Template:SummoningBattle/Row: Difference between revisions

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<includeonly>
|-
|-
|{{{Name|Pro Gamer}}}||[[File:{{{Enemy|Green Mushroom}}}_Idle.gif|link=]]||{{#switch:{{{BonusID|}}}|1|2|3|4|6|7|8|9|11|14|15|16|17|18={{#expr:1 + (3.5 * {{{BonusQty|}}} / 100) round 2}}|#default={{#expr:3.5 * {{{BonusQty|}}}}}}}{{SummoningBattle/Bonus|{{{BonusID|}}}}}||{{#switch:{{{Essence|}}}|Green = {{#expr:2.3 * {{#var:EnemyDMG}}}}|Blue = {{#expr:0.8 * {{#var:EnemyDMG}}}}|#default = {{#expr:(1.5 + {{#switch:{{{Essence|}}}|White=1|Green=2|Yellow=3|Blue=4|Purple=5|Red=6|Cyan=7}}) * {{#var:EnemyDMG}} round 0}}}}||{{#vardefineecho:EnemyDMG|{{#switch:{{{Essence|}}}|Green = {{#expr:0.8 * (1 + {{{Difficulty|}}}) * 1.11^{{{Difficulty|}}} round 0}}|Cyan = {{#expr:(1 + {{{Difficulty|}}}) * 1.13^{{{Difficulty|}}} round 0}}|Blue = {{#expr:2.2 * (1 + {{{Difficulty|}}}) * 1.11^{{{Difficulty|}}} round 0}}|Red = {{#expr:(1 + {{{Difficulty|}}}) * 1.115^{{{Difficulty|}}} round 0}}|#default = {{#expr:(1 + {{{Difficulty|}}}) * 1.11^{{{Difficulty|}}} round 0}}}}}}||{{#switch:{{{Essence|}}}|Yellow = {{#expr:5.7 + floor({{{Difficulty|}}} / 50) round 0}}|Purple = {{#expr:8.2 + floor({{{Difficulty|}}} / 50) round 0}}|#default = {{#expr:7 + floor({{{Difficulty|}}} / 50) round 0}}}}
|{{{Name|Pro Gamer}}}||[[File:{{{Enemy|Green Mushroom}}}_Idle.gif|link=]]
|{{#switch:{{{BonusID|}}}|1|2|3|4|6|7|8|9|11|14|15|16|17|18={{#expr:1 + (3.5 * {{{BonusQty|}}} / 100) round 2}}|#default={{#expr:3.5 * {{{BonusQty|}}}}}}}{{SummoningBattle/Bonus|{{{BonusID|}}}}}
|{{Numdisplay|{{#vardefineecho:EnemyDMG|{{#switch:{{{Essence|}}}|Green = {{#expr:ceil(0.8 * (1 + {{{Difficulty|}}}) * 1.11^{{{Difficulty|}}})}}|Cyan = {{#expr:ceil((1 + {{{Difficulty|}}}) * 1.13^{{{Difficulty|}}})}}|Blue = {{#expr:ceil(2.2 * (1 + {{{Difficulty|}}}) * 1.11^{{{Difficulty|}}})}}|Red = {{#expr:ceil((1 + {{{Difficulty|}}}) * 1.115^{{{Difficulty|}}})}}|#default = {{#expr:ceil((1 + {{{Difficulty|}}}) * 1.11^{{{Difficulty|}}})}}}}}}}}
|{{Numdisplay|{{#switch:{{{Essence|}}}|Green = {{#expr:ceil(2.3 * {{#var:EnemyDMG}})}}|Blue = {{#expr:ceil(0.8 * {{#var:EnemyDMG}})}}|#default = {{#expr:ceil((1.5 + {{#switch:{{{Essence|}}}|Cyan=6|Yellow=2|Purple=4|Red=5|White=0}}/10) * {{#var:EnemyDMG}})}}}}}}
|{{#switch:{{{Essence|}}}|Yellow = {{#expr:5.7 + floor({{{Difficulty|}}} / 50)}}|Purple = {{#expr:8.2 + floor({{{Difficulty|}}} / 50)}}|#default = {{#expr:7 + floor({{{Difficulty|}}} / 50)}}}}
</includeonly>
<noinclude><pre>
{{SummoningBattle/Row
|Name=
|Enemy=Enemy's Image File Name
|BonusID=From SummoningBattle/Bonus Template, multiplier bonuses calculated differently
|BonusQty=
|Essence=White, Green, Yellow, Blue, Purple, Red, Cyan
|Difficulty=Can be found at Coight's Repo or in code}}
</pre></noinclude>

Latest revision as of 18:15, 30 May 2024

{{SummoningBattle/Row
|Name=
|Enemy=Enemy's Image File Name
|BonusID=From SummoningBattle/Bonus Template, multiplier bonuses calculated differently
|BonusQty=
|Essence=White, Green, Yellow, Blue, Purple, Red, Cyan
|Difficulty=Can be found at Coight's Repo or in code}}