Template:Boss: Difference between revisions
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|2dmg7=example | |2dmg7=example | ||
|3dmg7=example | |3dmg7=example | ||
|1effect=example | |||
|2effect=example | |||
|3effect=example | |||
|1bonus1=example | |||
|2bonus1=example | |||
|3bonus1=example | |||
|1bonus1=example | |||
|2bonus2=example | |||
|3bonus2=example | |||
|1bonus1=example | |||
|2bonus3=example | |||
|3bonus3=example | |||
|1bonus4=example | |||
|2bonus4=example | |||
|3bonus4=example | |||
|location=example | |location=example | ||
|area=example | |area=example |
Revision as of 18:49, 16 December 2020
Usage: Attack1-7 is for the name of the attack. The first number of health, exp, accurary and dmg defined the difficulty. 1 for normal. 2 for chaotic, 3 for nightmare. {{boss |1health=example |2health=example |3health=example |1exp=example |2exp=example |3exp=example |1accuracy5=example |2accuracy5=example |3accuracy5=example |1accuracy100=example |2accuracy100=example |3accuracy100=example |attack1=example |attack2=example |attack3=example |attack4=example |attack5=example |attack6=example |attack7=example |1dmg1=example |2dmg1=example |3dmg1=example |1dmg2=example |2dmg2=example |3dmg3=example |1dmg3=example |2dmg3=example |3dmg3=example |1dmg4=example |2dmg4=example |3dmg4=example |1dmg5=example |2dmg5=example |3dmg5=example |1dmg6=example |2dmg6=example |3dmg6=example |1dmg7=example |2dmg7=example |3dmg7=example |1effect=example |2effect=example |3effect=example |1bonus1=example |2bonus1=example |3bonus1=example |1bonus1=example |2bonus2=example |3bonus2=example |1bonus1=example |2bonus3=example |3bonus3=example |1bonus4=example |2bonus4=example |3bonus4=example |location=example |area=example }}