Opal | Cost | Opal | Cost |
---|---|---|---|
1 | 1 | 10 | 67.4 M |
2 | 6 | 11 | 446.1 M |
3 | 60 | 12 | 3 B |
4 | 1,042 | 13 | 21 B |
5 | 6,708 | 14 | 150.1 B |
6 | 41,984 | 15 | 1.1 T |
7 | 261.3 K | 16 | 8.3 T |
8 | 1.6 M | 17 | 63.9 T |
9 | 10.4 M | 18 | 506.8 T |
The Caverns: Difference between revisions
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|biome=Shallow Caverns | |biome=Shallow Caverns | ||
}} | }} | ||
Collect materials from buckets to spend on upgrades or {{Icons|Opal|text=Opals}}.<br> | |||
With the (image)Bar Expand-o-rama upgrade you can expand the cap every time you hit the max,<br> | With the (image)Bar Expand-o-rama upgrade you can expand the cap every time you hit the max,<br> | ||
Once you reach 14 expansions you will need the (image)UBER Bar Expand-o-rama-hala expansions upgrade to expand further. <br> | Once you reach 14 expansions you will need the (image)UBER Bar Expand-o-rama-hala expansions upgrade to expand further. <br> | ||
Line 24: | Line 24: | ||
<tabber> | <tabber> | ||
Gravel= | Gravel= | ||
{| class=wikitable | |||
|+ Cost of Opals in Gravel | |||
!Opal!!Cost!!Opal!!Cost | |||
|- | |||
|1||{{Numdisplay|1}}||10||{{Numdisplay|67375280}} | |||
|- | |||
|2||{{Numdisplay|6}}||11||{{Numdisplay|446063238}} | |||
|- | |||
|3||{{Numdisplay|60}}||12||{{Numdisplay|3024599295.521967}} | |||
|- | |||
|4||{{Numdisplay|1042}}||13||{{Numdisplay|21030658442.719704}} | |||
|- | |||
|5||{{Numdisplay|6708}}||14||{{Numdisplay|150066022596.00153}} | |||
|- | |||
|6||{{Numdisplay|41984}}||15||{{Numdisplay|1099367822341.9296}} | |||
|- | |||
|7||{{Numdisplay|261255}}||16||{{Numdisplay|8270263671875.0}} | |||
|- | |||
|8||{{Numdisplay|1636829}}||17||{{Numdisplay|63888494881078.52}} | |||
|- | |||
|9||{{Numdisplay|10402498}}||18||{{Numdisplay|506770377338174.4}} | |||
|} | |||
|-|Goldust= | |-|Goldust= | ||
Clear 50 Rocks to Unlock | Clear 50 {{Icons|Rock Layer|text=Rocks}} to Unlock | ||
|-|Redstone= | |-|Redstone= | ||
Clear 500 Rocks to Unlock | Clear 500 {{Icons|Rock Layer|text=Rocks}} to Unlock | ||
|-|Mythril= | |-|Mythril= | ||
Clear {{Numdisplay|9000}} Rocks to Unlock | Clear {{Numdisplay|9000}} {{Icons|Rock Layer|text=Rocks}} to Unlock | ||
|-|Cobaltine= | |-|Cobaltine= | ||
Clear {{Numdisplay|125000}} Rocks to Unlock | Clear {{Numdisplay|125000}} {{Icons|Rock Layer|text=Rocks}} to Unlock | ||
|-|Bruntine= | |-|Bruntine= | ||
Clear {{Numdisplay|1500000}} Rocks to Unlock | Clear {{Numdisplay|1500000}} {{Icons|Rock Layer|text=Rocks}} to Unlock | ||
|-|Freezium= | |-|Freezium= | ||
Clear {{Numdisplay|20000000}} Rocks to Unlock | Clear {{Numdisplay|20000000}} {{Icons|Rock Layer|text=Rocks}} to Unlock | ||
|-|Sweetium= | |-|Sweetium= | ||
Clear {{Numdisplay|100000000}} Rocks to Unlock | Clear {{Numdisplay|100000000}} {{Icons|Rock Layer|text=Rocks}} to Unlock | ||
|-|Rad Coral= | |-|Rad Coral= | ||
Clear {{Numdisplay|500000000}} Rocks to Unlock | Clear {{Numdisplay|500000000}} {{Icons|Rock Layer|text=Rocks}} to Unlock | ||
|-|Hyper Coral= | |-|Hyper Coral= | ||
Clear {{Numdisplay|2000000000}} Rocks to Unlock | Clear {{Numdisplay|2000000000}} {{Icons|Rock Layer|text=Rocks}} to Unlock | ||
</tabber> | </tabber> | ||
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|biome=Shallow Caverns | |biome=Shallow Caverns | ||
}} | }} | ||
The (image)engineer vilager is located here<br> | The (image)engineer vilager is located here<br> | ||
Mine the motherlode to get ore, after a certain amount of ore gained you can destroy a layer and gain an {{Icons|Opal|text=Opal}},<br> | |||
then the efficiency required to mine the motherlode increases and so is the ore amount required.<br> | then the efficiency required to mine the motherlode increases and so is the ore amount required.<br> | ||
You are capped at 5 layers broken per day, which is also shared with the other caverns related to skilling. | You are capped at 5 layers broken per day, which is also shared with the other caverns related to skilling. | ||
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|biome=Shallow Caverns | |biome=Shallow Caverns | ||
}} | }} | ||
Fight hounds, each hound kill gives a score, hounds that stay alive for too long start to generate fear. | |||
once the fear bar fills up you lose.<br> | once the fear bar fills up you lose.<br> | ||
You can get {{Icons|Opal|text=Opals}} based on your highest score.<br> | You can get {{Icons|Opal|text=Opals}} based on your highest score.<br> | ||
Line 72: | Line 91: | ||
!Image!!Name!!Buff!!Score | !Image!!Name!!Buff!!Score | ||
|- | |- | ||
| | |[[File:Den Amplifier 0.png|link=]]||Bigger Bite||Hounds now have a base attack value of X||+0.11x | ||
|- | |- | ||
||[[File:Den Amplifier 1.png|link=]]||Elusive Instinct||Hounds now require X Accuracy for 100% hit chance||+0.09x | |||
|- | |||
||[[File:Den Amplifier 2.png|link=]]||Canine Recovery||All hounds now heal X% HP every 3s||+0.08x | |||
|- | |||
||[[File:Den Amplifier 3.png|link=]]||Bigger Bow Bow||Hounds have a 10% chance to spawn BIG with Xx HP and DMG||+0.10x | |||
|- | |||
||[[File:Den Amplifier 4.png|link=]]||Doggo EMP Effect||Somehow the hounds now make your attacks cost Xx more MP||+0.08x | |||
|- | |||
||[[File:Den Amplifier 5.png|link=]]||Cursed Howl||Hounds have a 5% chance to be cursed, causing Xx more Fear||+0.07x | |||
|- | |||
||[[File:Den Amplifier 6.png|link=]]||Den Despair||Start with your fear meter filled to X%||+0.10x | |||
|- | |||
||[[File:Den Amplifier 7.png|link=]]||Fast And Deadly||Hounds cause fear X seconds faster than normal||+0.07x | |||
|} | |} | ||
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{| class=wikitable | {| class=wikitable | ||
|+ List of all Buffs from fighting | |+ List of all [[File:Monument Chest.png]]Buffs from fighting | ||
!Bonus!!type | !Bonus!!type | ||
|- | |- | ||
Line 132: | Line 164: | ||
|- | |- | ||
|} | |} | ||
===The Bell=== | ===The Bell=== | ||
{{InfoCavern | {{InfoCavern | ||
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|biome=Shallow Caverns | |biome=Shallow Caverns | ||
}} | }} | ||
{| class=wikitable | |||
|+ List of Bell Actions | |||
!Action!!Description | |||
|- | |||
|[[File:HoleBellAction0.png|link=]]||Ring the Bell to get 1 of 4 bonuses: <table><tr><td>+10% Bucket Fill Rate</td><td>+10% Harp Note Gains</td></tr><tr><td>+0.5% All Vilager EXP</td><td>+0.3% Daily Lamp Wished</td></tr></table> | |||
|- | |||
|[[File:HoleBellAction1.png|link=]]||Ping the Bell to get +1 {{Icons|Opal|text=Opal}} | |||
|- | |||
|[[File:HoleBellAction2.png|link=]]||Ping the bell for a % chance to unlock a new improvement method!<br><table><tr><td colspan = "3"><u>Base Chances<u></td></tr><tr><td></td><td>60%</td><td>33%</td></tr><tr><td>23%</td><td>17%</td><td>14%</td></tr></table> | |||
|- | |||
|[[File:HoleBellAction3.png|link=]]||Renew The bell to reset all bonuses(Does NOT reset ping cost), and keep your opals and Improvement Methods | |||
|} | |||
{| class=wikitable | |||
|+ List of Bell Improvement Methods | |||
!Method!!Cost | |||
|- | |||
| +% Bell Ring/hr||[[File:Coins.gif|32px|link=]][[Coins]] | |||
|- | |||
| +% Bell Clean/hr||{{Icons|Mythril|text=Mythril}} | |||
|- | |||
| +% Bell Ring/hr|| {{CraftReq|Bits}} | |||
|- | |||
| +% Bell Ping/hr||[[File:Harp Note4.png|link=]]Eighth Note | |||
|- | |||
| +% Bell Ring/hr||[[File:Atoms.png|32px|link=]][[Atom Collider|Atoms]] | |||
|- | |||
| +% Bell Ring/hr||? | |||
|} | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
|+ Cost for each ping | |||
!Opals gotten so far!!Cost!!Opals gotten so far!!Cost!!Opals gotten so far!!Cost | |||
|- | |||
|0||10||10||{{Numdisplay|114821}}||20||{{Numdisplay|145058148}} | |||
|- | |||
|1||36||11||{{Numdisplay|245762}}||21||{{Numdisplay|284593238}} | |||
|- | |||
|2||109||12||{{Numdisplay|518788}}||22||{{Numdisplay|555654821}} | |||
|- | |||
|3||297||13||{{Numdisplay|1081863}}||23||{{Numdisplay|1080065769}} | |||
|- | |||
|4||769||14||{{Numdisplay|2231890}}||24||{{Numdisplay|2090777545}} | |||
|- | |||
|5||{{Numdisplay|1902}}||15||{{Numdisplay|4560440}}||25||{{Numdisplay|4031901282}} | |||
|- | |||
|6||{{Numdisplay|4543}}||16||{{Numdisplay|9238747}}||26||{{Numdisplay|7747730190}} | |||
|- | |||
|7||{{Numdisplay|10503}}||17||{{Numdisplay|18572364}}||27||{{Numdisplay|14839106008}} | |||
|- | |||
|8||{{Numdisplay|23839}}||18||{{Numdisplay|37075970}}||28||{{Numdisplay|28333831775}} | |||
|- | |||
|9||{{Numdisplay|52800}}||19||{{Numdisplay|73547756}}||29||{{Numdisplay|53945316627}} | |||
|} | |||
==Glowshroom Tunnels== | |||
The Glowshroom Tunnels are the second set of caverns in {{PAGENAME}}. | |||
===The Harp=== | |||
{{InfoCavern | |||
|name=The Harp | |||
|type=Buff Giver | |||
|biome=Glowshroom Tunnels | |||
}} | |||
{| class=wikitable | |||
|+ All Types of strings | |||
!Letter!!Name!!Strum Effect!!LV Bonus | |||
|- | |||
|[[File:C String Letter.png|link=]]||[[File:Note String.png]]||Create X notes you're tuned to||+% Harp Note Gain | |||
|- | |||
|[[File:D String Letter.png|link=]]||[[File:Opal Twine.png]]||X% chance to find an Opal, this decreases each time an opal is found.||x Harp Note Gain | |||
|- | |||
|[[File:E String Letter.png|link=]]||[[File:Power Chord.png]]||Nothing||X Harp Power/hr | |||
|- | |||
|[[File:F String Letter.png|link=]]||[[File:Triplet String.png]]||Creates X(1/4 of C) of the tune, and notes next to the tune!||+% Harp Note Gain | |||
|- | |||
|[[File:G String Letter.png|link=]]||[[File:Melodic Twine.png]]||Gives X EXP to all string types!||+X% String EXP Gain! | |||
|- | |||
|[[File:A String Letter.png|link=]]||[[File:Resonant String.png]]||Creates X(1/16 of C) of every note you know!||+% Harp Note Gain | |||
|- | |||
|[[File:B String Letter.png|link=]]||[[File:Kunwonn Twine.png]]||good question||a better question | |||
|} | |||
{| class=wikitable | |||
|+ All Types of Notes | |||
!Image!!Name!!Cost to unlock!! | |||
|- | |||
|{{Icons|Harp Note0}}||Crotchet Note||Unlocked From Start | |||
|- | |||
|{{Icons|Harp Note1}}||Natural Note||150 [[File:Harp Note0.png|link=]] | |||
|- | |||
|{{Icons|Harp Note2}}||Bass Note||{{Numdisplay|1909.19}} [[File:Harp Note1.png|link=]] | |||
|- | |||
|{{Icons|Harp Note3}}||Treble Note||{{Numdisplay|15783.31}} [[File:Harp Note2.png|link=]] | |||
|- | |||
|{{Icons|Harp Note4}}||Eighth Note||{{Numdisplay|109350}} [[File:Harp Note3.png|link=]] | |||
|- | |||
|{{Icons|Harp Note5}}||Quaver Note||{{Numdisplay|687695.72}} [[File:Harp Note4.png|link=]] | |||
|- | |||
|{{Icons|Harp Note6}}||Sharp Note||{{Numdisplay|4067997.74}} [[File:Harp Note5.png|link=]] | |||
|- | |||
||{{Icons|Harp Note7}}||(F)Clef Note||{{Numdisplay|23068183.73}} [[File:Harp Note6.png|link=]] | |||
|- | |||
|{{Icons|Harp Note8}}||(G)Clef Note||{{Numdisplay|126827618.02}} [[File:Harp Note7.png|link=]] | |||
|- | |||
|{{Icons|Harp Note9}}||Sixteenth Note||{{Numdisplay|681012578.32}} [[File:Harp Note8.png|link=]] | |||
|- | |||
|} | |||
=Hole Bonuses= | =Hole Bonuses= | ||
{{Skillingbonus\The Caverns}} | {{Skillingbonus\The Caverns}} |
Latest revision as of 01:16, 22 November 2024
The Caverns is a feature located in The Hole, it includes 2 main parts.
Firstly the Camp where your villagers are and second the Caverns, who are located in the hole.
All the Villagers(except (image)the explorer which you have at the start) are hidden in the caverns and must be rescued(clicked),
they can then be upgraded using Opals which will give them xp overtime and level them up unlocking new features.
Camp
Place where the villagers are
The Caverns
The caverns are located in the hole, they are unlocked by leveling up the explorer villager.
Shallow Caverns
The Shallow Caverns are the first set of caverns in The Caverns.
The Well
Collect materials from buckets to spend on upgrades or Opals.
With the (image)Bar Expand-o-rama upgrade you can expand the cap every time you hit the max,
Once you reach 14 expansions you will need the (image)UBER Bar Expand-o-rama-hala expansions upgrade to expand further.
You can unlock new buckets from the (image)Engineer villager.
The Motherlode
The (image)engineer vilager is located here
Mine the motherlode to get ore, after a certain amount of ore gained you can destroy a layer and gain an Opal,
then the efficiency required to mine the motherlode increases and so is the ore amount required.
You are capped at 5 layers broken per day, which is also shared with the other caverns related to skilling.
The Dawg Den
Fight hounds, each hound kill gives a score, hounds that stay alive for too long start to generate fear.
once the fear bar fills up you lose.
You can get Opals based on your highest score.
The Score Multiplier can be increased by charging the amplifiers by clicking on them, to reset you need to hold down.
You Unlock more Amplifiers From The engineer.
Image | Name | Buff | Score |
---|---|---|---|
Bigger Bite | Hounds now have a base attack value of X | +0.11x | |
Elusive Instinct | Hounds now require X Accuracy for 100% hit chance | +0.09x | |
Canine Recovery | All hounds now heal X% HP every 3s | +0.08x | |
Bigger Bow Bow | Hounds have a 10% chance to spawn BIG with Xx HP and DMG | +0.10x | |
Doggo EMP Effect | Somehow the hounds now make your attacks cost Xx more MP | +0.08x | |
Cursed Howl | Hounds have a 5% chance to be cursed, causing Xx more Fear | +0.07x | |
Den Despair | Start with your fear meter filled to X% | +0.10x | |
Fast And Deadly | Hounds cause fear X seconds faster than normal | +0.07x |
Monument Of Bravery
Hours | Bonus |
---|---|
1 | Swords deal MinDmg-MaxDmg damage |
80 | +2 additional Sword |
300 | You can Re-Throw 5 swords per story |
750 | +1 additional Sword |
2000 | You get 1 Retelling per story |
5000 | +1 additional Sword |
10000 | +10 Re-Throws per story |
24000 | +1 additional Sword |
Bonus | type |
---|---|
+1 Opal | Self-Explanatory |
+% Mining Efficiency | additive to star sign, Void vial, Mining Cards |
x Bucket Fill Rate | Multiplicative |
x cooking speed | Multiplicative |
+% EXP Gain for Villagers | additive |
x Gaming Bits Gain | Multiplicative |
+% Chance for Bravery Opals | Multiplicative |
+% DMG for all Characters | additive |
x Bell Ring & Ping Rate | Multiplicative |
+% All Monument AFK Gain | Additive |
x Bravery Bonuses Multi | Multiplicative |
The Bell
Action | Description | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ring the Bell to get 1 of 4 bonuses:
| ||||||||||
Ping the Bell to get +1 Opal | ||||||||||
Ping the bell for a % chance to unlock a new improvement method!
| ||||||||||
Renew The bell to reset all bonuses(Does NOT reset ping cost), and keep your opals and Improvement Methods |
Method | Cost |
---|---|
+% Bell Ring/hr | Coins |
+% Bell Clean/hr | Mythril |
+% Bell Ring/hr | Bits |
+% Bell Ping/hr | Eighth Note |
+% Bell Ring/hr | Atoms |
+% Bell Ring/hr | ? |
Opals gotten so far | Cost | Opals gotten so far | Cost | Opals gotten so far | Cost |
---|---|---|---|---|---|
0 | 10 | 10 | 114.8 K | 20 | 145.1 M |
1 | 36 | 11 | 245.8 K | 21 | 284.6 M |
2 | 109 | 12 | 518.8 K | 22 | 555.7 M |
3 | 297 | 13 | 1.1 M | 23 | 1.1 B |
4 | 769 | 14 | 2.2 M | 24 | 2.1 B |
5 | 1,902 | 15 | 4.6 M | 25 | 4 B |
6 | 4,543 | 16 | 9.2 M | 26 | 7.7 B |
7 | 10,503 | 17 | 18.6 M | 27 | 14.8 B |
8 | 23,839 | 18 | 37.1 M | 28 | 28.3 B |
9 | 52,800 | 19 | 73.5 M | 29 | 53.9 B |
Glowshroom Tunnels
The Glowshroom Tunnels are the second set of caverns in The Caverns.
The Harp
Image | Name | Cost to unlock | |
---|---|---|---|
Crotchet Note | Unlocked From Start | ||
Natural Note | 150 | ||
Bass Note | 1,909 | ||
Treble Note | 15,783 | ||
Eighth Note | 109.3 K | ||
Quaver Note | 687.7 K | ||
Sharp Note | 4.1 M | ||
(F)Clef Note | 23.1 M | ||
(G)Clef Note | 126.8 M | ||
Sixteenth Note | 681 M |