Changelog: Difference between revisions

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{{Navbox|header= 1.07 - JAN 22th 2021
{{Navbox|header= 1.07 - January 22, 2021
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==1.07==
==1.07==
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* "No Pain No Gain" Talent changed to double FINAL monster damage. This means if you usually take 0, 10, or 100 damage, you will now take 0, 20, or 200 damage if you have this buff active
* "No Pain No Gain" Talent changed to double FINAL monster damage. This means if you usually take 0, 10, or 100 damage, you will now take 0, 20, or 200 damage if you have this buff active
* TONS OF SKILL EXP BUFFED --> Iron, Gold, Tropilogs, Toilettree, Stumptree, and the last 3 types of flies!
* TONS OF SKILL EXP BUFFED --> Iron, Gold, Tropilogs, Toilettree, Stumptree, and the last 3 types of flies!
* This isnt a balancing note, im just putting this to say WOAH ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ THATS A BIG BUFF!!!
* This isn't a balancing note, I'm just putting this to say WOAH ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ THAT'S A BIG BUFF!!!
* Lots of Post-Office orders now scale WAY less. Notice how as you complete more orders, the QTY requires goes up pretty quickly? Now it wont go up so quickly!
* Lots of Post-Office orders now scale WAY less. Notice how as you complete more orders, the QTY requires goes up pretty quickly? Now it won't go up so quickly!


===Bug Fixes===
===Bug Fixes===
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* "Boost Req Reduction" bonus from the P2W alchemy tab will now work.
* "Boost Req Reduction" bonus from the P2W alchemy tab will now work.
* No more floating in Frog Fields lol
* No more floating in Frog Fields lol
* 100k kill requirement for [Apocalypse Zow] Warrior talent now matches up with the kills shown in Cards! Basically, as soon as the card codex says youve killed 100k, you're good now!  
* 100k kill requirement for [Apocalypse Zow] Warrior talent now matches up with the kills shown in Cards! Basically, as soon as the card codex says you've killed 100k, you're good now!  
* Several exploits patched. nothing major, but be warned that one day I'm gonna start dunking on accounts if theres ever an exploit thats really bad
* Several exploits patched. nothing major, but be warned that one day I'm gonna start dunking on accounts if theres ever an exploit thats really bad
* The AFK gain from the watch ring now works
* The AFK gain from the watch ring now works
* Fixed the AlchemySpeed/EXP bonuses from Post Office Boxes.
* Fixed the AlchemySpeed/EXP bonuses from Post Office Boxes.
* auto while chopping wont make you go fight monsters
* Auto while chopping won't make you go fight monsters
* changing options on 1 character will change them for all characters
* Changing options on 1 character will change them for all characters
* quest forfeit timer will no longer start at 60 seconds, meaning you'll only have to wait 60 seconds to forfeit a quest twice
* Quest forfeit timer will no longer start at 60 seconds, meaning you'll only have to wait 60 seconds to forfeit a quest twice
* several hints couldn't be unlocked [obols, npcs, new characters] and now will be unlockable
* Several hints couldn't be unlocked [obols, NPCs, new characters] and now will be unlockable
* goldric's hoop quest will now correctly succeed upon doing ONE of the two things he requires, as youd expect  
* Goldric's hoop quest will now correctly succeed upon doing ONE of the two things he requires, as youd expect  
* Plat Ore will be moved down so that you can see the minecart minigame
* Plat Ore will be moved down so that you can see the minecart minigame
* The (!) red mark when having an unread chat message will not show up if looking at attacks
* The (!) red mark when having an unread chat message will not show up if looking at attacks
* some QTY's couldnt be typed into the chest splitstack (like 10) and now will be
* Some QTY's couldn't be typed into the chest splitstack (like 10) and now will be
* picnic quest involving missing Tea :tea: will always start with 1/1 'dont teleport'
* Picnic quest involving missing Tea :tea: will always start with 1/1 'don't teleport'
* the map with the lone mimic in the top right will no longer allow for crazy movements
* The map with the lone mimic in the top right will no longer allow for crazy movements


===Fishing Fixes===
===Fishing Fixes===
* Fishing prowess (the 'orange bar stuff' where you get 2x, 3x, 4x fish) used to require 10x more efficiency than it is meant to. For example, to reach 2x fish, you used to need 62,800 efficiency. Now it's just 6,280 lol
* Fishing prowess (the 'orange bar stuff' where you get 2x, 3x, 4x fish) used to require 10x more efficiency than it is meant to. For example, to reach 2x fish, you used to need 62,800 efficiency. Now it's just 6,280 lol
* Fishing Efficiency and catching but who cares about that from equipment now works
* Fishing Efficiency and catching but who cares about that from equipment now works
* Fishing efficiency, up to 3000, will greatly impact fishing speed. By this i mean going from 2K to 3K efficiency will make you much faster, but going from 3K to 4K+ wont really have much of an affect on speed
* Fishing efficiency, up to 3000, will greatly impact fishing speed. By this I mean going from 2K to 3K efficiency will make you much faster, but going from 3K to 4K+ won't really have much of an affect on speed
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{{Navbox|header= v1.06b - December 29th, 2020 |body=<div style='text-align: left;'>
{{Navbox|header= v1.06b - December 29, 2020 |body=<div style='text-align: left;'>
==1.06b==
==1.06b==
===Bug Fixes===
===Bug Fixes===

Revision as of 06:12, 2 February 2021

This page features all updates to Legends of Idleon that had patch notes following them, excluding all kinds of hotfixes and emergency patches. Most of the patch notes are taken directly from the #patch-notes Discord channel, with any and all typos and errors in messaging still in. If there's a clear error, like no capitalization or relating to grammar, feel free to edit!

Detailed Changelog
1.07 1.08 1.09 1.10 1.11