guild Chat will show you Chat History for the last 30 minutes (before, it only showed chat that occurred after starting up the game)
* You can now Buy All from shops if, while holding down on the [+] button, you drag your cursor to the right-edge of the screen
}}
 
{{Navbox|header= 1.10
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==1.10==
===New Content===
==== GUILDS ARE HERE!====
* Create your own guild, or join some elses, and complete daily/weekly tasks for Guild Points (GP).
* Guild leaders can spend GP to unlock PERMANENT BONUSES for everyone in the guild -- Weapon Power, AFK Gain %, drop rate, Stats, Weekly Presents, and 9 other types!
* The more GP you earn as a guild, the higher your Guild Level! As you Level Up, the max number of people allowed in your guild grows! You'll start at a max of 30, and can grow it to 150 players!
* Compete to be the BEST guild! Every week, I'll update the Guild Leaderboards with the TOP 5 guilds (based on total GP).
* Roleplay as a Discord Mod as you promote and demote your fellow guild members based on how you feel day by day!
====32 new Star Signs... yea, those things you forgot existed!====
* Using the Telescope at the top of the Great Tree in Blunder Hills, you can align with new Star Signs in the Chronus Solar System!
* To unlock new Star Signs, you need to find and complete Constellations. You can find Constellations all across the game, for example there is one in the top-right of the Blunder Hills town tree!
====Unfinished Classes, now less Unfinished!====
* Squire, Hunter, and Wizard will now have their first 10 talents! They'll get the other 4 later, since those are related to World 3 Skills.
* Everyone will get 3 Sub-class change potions, to remedy the delay in releasing these classes
* 7th character slot now available! Just press the yellow arrow in the bottom right corner.
 
===PLAYER REQUESTED FEATURES & SMALL ADDITIONS===
* You know those "Power of 10" bonus displays for some talents? I added those but for other talents that go up linearly based on something else (like speedna, Apoc ZOW, green vial, etc)
* Two new statues added -- Bullseye and Beholder. I wonder what they do? ...no wait, YOU wonder what they do lol
* Every account with 3+ characters upon update release will get 3 sub-class reset tokens and 5 Post-Office box reset boxes ALL FOR FREE. (Note for future readers -- these were given due to bugs & class delays respectively -- so new accounts have no reason to be given these)
====Gem shop additions====
* Talent Reset Potion (150 gems) [1 per day]
* Star Talent Reset Potion (200 gems) [1 per day]
* Sub-class reset Token (500 gems) [2 per MAJOR UPDATE. These are only here for people who desperately want to change due to mistakes/accidental taps]
* Post-Office Box reset box (250 gems) [1 per day]
* Premium Stone Refunder (30 gems) - Use on a premium item to get back the stones you used, so you can use them somewhere else. Does nothing on normal items
* Hat Premiumifier (250 gems) - Use on a normal hat to turn it into a premium hat. It will NOT keep its normal stats. This way you can wear your bad-but-cool hat, and also your powerful-butt-ugly hat.<br><br>
* Statue EXP descriptions will now say Quantity instead of %. For example,  17/34 instead of 50%! This way you actually know how many statues u need, and you can always look at how full the bar is for a percent!
===BALANCE CHANGES===
* Kill requirements in the Tree maps lowered, and Branch/Acorn monsters nerfed slightly
* The W2 task for "Post Office Order Current Streaks" is changed to just track "Post Office Orders Completed"
* Accuracy requirements to hit monsters in the tree lowered.
====Statue drop rates changed====
* Chopping statues [earned from ores]:                -30%
* Mining statues [earned by choppping tree]:          +25%
* Oceanman statues [earned from catching bugs]:      +70%
* Ol' Reliable statues [earned from fishing]:        +45%<br><br>
* Monsters inside the Giant Tree dont drop Move-Speed statues. Instead, they drop the new Accuracy statues. Monsters in world 3 will drop move speed statues
* Jman coin attack changed to whip -- coin attack will be in class after jman
* Loominadi's "Alch Vial" quest rewards buffed
* Copper Pickaxes now have 2 starting upgrade slots (will affect current pickaxes)
* That one piggy quest where u need to kill hella mobs in like 0.01 seconds will give you a few extra seconds to complete
* Golden Meat Pie now gives +66% more DEF than it used to (so if your stack used to give 10 DEF, it will give 17 DEF instead)
* Made the purple tutorial mushrooms more animated to manipulate trick convince more starting players to not quit immediately
===BUG FIXES===
* (Hopefully) reduced lag a lot on low-end devices (changed how calculations are performed in code)
* The following Talents now work: Sizzling Skull [Shaman], Sharing Some Smarts [Shaman], Tenteyecle [Shaman], Those potion looking talents [Barbarian, Bowman, Shaman]
* No more negative shipment streak for Tasks
* Dragging on items disables movement so you can't loot some items then accidentally go in portal (this was always meant to be a thing, but apparently it didnt quite work)
* You wont randomly start with 15 hp anymore
* Giftmas Blobulyte quests will be gone from the quest helper
* You can manually add quests to the helper even if 'auto add quests to helper' option is off
* When you make a new character, your Post Office Box upgrades won't randomly copy over from a different character of yours
* Everyone will get 5 Post-Office Box Reset items, to remedy the above bug
* Big Pick wont ignore Mining EXP multiplier
* Catching Net's speed will actually affect your catching speed now, instead of having 0 impact for some reason
* Jman can now complete promotheus's 'select a class' quest
}}
 
 
{{Navbox|header= 1.07 - January 22, 2021
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==1.07==
===New Content===
* CHRISTMAS EVENT IS OVER
* Added Bolt Cutters
* Two new Piggy NPC's added, each with 3 quests!
* 16 new stamps added, some obtained from the new Piggy NPCs, some from monster drops and stuff
* Death wish ring
* Snakejar & Djonnut NPC's now have actual questlines, the latter of which gives EFAUNT KEYS! yay!
* 4 new unique statues to collect
* Two secret minibosses. Neither are that hard to figure out, so try to find them without looking them up in the wiki first for maximum fun!
* Colosseum master NPC added to Yum-Yum Colosseum
 
===Player Requested Features===
* QUICK REF! -- Lets you look at various things from ANYWHERE IN THE GAME!
* Anvil (check recipe ingredients and amounts)
* Tasks (see AND COMPLETE tasks!)
* Post office (see what orders/amounts of items needed to complete them, and which box upgrades you have)
* Obols (see which ones you have equipped)
* Stamps you already own will say so in red text. This way you won't clog up your inventory with stamps you're not sure you have or not
* If you don't complete a post-office order for 3+ days, you are given the option to refresh the order for free. This will NOT happen if you have shields from silver pens on the order.
* Card Info now shows monster Accuracy Required for 50% hit, instead of family kills (which was bugged anyway lol)
 
===Balance Changes===
* Crafting anvil items will give decent exp, according to their smithing lv required to make them
* Papua Piggea NPC (tiki pig) quest no longer requires Fishing Rod Stamps. YOU MUST FORFEIT AND RETAKE THE QUEST TO SEE THIS CHANGE
* +4 Storage slots AUTOMATICALLY ADDED -- also, I added a quest with a 5 slot chest reward
* Boosting stats in Cauldrons now requires MUCH less. I.e. Level 1 used to require ~11, now its like 2 lol
* All misc stamps will be set to lv 0, and you will lose your max lv upgrades. This is because the cost was previous copper ore, which was my filler cost. They now have REAL costs and won't have their level reset again.
* Drop chance will no longer multiplicatively effect rare drop tables, this was never intended either
* Goldric's "Gift" quest now requires you to find a Golden Poop instead of any 'level up gifts', since that's actually what he wrote on his letter to Santa last year!
* Nerfed Strafe talent by -20% movement speed at lv 100
* Buffed Speedna talent. It gives the same +% damage, but every 15% move speed instead of every 25% move speed
* EXCESS Talent Points purchased from the Alchemy Liquid Shop in a previous update will be removed, so you may have negative talent points. If you don't know what excess means here, then don't worry this won't affect you, the people who did this know what I mean lol
* [Puglists Demise - Ring] (from Town shop) will NOT GIVE ANY WEAPON POWER anymore. Instead, it will give +4% boss damage (instead of +3%)
* The blue material pouch will now cost an assortment of rare items (15 in total), instead of 15 glass shards. This way less things to spend glass shards on lol
* [Inventory Bag G] drop rate changed from 1 in 1,000,000 --> 1 in 250,000
* [Carrot Horror Pendant] nerfed from 0/3/8/0 -> 0/2/5/0
* Boosting Liquid Cauldrons called 'Decanting' now requires WAY less liquid. like, wayyy less. Orders of magnitude less lol
* "No Pain No Gain" Talent changed to double FINAL monster damage. This means if you usually take 0, 10, or 100 damage, you will now take 0, 20, or 200 damage if you have this buff active
* TONS OF SKILL EXP BUFFED --> Iron, Gold, Tropilogs, Toilettree, Stumptree, and the last 3 types of flies!
* This isn't a balancing note, I'm just putting this to say WOAH ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ THAT'S A BIG BUFF!!!
* Lots of Post-Office orders now scale WAY less. Notice how as you complete more orders, the QTY requires goes up pretty quickly? Now it won't go up so quickly!
 
===Bug Fixes===
* The "Claim" button will NEVER go off screen again, no matter how many items you get while away.
* The +% EXP CONVERT bonus from cards will now work
* Chest Split-Stacking will now work in ALL tabs (before, it wouldn't work in your last chest tab)
* "Weapon Power" type foods now work
* Anyone with the "OilBar" bug (you know who you are) will have that fixed upon updating.
* Speccius will let down his rope for those affected by the Rope Bug, and this bug will not occur in the future either.
* "Boost Req Reduction" bonus from the P2W alchemy tab will now work.
* No more floating in Frog Fields lol
* 100k kill requirement for [Apocalypse Zow] Warrior talent now matches up with the kills shown in Cards! Basically, as soon as the card codex says you've killed 100k, you're good now!
* Several exploits patched. nothing major, but be warned that one day I'm gonna start dunking on accounts if theres ever an exploit thats really bad
* The AFK gain from the watch ring now works
* Fixed the AlchemySpeed/EXP bonuses from Post Office Boxes.
* Auto while chopping won't make you go fight monsters
* Changing options on 1 character will change them for all characters
* Quest forfeit timer will no longer start at 60 seconds, meaning you'll only have to wait 60 seconds to forfeit a quest twice
* Several hints couldn't be unlocked [obols, NPCs, new characters] and now will be unlockable
* Goldric's hoop quest will now correctly succeed upon doing ONE of the two things he requires, as youd expect
* Plat Ore will be moved down so that you can see the minecart minigame
* The (!) red mark when having an unread chat message will not show up if looking at attacks
* Some QTY's couldn't be typed into the chest splitstack (like 10) and now will be
* Picnic quest involving missing Tea :tea: will always start with 1/1 'don't teleport'
* The map with the lone mimic in the top right will no longer allow for crazy movements
 
===Fishing Fixes===
* Fishing prowess (the 'orange bar stuff' where you get 2x, 3x, 4x fish) used to require 10x more efficiency than it is meant to. For example, to reach 2x fish, you used to need 62,800 efficiency. Now it's just 6,280 lol
* Fishing Efficiency and catching but who cares about that from equipment now works
* Fishing efficiency, up to 3000, will greatly impact fishing speed. By this I mean going from 2K to 3K efficiency will make you much faster, but going from 3K to 4K+ won't really have much of an affect on speed
}}
 
{{Navbox|header= v1.06b - December 29, 2020 |body=<div style='text-align: left;'>
==1.06b==
===Bug Fixes===
* Fixed a bug where crystal mobs/ghosts couldn't be killed in various maps.
* Fixed a crash-loop involving the event quests
* Added Copper Band Recipe as a drop from Spores/Frogs/Beans
* Removed Bludgeon as a possible 'Plan-It Express' delivery
* Removed Giftmas gifts as a drop from tutorial mobs
* Holding "Craft" in anvil won't crash anymore
}}
 
{{Navbox|header= v1.06 - December 27, 2020 |body=<div style='text-align: left;'>
==1.06==
===New Content===
* Christmas event, with exclusive equips and food.
* Some +1 Inventory Slot bags have been added to various Shops!
 
===Player Requested Features===
* Quick-forge deposit option
* Mouse-Wheel on PC works for like 99% of things maybe I forgot something lol
* adding silver pens (they let you 'forfeit' a Shipment order without losing streak) as a rare drop from all monsters
* Carry Capacity Bags / Inventory Bags / Storage Chests have a BOLD RED warning when you look at them if you have already used it!
 
===Balance Changes===
* Minigame plays are now ACCOUNT WIDE -- Player who purchased minigame plays will get FULL REFUNDS, and can simply re-buy if they like the new account-wide system!
* Removing "impossible" shipment orders, like 200 Golden Bug Nets
* Adjusting various spawn locations, like Slimes / Potatoes, so that you cant die/go through a portal while looting AFK gains
* Blunderbag (recipe from tasks) will have its smithing lv req to craft lowered:  30 ---> 8
* Colosseum Chests have a RARE chance to drop a boss key!
* All 'main' pants have been buffed slightly, and Torn Jeans had its stats changed slightly 0/1/1/2 -> 0/2/1/0
* Leaf drops from AFK are 1.5x more likely AND come in drops of 5 instead of 1!
* The various colored t-shirts all had their Smith Lv Req to craft lowered!
 
===Bug Fixes===
* Card Drop & (maybe) Monster Cash card bonuses will give their full bonus
* You can now interact with the 2nd liquid cauldron after unlocking it, which many of you have for getting to lv 20 alch on any character
* Virile Vials (Druid talent) talent now fully functional, was divided by 100 one too many times lol.
* Chaotic Amarok currently requires 0 accuracy, this will be changed to the intended 1800 or so
* Card drop chance in AFK info will NOT say "1 in inf" anymore smh how did I forget
* Changing "SERVER" notification in chat, so that it doesn't always show 'new message!' every time you play. this will make it easier for me to communicate with players in real-time, without you needing to update the game!
* Fixed Potato spawn. You won't spawn and get hammered to death instantly lol
* There was a minor bug affecting only a handful of people, where cards from packs would not correctly save. This is fixed. If you were affected, please message me!
* Star talent max levels were being OVERRIDDEN by your 1st character... ugh sorry, it's all good now but yea if you lost the tick-tock talent because of this, nothing I can do to recover it :[
* If you AFK and DON'T claim your rewards, AFKing some more will not replace the previous AFK unless it's higher.
* Obols now properly give Skill power as they say they do
* Obols now properly give MISC-type bonuses, like +% drop rate and + base damage.
* The 6th Gem Inventory Bag (bag Z) will no longer show up as locked. YOU HAD THIS ALL ALONG don't worry! It was just not showing up for bug reasons lol
 
}}
 
{{Navbox|header= v1.05 - December 17, 2020 |body=<div style='text-align: left;'>
==1.05==
===New Content===
====Tasks====
* 18 Tasks, each one can be 'reinforced' 10 times (basically re-complete it, but it's harder). So 180 tasks, kinda
* 16 Task-Shop items. These range from bonuses, to exclusive Anvil Recipes (some of these will be LOCKED behind completing a specific task, at a specific reinforced-difficulty). They'll cost 'merits' you get from tasks.
* 30+ Recipes to unlock in the "TaskPoint Unlock" system. Every time you reach a certain milestone of Task Points, like 100, or 250, you get +1 unlock to use on the recipe of your choice! Use enough unlocks, and you'll unlock MORE unlockable recipes!
 
====Cards====
* Collects cards from every monster/resource in the game!
* Collect multiple of the same card to RANK IT UP! Bronze, Silver, Gold, I got all the colors of the podium babyyy!
* Equip cards onto your characters -- Each card has a different bonus, and the higher the rank of the card, the better the bonus!
 
====Other====
* Mining minigame added!
* Desert Boss added, won't drop the Blue Crystal required for world 3 though
* Crystal monsters now spawn in Desert!
* Chaotic version of World-1 boss now available! It has 15x more HP than world 2 boss, so don't waste your keys here unless you're a legend
 
===Balance Changes===
* World 1 boss does much less damage. I'm helpin' you out casual gamers... but just this one time :handshake:
* Quarterstaff (1st 'mage only' staff) now costs Copper Bars to make, not Iron Bars
* All current Iron boots will be REMOVED from the game. Basically, there is no way for me to change the recipe (right now it's got glitched costs) without changing the item itself. There will be new iron boots in the new update, but current iron boots in the game will be changed to 'whoopsie boots' which will give no stats. Basically, you'll have to re-craft iron boots with the PROPER crafting costs to get them back :]
* Snakeskinventory Bag drop rate boosted by 1.25x
* Mimic Inventory Bag drop rate boosted by 3x
 
===Player Requested Features===
 
* Carry Capacities / Inventory Slots / Storage slots used per character is now viewable! (It'll be the 3rd tab (next to "Skill Info", above your player stats)
* Quest-helper highlights Main Quests in yellow, with a star to boot!
* Talents that rely on 'Power of 10' stuff will show you EXACTLY what's going on! Very helpful for people who don't have calculators installed in their brains.
* "AFK time to be claimed" can be viewed from the 'swap player' UI. Just press the Clock in the top-right to toggle on!
* If you switch to an empty world, the game will REMEMBER this so you WON'T have to keep doing this each time you play! Helpful for those who need to be in an empty world to avoid lag!
* "Max Withdraw / Deposit" button added to the storage money system
* "Split Stack" feature added. Simply enable it in the Storage Left-side Menu, then click on an item, and select how many you'd like to take out of the stack!
 
===Bug Fixes===
* AFK formula didn't accurately account for 'multi-kills' you'd get from your Attack Talents. This didn't matter before, but now that tasks can reduce monster respawn time, having Multi-Kills be calculated accurately from Attack Talents will matter so that you can keep up with the effects of that bonus
* Cases of glitched sprites or scrambled fonts should no longer occur.
* Fishing AFK info screen was messed up in several ways, now it isn't
* Efficiency skills for warriors/archers now work fully
* Prowess, which is the orange bar-system that gives multiple resources now works as intended.
* Obol names corrected
* Desert Colosseum chests now give their own unique rewards, instead of just giving Grassland rewards
* Using EXP balloons won't jank up your inventory, and are extra inflated!
* 6 of the purple bubbles were not working at all due to cutoff in my code. now they all work
* STRONGEST STATUES talent now gives the correct bonus
* HAUNGRY FOR GOLD talent now gives the correct bonus
* MAGIC SHORTBOW, HOMING ARROWS, EXTENDO RANGEO, and WOAH THAT WAS FAST! talents now are fully functional
* Goldric's Hoopsie quest now correctly identifies total hoops made
* Fly in Minigame now doesn't say 'hey lava, your game sucks! I'm outta here'
* Players won't glitch out in their animation if you have Auto ON and have all monsters on screen killed
* Play minigame button cannot be accidentally pressed through UI
* Sproutinald's 'justice wears no clothes' quest now tracks naked kills
* Sproutinald won't appear in multiple places, nor will TP Pete
* Upgrading bubbles now always takes away materials.
*And a bunch of other things that I didn't really care to write down, and are small enough they wouldn't be worth your time to read
 
</div>}}
 
{{Navbox|header= v1.03 - November 20, 2020 |body=<div style='text-align: left;'>
==1.03==
===Bug Fixes===
====Major====
* Wolf boss no longer drops null star books
* Liquid 2 no longer generates when you don't have it unlocked
* Game will save whenever you switch AFK targets -- no more leaving the game while Choppin', only to come back and see you got Fighting gains
* People who can't get early quests, like the Class Advance quest, will be able to do early quests
* Misc stamps that currently don't give their bonus, will give their bonus
* Not picking up Promotheus' recipes
* Not getting quests on new characters if you crashed
* Having multiple anvil productions going at once isn't randomly removed when swapping characters
* Everybody's FAVORITE class, the bowman, has his Magic Shortbow talent that misses a lot. Like, every time. It will now hit as normal!
* The Nest DMG bar bonus doesn't show up if you attack the nest with a bow -- which is bad because archers are the catching class lol
* Archer's basic attack can't hit through the boss's shield. This bugfix was sponsored by the warrior mage guild
* If you kill the boss right as he is spawning the shield totem, your game won't crash
* House Monster quest will complete when u see it. no need to leave/re-enter
* Several quests no longer crash the game when started
 
====Minor====
* "Inspecting" another player by double-tapping them currently hides most of their armor. You will now get to see ALL armor pieces they have equipped!
* Alchemy Bubbles & Vials seem to just... lose or gain levels sometimes. They no longer do this lol
* Equipment crafted at the anvil is no longer randomly missing Upgrade slots.
* The little player icon when clicking on other players will not be super small and offset
* Tiki chieftain's goblin kill quest is completable now
* AGI will now boost Anvil Production Speed (and it'll stop being stuck at x1.00 in your skill info)
* Some skill-type stamps have had their bonus changed. No this isn't a nerf, they literally had bugged values
* Other people don't always face to the right. They will now face the recourse object they are collecting from!
* Game will save when you switch tasks -- no more leaving your guy to do one thing, only to come back to them doing something else!
 
===Balance Changes===
 
* Adding 1 or 2 'Talent Reset Potions' (the entire potions, not just frag) to some early quest rewards
* Boss healing getting NERFED HARD. He won't cast it as much, that is.
* Adding more storage slots from monster drops/quests/town coin shops!
* Fishing efficiency will now boost fishing speed. This way efficiency boosts QTY of fish caught per hour, just like other efficiencies boost QTY of resources collected / hr
* "Gilded Sword" talent (+% dmg) is no longer additive with any other talent.
* Some other balancing adjustments
* A few other QoL fixes
* The portal that goes from planks to bull frogs now only takes 4,000 kills and not 10,000
* 29 more storage slots to be earned in-game, from Shops, Quests, and rare drops!
* Boss no longer casts heal as often as before.
 
===Player Requested Features===
 
* Gonna give a small, invisible, temporary mining boost to new players, so they can get the 5 copper easier
* Keyboard shortcuts for PC
* If you don't get Scripticus's main quest before going to the Spore Map, a dialogue box will popup calling u a noob and telling u to go get Scripticus's quest
 
===Content Changes===
 
* Adding some kind of chest with a 15 on it, possibly a space expansion, to gem shop for zero gems apparently.
* Removing Pumpkin Hat From Gem Store
* Some additional items and recipes
* Iron Boots recipe, but I won't say where :]]
* House Monster now drops items. no uniques yet tho
* You can now see other players equipment -- not just Hat/Weapon -- WHEN INSPECTING
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{{Navbox|header= v1.01 - November 11, 2020 |body=<div style='text-align: left;'>
==1.01==
===Bug Fixes===
 
* Crashing when swapping characters will no longer happen at all. 100% certain
* Getting stuck in a crash-loop should never happen anymore (90% sure...). IF YOU ARE IN A CRASH LOOP RIGHT NOW, clear your app data and reinstall, and DM me if you get stuck in another crash loop after you get it working - Changing star signs won't cause a crash
* Tapping now registers on ALL phones. Very big nod of respect from me for everyone who put up with that bug, especially those that were kind enough to help me with info about it.
* Any characters who weren't credited with Inventory Bags bought with gems, those have been restored, and this bug should no longer occur - Double Tapping on another player will show their ACTUAL Level now, instead of "117". No one was ever 117, that was just a display bug on my end.
* The Archer Talent that boosted AFK offline gain % had the wrong formula. It now gives the CORRECT, intended bonus %!
 
===Balance Changes===
* MAGE Attack Talent: Lightning Bolt now starts at 150% dmg, and gets +2% per lv.  (It used to start at 250% dmg, and get +15% per lv) 
* MAGE Attack Talent: Fireball is now AOE, and hits up to 4 Monsters! It also now only goes up by +1% damage per level (Used to go up +5%)
* ARCHER Attack Talent: Piercing Arrow now only goes up by +2% per lv (It used to go up by +4% per level)
* ARCHER Attack Talent: Kung-Fu Kick now starts at 60% damage. (Used to start at 80%)
* WARRIOR Attack Talent: Power Strike now only goes up by +1.5% per lv (Used to go up by 3%)
* WARRIOR Attack Talent: Whirl now only goes up by +1.5% per lv, and his +1 new mob every 25 lvs. (Used to go up by +2%, and hit +1 ever 15 lvs)
* DROP RATE: Mining statue drop rate increased by +500%. it drops from trees by the way!
 
===Player Requested Features===
 
* Items now last for 30 minutes on the ground. This way, you don't have to just tap all the time.
* You can DRAG YOUR FINGER over items to pick them all up at once. (Yes, you could do this before haha, I just wanted to mention it here again)
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Latest revision as of 15:42, 17 February 2024

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