Bowman: Difference between revisions
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{{class | {{class | ||
|classPath= | |classPath=Calm | ||
|mainStat=Agility | |mainStat=Agility | ||
|accuracyStat=Strength | |accuracyStat=Strength | ||
|specialization1= | |specialization1=Smithing | ||
|specialization2= | |specialization2=Catching | ||
|currentClassStage=Third Stage | |currentClassStage=Third Stage | ||
|futureClassStage1= | |futureClassStage1=Siege Breaker | ||
|previousClassStage=Archer | |previousClassStage=Archer | ||
|talentsIcons= | |talentsIcons={{TalentIcon|Homing Arrows}} {{TalentIcon|Magic Shortbow}} {{TalentIcon|Flax Instastring}} {{TalentIcon|Extendo Rangeo}} {{TalentIcon|Woah, That Was Fast!}} {{TalentIcon|Speedna}} {{TalentIcon|Shoeful Of Obol}} {{TalentIcon|Shwifty Statues}} {{TalentIcon|AGI Again}} {{TalentIcon|Velocity Vessels}} {{TalentIcon|Teleki'Net'Ic Logs}} {{TalentIcon|Briar Patch Runner}} {{TalentIcon|Bug Enthusiast}} {{TalentIcon|Sunset On The Hives}} {{TalentIcon|Previous Points}} | ||
}} | }} | ||
Bowman is an {{ClassIcon|Archer|y}} subclass that specializes in {{skillicon|Catching|y}}. | |||
Bowman is an | |||
{{FamilyBonus|x1=38|x2=100|form=decay|tier=2|textArr=+(Table 1)% EXP When Fight Monsters Actively}} | |||
<div class="TalentFlex"> | |||
=={{PAGENAME}} Talents== | |||
<div class="TalentFlex GenericFlex"> | |||
{{Talent | {{Talent | ||
|name=Homing Arrows | |name=Homing Arrows | ||
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|textArr=Fires (Table 1) arrows into the air, which seek out nearby monsters and deal (Table 2)% damage | |textArr=Fires (Table 1) arrows into the air, which seek out nearby monsters and deal (Table 2)% damage | ||
|form1=intervalAdd|x1=2|x2=15 | |form1=intervalAdd|x1=2|x2=15 | ||
|form2=bigBase|y1=27|y2=3 | |form2=bigBase|y1=27|y2=3|cooldown=20|actiontime=0.45|manacost=18 | ||
}} | }} | ||
{{Talent | {{Talent | ||
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|textArr=Magic shortbows fire at your target, and up to (Table 1) nearby monsters, for (Table 2)% damage | |textArr=Magic shortbows fire at your target, and up to (Table 1) nearby monsters, for (Table 2)% damage | ||
|form1=intervalAdd|x1=2|x2=20 | |form1=intervalAdd|x1=2|x2=20 | ||
|form2=bigBase|y1=47|y2=3 | |form2=bigBase|y1=47|y2=3|cooldown=7|actiontime=0.45|manacost=13 | ||
|notes=*'''Cannot be fired "cold" from a neutral stance at nearby enemies. You need to be actively attacking or approaching to attack an enemy on the same floor as you for this to fire.''' | |||
}} | }} | ||
{{Talent | {{Talent | ||
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|textArr=Basic attacks have a (Table 1)% chance to spawn a Magic Shortbow. | |textArr=Basic attacks have a (Table 1)% chance to spawn a Magic Shortbow. | ||
|form1=decay|x1=40|x2=50 | |form1=decay|x1=40|x2=50 | ||
|notes=*'''Single target only, damage is based on the current level of the Magic Shortbow skill''' | |||
}} | }} | ||
{{Talent | {{Talent | ||
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|textArr=Attack range is increased by +(Table 1) Pixels, and +(Table 2)% accuracy, for a few minutes | |textArr=Attack range is increased by +(Table 1) Pixels, and +(Table 2)% accuracy, for a few minutes | ||
|form1=bigBase|x1=19.5|x2=.5 | |form1=bigBase|x1=19.5|x2=.5 | ||
|form2=decay|y1=40|y2=60 | |form2=decay|y1=40|y2=60|cooldown=30|actiontime=0.45|manacost=8 | ||
}} | }} | ||
{{Talent | {{Talent | ||
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|textArr=+(Table 1)% Damage for every 15% movement spd you have above 100% | |textArr=+(Table 1)% Damage for every 15% movement spd you have above 100% | ||
|form1=decay|x1=60|x2=77 | |form1=decay|x1=60|x2=77 | ||
|notes=*'''Only works for each exact threshold of 15% passed. The displayed "Total Bonus" is bugged.''' | |||
}} | }} | ||
{{Talent | {{Talent | ||
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}} | }} | ||
{{Talent | {{Talent | ||
|name= | |name=AGI Again | ||
|parentTab=Bowman | |parentTab=Bowman | ||
|textArr=+(Table 1) Max Talent Level for 'Quickness Boots' | |textArr=+(Table 1) Max Talent Level for 'Quickness Boots' |
Latest revision as of 06:17, 26 June 2023
Bowman is an Archer subclass that specializes in Catching.
Class Level
Family Guy Talent
+% EXP When Fight Monsters Actively
Bowman Talents
Homing Arrows
Fires arrows into the air, which seek out nearby monsters and deal % damage
Mana Cost: 18
Action Time: 0.45 Seconds
Cooldown: 20 Seconds
Magic Shortbow
Magic shortbows fire at your target, and up to nearby monsters, for % damage
*Cannot be fired "cold" from a neutral stance at nearby enemies. You need to be actively attacking or approaching to attack an enemy on the same floor as you for this to fire.
Mana Cost: 13
Action Time: 0.45 Seconds
Cooldown: 7 Seconds
Flax Instastring
Basic attacks have a % chance to spawn a Magic Shortbow.
*Single target only, damage is based on the current level of the Magic Shortbow skill
Extendo Rangeo
Attack range is increased by + Pixels, and +% accuracy, for a few minutes
Mana Cost: 8
Action Time: 0.45 Seconds
Cooldown: 30 Seconds
Speedna
+% Damage for every 15% movement spd you have above 100%
*Only works for each exact threshold of 15% passed. The displayed "Total Bonus" is bugged.