Template:Boss: Difference between revisions
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<dd>{{Numdisplay|{{{1health | }}}}}</dd> | <dd>{{Numdisplay|{{{1health | }}}}}</dd> | ||
<dt>Accuracy 5%</dt> | <dt>Accuracy 5%</dt> | ||
<dd>{{Numdisplay|{{{ | <dd>{{Numdisplay|{{#if: {{{def1|}}} | {{#expr: {{{def1}}}*0.5}} | }}}}</dd> | ||
<dt>Accuracy 100%</dt> | <dt>Accuracy 100%</dt> | ||
<dd>{{Numdisplay|{{#if: {{{ | <dd>{{Numdisplay|{{#if: {{{def1|}}} | {{#expr: {{{def1}}}*1.5}} | }}}}</dd> | ||
<dt>Experience</dt> | <dt>Experience</dt> | ||
<dd>{{Numdisplay|{{{1exp | }}}}}</dd> | <dd>{{Numdisplay|{{{1exp | }}}}}</dd> | ||
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<dd>{{Numdisplay|{{{2health | }}}}}</dd> | <dd>{{Numdisplay|{{{2health | }}}}}</dd> | ||
<dt>Accuracy 5%</dt> | <dt>Accuracy 5%</dt> | ||
<dd>{{Numdisplay|{{{ | <dd>{{Numdisplay|{{#if: {{{def2|}}} | {{#expr: {{{def2}}}*0.5}} | }}}}</dd> | ||
<dt>Accuracy 100%</dt> | <dt>Accuracy 100%</dt> | ||
<dd>{{Numdisplay|{{#if: {{{ | <dd>{{Numdisplay|{{#if: {{{def2|}}} | {{#expr: {{{def2}}}*1.5}} | }}}}</dd> | ||
<dt>Experience</dt> | <dt>Experience</dt> | ||
<dd>{{Numdisplay|{{{2exp | }}}}}</dd> | <dd>{{Numdisplay|{{{2exp | }}}}}</dd> | ||
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<dd>{{Numdisplay|{{{3health | }}}}}</dd> | <dd>{{Numdisplay|{{{3health | }}}}}</dd> | ||
<dt>Accuracy 5%</dt> | <dt>Accuracy 5%</dt> | ||
<dd>{{Numdisplay|{{{ | <dd>{{Numdisplay|{{#if: {{{def3|}}} | {{#expr: {{{def3}}}*0.5}} | }}}}</dd> | ||
<dt>Accuracy 100%</dt> | <dt>Accuracy 100%</dt> | ||
<dd>{{Numdisplay|{{#if: {{{ | <dd>{{Numdisplay|{{#if: {{{def3|}}} | {{#expr: {{{def3}}}*1.5}} | }}}}</dd> | ||
<dt>Experience</dt> | <dt>Experience</dt> | ||
<dd>{{Numdisplay|{{{3exp | }}}}}</dd> | <dd>{{Numdisplay|{{{3exp | }}}}}</dd> |
Revision as of 15:11, 7 September 2022
Usage: Attack1-7 is for the name of the attack. The first number of health, exp, accurary and dmg defined the difficulty. 1 for normal. 2 for chaotic, 3 for nightmare. {{boss |1health=example |2health=example |3health=example |1exp=example |2exp=example |3exp=example |def1=example |def2=example |def3=example |AttackList=<attack name 1>, <attack name 2>, <attack name 3>..etc |NormalDamages=<attack 1 dmg>, <attack 2 dmg>.. etc for the normal version of the boss |ChaoticDamages=<attack 1 dmg>, <attack 2 dmg>.. etc for the chaotic version of the boss |NightmareDamages=<attack 1 dmg>, <attack 2 dmg>.. etc for the nightmare version of the boss |prevenemy=example (previous monster for navigation) |nextenemy=example (next monster for navigation) }}