Template:Building: Difference between revisions
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{| class="FirstImage Building" | <includeonly>{{#ifeq:{{{name}}}|{{PAGENAME}}|{{#vardefine:cargo|yes}}|For more information check out the [[{{{name}}}|source page]]}}<table class="FirstImage Building"> | ||
<tr> | |||
<td>[[File:{{{name}}}.{{{extension|png}}}|link=]]</td> | |||
<td style="width:40%;"> | |||
===={{{name}}}==== | ===={{{name}}}==== | ||
{{{description}}} | {{{description}}} | ||
{{#vardefine:tiptext|{{#ifeq:{{{name}}}|Cost Cruncher|Includes Cost Cruncher's own effect.|Cost as Cost Cruncher Building at Level 0}}}} | |||
{{#if:{{{shrinebonus|}}}|'''Shrine Bonus: '''{{{shrinebonus}}}<br/>}}{{#if:{{{basebonus|}}}|'''Base Con. Bonus: '''{{{basebonus}}}<br/>}}{{#if:{{{levelbonus|}}}|'''Con. Level Bonus: '''{{{levelbonus}}}<br/>}}{{#if:{{{ | {{#if:{{{shrinebonus|}}}|'''Shrine Bonus: '''{{{shrinebonus}}}<br/>}}{{#if:{{{basebonus|}}}|'''Base Con. Bonus: '''{{{basebonus}}}<br/>}}{{#if:{{{levelbonus|}}}|'''Con. Level Bonus: '''{{{levelbonus}}}<br/>}}'''Max Con. Level:''' {{{maxlvl|0}}}{{#if:{{{bonuslevels|}}}| '''{{Tooltip|nocolor=y|Increases from other sources: {{{bonussources}}}|(+ {{{bonuslevels}}})}}'''}}</td> | ||
<td style="width:1e5%;"> | |||
|} | {{#if:{{{salt|}}}|{{CraftReq|{{{salt}}}}}<br>Base Cost: {{{saltbase|0}}}{{#invoke:ConsCalcs|salt|sb={{{saltbase|0}}}|cc={{#ifeq:{{{name}}}|Cost Cruncher|1|0}}|maxTL={{{maxlvl|1}}}|bonusTL={{{bonuslevels|0}}}}}{{#if:{{#var:cargo}}|{{Usedin/datarow|icon=Construction Table|item={{{salt}}}|amount={{#var:saltNorm}}|type=Construction}}}}<br>{{Tooltip|{{#var:tiptext}}|Cost To Max:|nocolor=y|nospace=y}} {{Numdisplay|{{#var:saltNorm}}}} | ||
{{#if:{{{bonuslevels|}}}|<br/>Cost for {{{bonuslevels}}} More Levels: {{Numdisplay|{{#var:saltBonus}}}}<br/>Total: {{Numdisplay|{{#var:saltTotal}}}}{{#if:{{#var:cargo}}|{{Usedin/datarow|icon=Construction Table|item={{{salt}}}|amount={{#var:saltBonus}}|source={{PAGENAME}}{{!}}{{PAGENAME}} Bonus Levels|type=Bonus Levels {{Tooltip|{{{bonussources|Missing}}}}}}}}}}} | |||
}} | |||
{{#if:{{{material|}}}|<br/>{{CraftReq|{{{material}}}}}<br>Base Cost: {{{matbase|0}}}{{#invoke:ConsCalcs|mat|mb={{{matbase|0}}}|ms={{{matscale|0}}}|cc={{#ifeq:{{{name}}}|Cost Cruncher|1|0}}|maxTL={{{maxlvl|1}}}|bonusTL={{{bonuslevels|0}}}}}{{#if:{{#var:cargo}}|{{Usedin/datarow|icon=Construction Table|item={{{material}}}|amount={{#var:matNorm}}|type=Construction}}}}<br>{{Tooltip|{{#var:tiptext}}|Cost To Max:|nocolor=y|nospace=y}} {{Numdisplay|{{#var:matNorm}}}} | |||
{{#if:{{{bonuslevels|}}}|<br/>Cost for {{{bonuslevels}}} More Levels: {{Numdisplay|{{#var:matBonus}}}}<br/>Total: {{Numdisplay|{{#var:matTotal}}}}{{#if:{{#var:cargo}}|{{Usedin/datarow|icon=Construction Table|item={{{material}}}|amount={{#var:matBonus}}|source={{PAGENAME}}{{!}}{{PAGENAME}} Bonus Levels|type=Bonus Levels {{Tooltip|{{{bonussources|Missing}}}}}}}}}}} | |||
}}</td></tr></table> | |||
</includeonly><noinclude> Used to construct the infotable for Construction Buildings | |||
<pre> | |||
{{Building | |||
|name= Building Name | |||
|description= Description of the Building. | |||
|shrinebonus= Bonus effect of Shrines. | |||
|basebonus= Description of bonus available just for unlocking the Building. | |||
|levelbonus= Bonus that improves when leveling the Building. | |||
|maxlvl= Max level of the Building without bonuses from other sources (From code). | |||
|bonuslevels= Number of extra bonus levels from other sources, if there is any. | |||
|bonussources= Short list of the sources those bonus levels come from. | |||
|salt= Salt item used to upgrade Building. | |||
|saltbase= Base level salt cost (From code). | |||
|material= Non-Salt item used to upgrade Building. | |||
|matbase= Base level Material cost (From code). | |||
|matscale= Rate of scaling Material cost (From code). | |||
}} | |||
</pre> | |||
</noinclude> |
Latest revision as of 01:39, 20 October 2024
Used to construct the infotable for Construction Buildings
{{Building |name= Building Name |description= Description of the Building. |shrinebonus= Bonus effect of Shrines. |basebonus= Description of bonus available just for unlocking the Building. |levelbonus= Bonus that improves when leveling the Building. |maxlvl= Max level of the Building without bonuses from other sources (From code). |bonuslevels= Number of extra bonus levels from other sources, if there is any. |bonussources= Short list of the sources those bonus levels come from. |salt= Salt item used to upgrade Building. |saltbase= Base level salt cost (From code). |material= Non-Salt item used to upgrade Building. |matbase= Base level Material cost (From code). |matscale= Rate of scaling Material cost (From code). }}