Template:SummoningBattle/Row: Difference between revisions
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|{{{Name|Pro Gamer}}}||[[File:{{{Enemy|Green Mushroom}}}_Idle.gif|link=]] | |{{{Name|Pro Gamer}}}||[[File:{{{Enemy|Green Mushroom}}}_Idle.gif|link=]] | ||
|{{#switch:{{{BonusID|}}}|1|2|3|4|6|7|8|9|11|14|15|16|17|18={{#expr:1 + (3.5 * {{{BonusQty|}}} / 100) round 2}}|#default={{#expr:3.5 * {{{BonusQty|}}}}}}}{{SummoningBattle/Bonus|{{{BonusID|}}}}} | |{{#switch:{{{BonusID|}}}|1|2|3|4|6|7|8|9|11|14|15|16|17|18={{#expr:1 + (3.5 * {{{BonusQty|}}} / 100) round 2}}|#default={{#expr:3.5 * {{{BonusQty|}}}}}}}{{SummoningBattle/Bonus|{{{BonusID|}}}}} | ||
|{{#switch:{{{Essence|}}}|Green = {{#expr: | |{{Numdisplay|{{#vardefineecho:EnemyDMG|{{#switch:{{{Essence|}}}|Green = {{#expr:ceil(0.8 * (1 + {{{Difficulty|}}}) * 1.11^{{{Difficulty|}}})}}|Cyan = {{#expr:ceil((1 + {{{Difficulty|}}}) * 1.13^{{{Difficulty|}}})}}|Blue = {{#expr:ceil(2.2 * (1 + {{{Difficulty|}}}) * 1.11^{{{Difficulty|}}})}}|Red = {{#expr:ceil((1 + {{{Difficulty|}}}) * 1.115^{{{Difficulty|}}})}}|#default = {{#expr:ceil((1 + {{{Difficulty|}}}) * 1.11^{{{Difficulty|}}})}}}}}}}} | ||
| | |{{Numdisplay|{{#switch:{{{Essence|}}}|Green = {{#expr:ceil(2.3 * {{#var:EnemyDMG}})}}|Blue = {{#expr:ceil(0.8 * {{#var:EnemyDMG}})}}|#default = {{#expr:ceil((1.5 + {{#switch:{{{Essence|}}}|Cyan=6|Yellow=2|Purple=4|Red=5|White=0}}/10) * {{#var:EnemyDMG}})}}}}}} | ||
|{{#switch:{{{Essence|}}}|Yellow = {{#expr:5.7 + floor({{{Difficulty|}}} / 50) | |{{#switch:{{{Essence|}}}|Yellow = {{#expr:5.7 + floor({{{Difficulty|}}} / 50)}}|Purple = {{#expr:8.2 + floor({{{Difficulty|}}} / 50)}}|#default = {{#expr:7 + floor({{{Difficulty|}}} / 50)}}}} | ||
</includeonly> | </includeonly> | ||
<noinclude><pre> | <noinclude><pre> | ||
{{SummoningBattle/Row | {{SummoningBattle/Row | ||
|Name= | |Name= | ||
|Enemy=Enemy's Image File Name | |||
|BonusID=From SummoningBattle/Bonus Template, multiplier bonuses calculated differently | |BonusID=From SummoningBattle/Bonus Template, multiplier bonuses calculated differently | ||
|BonusQty= | |BonusQty= | ||
|Essence=White, Green, Yellow, Blue, Purple, Red, Cyan | |Essence=White, Green, Yellow, Blue, Purple, Red, Cyan | ||
|Difficulty=Can be found at Coight's Repo or in code | |Difficulty=Can be found at Coight's Repo or in code}} | ||
</pre></noinclude> | </pre></noinclude> |
Latest revision as of 18:15, 30 May 2024
{{SummoningBattle/Row |Name= |Enemy=Enemy's Image File Name |BonusID=From SummoningBattle/Bonus Template, multiplier bonuses calculated differently |BonusQty= |Essence=White, Green, Yellow, Blue, Purple, Red, Cyan |Difficulty=Can be found at Coight's Repo or in code}}