User:Dgg/sandbox: Difference between revisions

From IdleOn MMO Wiki
imported>Dgg
mNo edit summary
imported>Dgg
(boss time)
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{| class="Infobox"
{|
! colspan="3" class="SubHeader" | Stats
|-
|-
! colspan="3" class="Header" | {{{title|{{PAGENAME}}}}}
! Health
| {{#switch: {{{diff}}}|1 = {{{1health}}}|2 = {{{2health}}}|3 = {{{3health}}}|#default = Undefined}}
|-
|-
| colspan="3" class="HeaderImage" | [[file:{{{title|{{PAGENAME}}}}}.png]]
! class="SubHeader" colspan="3" | Fighting
|-
|-
! Accuracy 5%
| {{#switch: {{{diff}}}|1 = {{{1accuracy5}}}|2 = {{{2accuracy5}}}|3 = {{{3accuracy5}}}|#default = Undefined}}
|-
|-
! colspan="3" class="SubHeader" | Class Info
! Accuracy 100%
| {{#switch: {{{diff}}}|1 = {{{1accuracy100}}}|2 = {{{2accuracy100}}}|3 = {{{3accuracy100}}}|#default = Undefined}}
|-
|-
! Path
! Experience
| {{#if: {{{classPath}}} | [[{{{classPath}}}]] | N/A }}
| {{#switch: {{{diff}}}|1 = {{{1exp}}}|2 = {{{2exp}}}|3 = {{{3exp}}}|#default = Undefined}}</td>
|-
|-
! Main Stat
! colspan="3" class="SubHeader" | Attacks
| {{#if: {{{mainStat}}} | [[{{{mainStat}}}]] | N/A }}
|-
|-
! Accuracy Stat
! {{{attack1}}}
| {{#if: {{{accuracyStat}}} | [[{{{accuracyStat}}}]] | N/A }}
| {{#switch: {{{diff}}}|1 = {{{1dmg1}}}|2 = {{{2dmg1}}}|3 = {{{3dmg1}}}|#default = Undefined}}
|-
|-
! colspan="3" class="SubHeader" | Strengths
! {{{attack2}}}
| {{#switch: {{{diff}}}|1 = {{{1dmg2}}}|2 = {{{2dmg2}}}|3 = {{{3dmg2}}}|#default = Undefined}}
|-
|-
! Specialization
! {{{attack3}}}
| {{#if: {{{specialization1}}} | [[{{{specialization1}}}]] | N/A }}
| {{#switch: {{{diff}}}|1 = {{{1dmg3}}}|2 = {{{2dmg3}}}|3 = {{{3dmg3}}}|#default = Undefined}}
|-
|-
! Specialization
! {{{attack4}}}
| {{#if: {{{specialization2}}} | [[{{{specialization2}}}]] | N/A }}
| {{#switch: {{{diff}}}|1 = {{{1dmg4}}}|2 = {{{2dmg4}}}|3 = {{{3dmg4}}}|#default = Undefined}}
|-
|-
! colspan="3" class="SubHeader" | Class Stages
! {{{attack5}}}
| {{#switch: {{{diff}}}|1 = {{{1dmg5}}}|2 = {{{2dmg5}}}|3 = {{{3dmg5}}}|#default = Undefined}}
|-
|-
! Current Stage
! {{{attack6}}}
| {{{currentClassStage|N/A}}}
| {{#switch: {{{diff}}}|1 = {{{1dmg6}}}|2 = {{{2dmg6}}}|3 = {{{3dmg6}}}|#default = Undefined}}
|-
|-
! Future Stage 1
! {{{attack7}}}
| {{#if: {{{futureClassStage1}}} | [[{{{futureClassStage1}}}]] | N/A }}
| {{#switch: {{{diff}}}|1 = {{{1dmg7}}}|2 = {{{2dmg7}}}|3 = {{{3dmg7}}}|#default = Undefined}}
|-
! Future Stage 2
| {{#if: {{{futureClassStage2}}} | [[{{{futureClassStage2}}}]] | N/A }}
|-
! Previous Stage
| {{#if: {{{previousClassStage}}} | [[{{{previousClassStage}}}]] | N/A }}
|-
! colspan="3" class="SubHeader" | Talents
|-
! colspan="3" class="InfoboxTalents" |
{{{talentsIcons}}}
|}
 
{| class="Infobox"
|-
! colspan="3" class="Header" | {{{title|{{PAGENAME}}}}}
|-
| colspan="3" class="HeaderImage" | [[file:{{{title|{{PAGENAME}}}}} (boss).png|100px]]
|-
|-
|}
|}


<includeonly>
<div class="infobox">
<div class="infobox">
<table><th class="header">{{{title|{{PAGENAME}}}}}</th></table>
<table><th class="header">{{{title|{{PAGENAME}}}}}</th></table>
Line 97: Line 86:
</div>
</div>
[[File:Backarrow.png|15px]][[Bosses]]
[[File:Backarrow.png|15px]][[Bosses]]
</includeonly>
<noinclude>
<pre>
Usage:
Attack1-7 is for the name of the attack. The first number of health, exp, accurary and dmg defined the difficulty. 1 for normal. 2 for chaotic, 3 for nightmare.
{{boss
|1health=example
|2health=example
|3health=example
|1exp=example
|2exp=example
|3exp=example
|1accuracy5=example
|2accuracy5=example
|3accuracy5=example
|1accuracy100=example
|2accuracy100=example
|3accuracy100=example
|attack1=example
|attack2=example
|attack3=example
|attack4=example
|attack5=example
|attack6=example
|attack7=example
|1dmg1=example
|2dmg1=example
|3dmg1=example
|1dmg2=example
|2dmg2=example
|3dmg2=example
|1dmg3=example
|2dmg3=example
|3dmg3=example
|1dmg4=example
|2dmg4=example
|3dmg4=example
|1dmg5=example
|2dmg5=example
|3dmg5=example
|1dmg6=example
|2dmg6=example
|3dmg6=example
|1dmg7=example
|2dmg7=example
|3dmg7=example
}}
</pre>
[[category:infobox templates]]
</noinclude>

Revision as of 15:38, 8 March 2021

Stats
Health Undefined
Fighting
Accuracy 5% Undefined
Accuracy 100% Undefined
Experience Undefined
Attacks
{{{attack1}}} Undefined
{{{attack2}}} Undefined
{{{attack3}}} Undefined
{{{attack4}}} Undefined
{{{attack5}}} Undefined
{{{attack6}}} Undefined
{{{attack7}}} Undefined


Usage:
Attack1-7 is for the name of the attack. The first number of health, exp, accurary and dmg defined the difficulty. 1 for normal. 2 for chaotic, 3 for nightmare. 
{{boss
|1health=example
|2health=example
|3health=example
|1exp=example
|2exp=example
|3exp=example
|1accuracy5=example
|2accuracy5=example
|3accuracy5=example
|1accuracy100=example
|2accuracy100=example
|3accuracy100=example
|attack1=example
|attack2=example
|attack3=example
|attack4=example
|attack5=example
|attack6=example
|attack7=example
|1dmg1=example
|2dmg1=example
|3dmg1=example
|1dmg2=example
|2dmg2=example
|3dmg2=example
|1dmg3=example
|2dmg3=example
|3dmg3=example
|1dmg4=example
|2dmg4=example
|3dmg4=example
|1dmg5=example
|2dmg5=example
|3dmg5=example
|1dmg6=example
|2dmg6=example
|3dmg6=example
|1dmg7=example
|2dmg7=example
|3dmg7=example
}}