Farming/Market: Difference between revisions

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m (updated to the land ranks stuff and fixed the cost on OG)
 
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== Day Market ==
== Day Market ==


<div class="TalentFlex GenericFlex">
{|class='wikitable wikitablecellborders'
{{FarmUpg
!colspan='4'|Day Market
|-
|{{FarmUpg
|name=LAND PLOTS
|name=LAND PLOTS
|textArr=You get { extra plots of land to plant crops in
|textArr=You get { extra plots of land to plant crops in
Line 13: Line 15:
|marketType=First
|marketType=First
}}
}}
{{FarmUpg
|{{FarmUpg
|name=STRONGER VINES
|name=STRONGER VINES
|textArr=+{% chance for +1 crop when fully grown
|textArr=+{% chance for +1 crop when fully grown
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|marketType=Normal
|marketType=Normal
}}
}}
{{FarmUpg
|{{FarmUpg
|name=NUTRITIOUS SOIL
|name=NUTRITIOUS SOIL
|textArr=+{% growth speed for all land
|textArr=+{% growth speed for all land
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|marketType=Normal
|marketType=Normal
}}
}}
{{FarmUpg
|{{FarmUpg
|name=SMARTER SEEDS
|name=SMARTER SEEDS
|textArr=+{% farming EXP gain from all sources
|textArr=+{% farming EXP gain from all sources
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|marketType=Normal
|marketType=Normal
}}
}}
{{FarmUpg
|-
|{{FarmUpg
|name=BIOLOGY BOOST
|name=BIOLOGY BOOST
|textArr=+{% chance of crop evolution, or 'next crop' chance
|textArr=+{% chance of crop evolution, or 'next crop' chance
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|marketType=Normal
|marketType=Normal
}}
}}
{{FarmUpg
|{{FarmUpg
|name=PRODUCT DOUBLER
|name=PRODUCT DOUBLER
|textArr=+{% chance for crops to be worth 2x when collected
|textArr=+{% chance for crops to be worth 2x when collected
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|marketType=Normal
|marketType=Normal
}}
}}
{{FarmUpg
|{{FarmUpg
|name=MORE BEENZ
|name=MORE BEENZ
|textArr=+{% magic beans gained when trading in crops
|textArr=+{% magic beans gained when trading in crops
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|marketType=Normal
|marketType=Normal
}}
}}
{{FarmUpg
|{{FarmUpg
|name=ENHANCED DEEDS
|name=Rank Boost
|textArr=+{% Nothingness
|textArr=+{% more Rank XP when a crop is collected
|cropId=84
|cropId=84
|cropIdIncrement=0.07
|cropIdIncrement=0.07
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|bonusPerLvl=1
|bonusPerLvl=1
|marketType=Normal
|marketType=Normal
}}
}}|}
</div>


== Night Market ==
== Night Market ==


<div class="TalentFlex GenericFlex">
{|class='wikitable wikitablecellborders'
{{FarmUpg
!colspan='4'|Night Market
|name=LAND PLOTS
|-
|textArr=You get { extra plots of land to plant crops in
|{{FarmUpg
|name=OVERGROWTH
|textArr=Unlocks Overgrowth (OG). Each OG doubles crop value ~ EXP
|cropId=0
|cropId=0
|cropIdIncrement=2
|cropIdIncrement=0
|cost=2
|cost=10
|costExponent=2
|costExponent=1
|bonusPerLvl=1
|bonusPerLvl=1
|max=20
|max=1
|marketType=Night
}}
|{{FarmUpg
|name=EVOLUTION GMO
|textArr={x crop evolution chance per crop you have 200 of
|cropId=0
|cropIdIncrement=0
|cost=15
|costExponent=1.08
|bonusPerLvl=0.8
|marketType=Night
|marketType=Night
}}
}}
{{FarmUpg
|{{FarmUpg
|name=STRONGER VINES
|name=SPEED GMO
|textArr=+{% chance for +1 crop when fully grown
|textArr=+{% growth speed per crop you have 1000 of
|cropId=1
|cropId=0
|cropIdIncrement=0.18
|cropIdIncrement=0
|cost=2
|cost=25
|costExponent=1.13
|costExponent=1.155
|bonusPerLvl=2
|bonusPerLvl=0.3
|marketType=Normal
|marketType=Night
}}
}}
{{FarmUpg
|{{FarmUpg
|name=NUTRITIOUS SOIL
|name=OG FERTILIZER
|textArr=+{% growth speed for all land
|textArr={x higher chance for Overgrowth to occur
|cropId=7
|cropId=0
|cropIdIncrement=0.15
|cropIdIncrement=0
|cost=3
|cost=40
|costExponent=1.12
|costExponent=1.06
|bonusPerLvl=1
|bonusPerLvl=1
|marketType=Normal
|marketType=Night
}}
}}
{{FarmUpg
|-
|name=SMARTER SEEDS
|{{FarmUpg
|textArr=+{% farming EXP gain from all sources
|name=EXP GMO
|cropId=21
|textArr=+{% farming EXP gain crop you have 2500 of
|cropIdIncrement=0.14
|cropId=0
|cost=6
|cropIdIncrement=0
|costExponent=1.1
|cost=70
|bonusPerLvl=3
|costExponent=1.095
|marketType=Normal
|bonusPerLvl=1
|max=100
|marketType=Night
}}
}}
{{FarmUpg
|{{FarmUpg
|name=BIOLOGY BOOST
|name=LAND RANK
|textArr=+{% chance of crop evolution, or 'next crop' chance
|textArr=Each plot now gets Rank Xp when a crop is collected.
|cropId=46
|cropId=0
|cropIdIncrement=0.09
|cropIdIncrement=0
|cost=10
|cost=80
|costExponent=1.1
|costExponent=1
|bonusPerLvl=15
|bonusPerLvl=1
|marketType=Normal
|max=1
|marketType=Night
}}
}}
{{FarmUpg
|{{FarmUpg
|name=PRODUCT DOUBLER
|name=VALUE GMO
|textArr=+{% chance for crops to be worth 2x when collected
|textArr=+{% crop value per per crop you have 10000 of
|cropId=30
|cropId=0
|cropIdIncrement=0.12
|cropIdIncrement=0
|cost=15
|cost=150
|costExponent=1.2
|costExponent=1.125
|bonusPerLvl=3
|marketType=Normal
}}
{{FarmUpg
|name=MORE BEENZ
|textArr=+{% magic beans gained when trading in crops
|cropId=61
|cropIdIncrement=0.11
|cost=25
|costExponent=1.15
|bonusPerLvl=2
|marketType=Normal
}}
{{FarmUpg
|name=ENHANCED DEEDS
|textArr=+{% Nothingness
|cropId=84
|cropIdIncrement=0.07
|cost=40
|costExponent=1.5
|bonusPerLvl=1
|bonusPerLvl=1
|marketType=Normal
|marketType=Night
}}
}}
</div>
|{{FarmUpg
|name=SUPER GMO
|textArr=+{% all 'GMO' bonuses per crop you have 100K
|cropId=0
|cropIdIncrement=0
|cost=250
|costExponent=1.2
|bonusPerLvl=0.5
|max=50
|marketType=Night
}}|}

Latest revision as of 19:41, 11 July 2024

Day Market

Day Market
LAND PLOTS

You get extra plots of land to plant crops in

Cost: x FarmCrop0.png

STRONGER VINES

+% chance for +1 crop when fully grown

Cost: x FarmCrop0.png

NUTRITIOUS SOIL

+% growth speed for all land

Cost: x FarmCrop0.png

SMARTER SEEDS

+% farming EXP gain from all sources

Cost: x FarmCrop0.png

BIOLOGY BOOST

+% chance of crop evolution, or 'next crop' chance

Cost: x FarmCrop0.png

PRODUCT DOUBLER

+% chance for crops to be worth 2x when collected

Cost: x FarmCrop0.png

MORE BEENZ

+% magic beans gained when trading in crops

Cost: x FarmCrop0.png

Rank Boost

+% more Rank XP when a crop is collected

Cost: x FarmCrop0.png

Night Market

Night Market
OVERGROWTH

Unlocks Overgrowth (OG). Each OG doubles crop value ~ EXP

Cost: x FarmCropBean.png

EVOLUTION GMO

x crop evolution chance per crop you have 200 of

Cost: x FarmCropBean.png

SPEED GMO

+% growth speed per crop you have 1000 of

Cost: x FarmCropBean.png

OG FERTILIZER

x higher chance for Overgrowth to occur

Cost: x FarmCropBean.png

EXP GMO

+% farming EXP gain crop you have 2500 of

Cost: x FarmCropBean.png

LAND RANK

Each plot now gets Rank Xp when a crop is collected.

Cost: x FarmCropBean.png

VALUE GMO

+% crop value per per crop you have 10000 of

Cost: x FarmCropBean.png

SUPER GMO

+% all 'GMO' bonuses per crop you have 100K

Cost: x FarmCropBean.png