Formulae: Difference between revisions

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<math>
<math>
XP_{Skill} \quad \ \ \ =  
XP_{Other Skills} \ =  
\left\lfloor
\left\lfloor
\left( 15+{lvl}^{2}+15\times lvl \right)
\left( 15+{lvl}^{2}+13\times lvl \right)
\times  
\times  
\left( 1.225 - \min \left\{ 0.164,\frac{0.135\times {lvl}}{{lvl} + 50} \right\} \right)^{lvl}-30
\left( 1.225 - \min \left\{ 0.18,\frac{0.135\times {lvl}}{{lvl} + 50} \right\} \right)^{lvl}-30
\right\rfloor
\right\rfloor
</math>
</math>
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\left( 15+{lvl}^{2}+13\times lvl \right)
\left( 15+{lvl}^{2}+13\times lvl \right)
\times  
\times  
\left( 1.225 - \min \left\{ 0.164,\frac{0.135\times {lvl}}{{lvl} + 50} \right\} \right)^{lvl}-30
\left( 1.225 - \min \left\{ 0.164,\frac{0.135\times {lvl}}{{lvl} + 50} \right\} \right)^{lvl}-26
\right\rfloor
\right\rfloor
</math>
</math>


<math>
{\rm XP}_{Construction\left(Lv<71\right)}=\left(\left(10+{\rm lvl}^{2.81}+4\ast l\ v\ l\right)\ast{\frac{1.117-\left(0.135\ast l\ v\ l\right)}{lvl\ +\ 5}}^{lvl}-6\right)\ast\frac{1\ +\ {\rm lvl}^{1.72}}{300}
</math>
<math>
{\rm XP}_{Construction\left(Lv>71\right)}=\left(\left(10+{\rm lvl}^{2.81}+4\ast l\ v\ l\right)\ast{\frac{1.003}{2.35}}^{lvl}-6\right)\ast\frac{1\ +\ {\rm lvl}^{1.72}}{300}
</math>
<math>
{\rm XP}_{Worship}=\left(15+{\rm lvl}^{1.3}+6\ast l\ v\ l\right)\ast\left(1.17-Min\left\{0.07,\ \frac{0.135\ *\ lvl}{lvl\ +\ 50}\right\}\right)^{lvl}-26
</math>


<!--
<math>
? 71 > c.asNumber(a.engine.getGameAttribute("Lv0")[0 | e])
{\mathrm{XP}}_{Breeding}=\ \left(10\ +\ {\mathrm{lvl}}^{1.9}\ +\ 10\ \ast\ lvl\right)\ \ast\ {1.11}^{lvl}
? (a.engine.getGameAttribute("ExpReq0")[0 | e] =
</math>
((10 + Math.pow(c.asNumbera.engine.getGameAttribute("Lv0")[0 | e], 2.81) + 4 * c.asNumbera.engine.getGameAttribute("Lv0")[0 | e]) * Math.pow(1.117 - (0.135 * c.asNumber(a.engine.getGameAttribute("Lv0")[0 | e])) / (c.asNumber(a.engine.getGameAttribute("Lv0")[0 | e]) + 5), c.asNumber(a.engine.getGameAttribute("Lv0")[0 | e])) - 6) * (1 + Math.pow(c.asNumber(a.engine.getGameAttribute("Lv0")[0 | e]), 1.72) / 300))
-->


<math>
<math>
{\rm XP}_{Construction\left(Lv<71\right)}=\left(\left(10+{\rm lvl}^{2.81}+4\ast l\ v\ l\right)\ast{\frac{1.117-\left(0.135\ast l\ v\ l\right)}{lvl\ +\ 5}}^{lvl\ -\ 6}\right)\ast\frac{1\ +\ {\rm lvl}^{1.72}}{300}
{\mathrm{XP}}_{Laboratory\left(Lv<5\right)}=\ 6.4\ \ast\ lvl\ \ast\ {1.6}^{lvl}
</math>
</math>


<math>
{\mathrm{XP}}_{Laboratory\left(Lv>5\right)}=\left(10+{\rm lvl}^{1.3}+10\ast l\ v\ l\right)\ast{1.11}^{lvl}
</math>
<math>
{\mathrm{XP}}_{Sailing}=\left(10+{\rm lvl}^{1.6}+5\ast l\ v\ l\right)\ast{1.08}^{lvl}
</math>
<math>
{\mathrm{XP}}_{Divinity}=\left(9+{\rm lvl}^{1.4}+3\ast l\ v\ l\right)\ast\left(1.1\ -\ \frac{0.08\ *\ lvl}{lvl\ +\ 20}\right)^{lvl}
</math>
<math>
{\mathrm{XP}}_{Gaming}=\left(10+{\rm lvl}^{1.6}+3\ast l\ v\ l\right)\ast{1.13}^{lvl}+{1.13}^{Max\left(0,lvl-20\right)}
</math>
== Skilling ==
=== Mining ===
<math>
{\rm MiningSpeed}_{3>MiningSpeed}=Max\left(\frac{\left(5.7+\left(4-MiningSpeed\right)^{2.2}-\left(\frac{0.9*{\rm MiningLv}^{0.5}}{{\rm MiningLv}^{0.5}+250}+\frac{0.6*MiningLv}{MiningLv+40}\right)\right)}{1+\frac{MineSpdFood+MineSpdCards+ActionFrenzyTalent+MineSpdEquip+Round\left(\frac{EmeraldNavetteJewel}{20}\right)}{100}},0.57\right)
</math>
<math>
{\rm MiningSpeed}_{3<MiningSpeed}=Max\left(\frac{\left(5.7-{0.2*MiningSpeed}^{1.3}+\left(\frac{0.9*{\rm MiningLv}^{0.5}}{{\rm MiningLv}^{0.5}+250}+\frac{0.6*MiningLv}{MiningLv+40}\right)\right)}{1+\frac{MineSpdFood+MineSpdCards+ActionFrenzyTalent+MineSpdEquip+Round\left(\frac{EmeraldNavetteJewel}{20}\right)}{100}},0.57\right)
</math>
=== Choppin ===
<math>
{\rm ChoppinSpeed}_{3>ChoppinSpeed}=Max\left(\frac{\left(5.7+\left(4-ChoppinSpeed\right)^{2.2}-\left(\frac{0.9*{\rm ChoppinLv}^{0.5}}{{\rm ChoppinLv}^{0.5}+250}+\frac{0.6*ChoppinLv}{ChoppinLv+40}\right)\right)}{1+\frac{ChopSpdFood+ChopSpdFood+ActionFrenzyTalent+ChopSpdEquip+Round\left(\frac{EmeraldNavetteJewel}{20}\right)}{100}},0.57\right)
</math>
<math>
{\rm ChoppinSpeed}_{3<ChoppinSpeed}=Max\left(\frac{\left(5.7-0.2*{\rm ChoppinSpeed}^{1.3}+\left(\frac{0.9*{\rm ChoppinLv}^{0.5}}{{\rm ChoppinLv}^{0.5}+250}+\frac{0.6*ChoppinLv}{ChoppinLv+40}\right)\right)}{1+\frac{ChopSpdFood+ChopSpdCards+ActionFrenzyTalent+ChopSpdEquip+Round\left(\frac{EmeraldNavetteJewel}{20}\right)}{100}},0.57\right)
</math>
=== Fishing ===
<math>
{\rm FishingSPD}_{3>FishingSpeed}=5.7-\left(Min\left(\left(\frac{FishingEfficiency}{FishingEfficiency+300}\right)\ast1.7,0.8\right)+Min\left(\left(\frac{FishingEfficiency}{FishingEfficiency+1000}\right)\ast2,1.7\right)\right)
</math>
<math>{\rm FishingSpeed}_{3>FishingSpeed}=Max\left(FishingSPD+\left(4-FishingSpeed\right)^{2.2}-\left(\frac{0.9*{\rm FishingLv}^{0.5}}{{\rm FishingLv}^{0.5}+250}+\frac{0.6*FishingLv}{FishingLv+40}\right),0.57\right)\ast</math>
<math>\left(\frac{15}{1+\frac{FishSpdFood+ToolkitSpd+FishSpdCards+ActionFrenzyTalent+FishSpdEquip+Round\left(\frac{EmeraldNavetteJewel}{20}\right)}{100}}\right)</math>
<math>{\rm FishingSpeed}_{3<FishingSpeed}=Max\left(FishingSPD-0.2\ast{\rm FishingSpeed}^{1.3}+\left(\frac{0.9*{\rm FishingLv}^{0.5}}{{\rm FishingLv}^{0.5}+250}+\frac{0.6*FishingLv}{FishingLv+40}\right),0.57\right)\ast</math>
<math>\left(\frac{15}{1+\frac{FishSpdFood+ToolkitSpd+FishSpdCards+ActionFrenzyTalent+FishSpdEquip+Round\left(\frac{EmeraldNavetteJewel}{20}\right)}{100}}\right)</math>
=== Catching ===
<math>{\rm CatchingSpeed}_{3>CatchingSpeed}=Max\left(5.7+\left(4-CatchingSpeed\right)^{2.2}-\left(\frac{0.9*{\rm CatchingLv}^{0.5}}{{\rm CatchingLv}^{0.5}+250}+\frac{0.6*CatchingLv}{CatchingLv+40}\right),0.57\right)\ast</math>
<math>\left(\frac{2}{1+\frac{CatchSpdFood+CatchSpdCards+ActionFrenzyTalent+Min\left(5,FruitSaladAchieve\right)+CatchSpdEquip+Round\left(\frac{EmeraldNavetteJewel}{20}\right)}{100}}\right)</math>
<math>{\rm CatchingSpeed}_{3<CatchingSpeed}=Max\left(5.7-0.2*{\rm CatchingSpeed}^{1.3}+\left(\frac{0.9*{\rm CatchingLv}^{0.5}}{{\rm CatchingLv}^{0.5}+250}+\frac{0.6*CatchingLv}{CatchingLv+40}\right),0.57\right)\ast</math>
<math>\left(\frac{2}{1+\frac{CatchSpdFood+CatchSpdCards+ActionFrenzyTalent+Min\left(5,FruitSaladAchieve\right)+CatchSpdEquip+Round\left(\frac{EmeraldNavetteJewel}{20}\right)}{100}}\right)</math>
== Fighting formula==
== Fighting formula==
=== Damage done===
=== Damage done===
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<math>
<math>
{Damage}_{min} = {Damage}_{max} \times Mastery
{Damage}_{min} = {Damage}_{max} \times Mastery
</math>
<math>
Mastery\ =\ Min\left\{0.8,0.35-\frac{MasteryUpTalent}{100}+LilBigDamageBubble+SandGiantCard+MasteryUpTalent+EfauntRibcageShirt+ChizoarBodyplateShirt+ChizoarScaledLeggingsPants+ChizoarWalkersShoes\right\}
</math>
=== Crit Chance ===
<math>
{\rm AgilityCritChance}_{1000\ >\ AGI}\ =\ \frac{\left(AGI\ +\ 1\right)^{0.37}\ -\ 1}{40}
</math>
<math>
{\rm AgilityCritChance}_{1000\ <\ AGI}\ =\ \left(\frac{AGI\ -\ 1000}{AGI\ +\ 2500}\right)\ \ast\ 0.5\ +\ 0.255
</math>
<math>{Crit\ Chance}</math>
<math>=5+HyperionNebulaCardset+RatCard+XyloboneCard+</math>
<math>FlombeigeCard+MegaCritTalent+EfauntTrunculusRing+</math>
<math>FrozenTartChainKeychain+MegalodonTrophy+EclecticOrdealFisticuffs+</math>
<math>CircularCriticalsPrayer+MuttonMeal+BeholderStatue+</math>
<math>TheFallenTitanStarSign+ISeeYouTalent+MegaCritTalent+DungeonWallopAchievement+</math>
<math>CivilWarShipment+OveraccurateCritTalent+\left(\left(\frac{AgilityCritChance}{2.3}\right)\ast100+CheapShotBubble\right)</math>
=== Crit Damage ===
<math>
{\rm StrengthCritDamage}_{1000\ >\ STR}\ =\ \frac{\left(STR\ +\ 1\right)^{0.37}-\ 1}{40}
</math>
<math>
{\rm StrengthCritDamage}_{1000\ <\ STR}\ =\ \left(\frac{STR\ -\ 1000}{STR\ +\ 2500}\right)\ \ast\ 0.5\ +\ 0.255
</math>
<math>{Crit\ Damage}</math>
<math>=\ 1.2\ +\ KnucklebusterTalent\ +\ KachowStatue\ +\ FarsightTalent\ +\ KapowStamp\ +</math>
<math>\ \frac{100\ *\ StrengthCritDamage}{1.8}\ +\ BappityBoopityBubble\ +\ MashedPotatoCard\ +</math>
<math>\ ThermisterCard\ +\ EggCapsuleCard\ -\ CircularCriticalsPrayer\ +\ CritikillTalent\ +</math>
<math>\ AdornmentoftheHighPriestHelmet\ +\ TheIceBreakerSpear\ +\ DeuscytheSpear\ +\ BlizzardBow\ +</math>
<math>\ BlackholeBow\ +\ SprigglyStormWand\ +\ GreyGatsbyWand\ +\ DivineInterventionTalent</math>
=== Boss Damage ===
<math>
{\rm WisdomBossDamageMulti}_{1000\ >\ WIS}\ =\ \frac{\left(WIS\ +\ 1\right)^{0.37}-\ 1}{40}
</math>
<math>
{\rm WisdomBossDamageMulti}_{1000\ <\ WIS}\ =\ \left(\frac{STR\ -\ 1000}{STR\ +\ 2500}\right)\ \ast\ 0.5\ +\ 0.255
</math>
=== Attack Speed ===
<math>
{\rm SPD}_{25>Class\ Lv}\ =\ \left(\frac{75-lvl}{25}\right)\ast1.8\
</math>
<math>
{Wait\ Time\ Speed}_{25>Class\ Lv}=Min\left(13,SPD+AttackSpeed\right)
</math>
<math>
{Wait\ Time\ Speed}_{25<Class\ Lv}=Min\left(13,2+AttackSpeed\right)
</math>
<math>
Fisticuffs\ N\ Spear=\frac{\frac{\left(0.6\ +\ \left(\frac{10-WaitTimeSpeed}{5}\right)+0.35\right)}{\left(MidnightStopwatchRing+BalloonDogChain+CauliflowerMeal+PotatoChip+HyperSwiftBubble+DeathsStorageUnitShipment\right)}}{100}+1
</math>
<math>
Bow=\frac{\frac{0.7\ +\ \left(\frac{10-WaitTimeSpeed}{5}\right)+0.1}{MidnightStopwatchRing+BalloonDogChain+CauliflowerMeal+PotatoChip+HyperSwiftBubble+DeathsStorageUnitShipment}}{100}+1
</math>
<math>
Wand=\frac{\frac{0.16\ +\ \left(\frac{10-WaitTimeSpeed}{5}\right)+1.2}{SpeedyBookTalentBuff+MidnightStopwatchRing+BalloonDogChain+CauliflowerMeal+PotatoChip+HyperSwiftBubble+DeathsStorageUnitShipment}}{100}+1
</math>
<math>
AFKAttackSpeed=Max\left(0.1,\frac{\frac{1\ +\ \left(\frac{10-WaitTimeSpeed}{5}\right)}{SpeedyBookTalentBuff+MidnightStopwatchRing+BalloonDogChain+CauliflowerMeal+PotatoChip+HyperSwiftBubble+DeathsStorageUnitShipment}}{100}+1\right)
</math>
</math>
=== Food Consumption===
=== Food Consumption===
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==Misc==
==Misc==
=== Drop Rate ===
<math>
{\rm DropRateLuck}_{1000>LUK}=\frac{\left(LUK+1\right)^{0.37}-1}{40}
</math>
<math>
{\rm DropRateLuck}_{1000<LUK}=\left(\frac{LUK-1000}{LUK+2500}\right)\ast0.5+0.297
</math>
<math>DropRate={\mathrm{IslandExplorerPack}}_{1.2}\ast\left(1.4*DropRateLuck+\frac{FlatDropRateSources+BossBattleSpilloverTalent*WeeklyBossesDefeated+5*FauxJewelsDreamLevels}{100}+1\right)</math>
<math>\ast\left(1+\left(\frac{ArchlordOfThePiratesTalentLevel*6}{ArchlordOfThePiratesTalentLevel+150}\right)*LOG10\left(\frac{PlunderousMobKills}{100}\right)\right)</math>
<math>
{\rm DropRate}_{Grounded\ Processor\ Nanochip}=Min\left(5,DropRate+\frac{60}{100}\right)
</math>
===Teleportation cap===
===Teleportation cap===
<math>
<math>
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* <math>i_{8}</math> and <math>i_{10}</math> are value you can find in the code or in the wiki, look for data-i in the .stampdiv of the stamp you want to know about.
* <math>i_{8}</math> and <math>i_{10}</math> are value you can find in the code or in the wiki, look for data-i in the .stampdiv of the stamp you want to know about.


== Worship ==
=== Worship ===
w = ((5+highest wave)/10)^2.6
w = ((5+highest wave)/10)^2.6


Line 194: Line 338:


Souls from Totem = 5(1+Bonus souls on map)*w*f
Souls from Totem = 5(1+Bonus souls on map)*w*f
=== Gaming ===
<math>
AmountOfMails=1+Floor\left(1+random\left(0,1\right)+\frac{SnailLvl}{100}\right)
</math>
=== Functions ===
<math>
addLower=t+i\ast\left(n+l\right)
</math>
<math>
decay=\frac{\left(t\ast n\right)}{\left(n+i\right)}
</math>
<math>
decayLower=\frac{\left(t\ast\left(n+l\right)\right)}{\left(n+l+i\right)}-\frac{\left(t\ast n\right)}{\left(n+i\right)}
</math>
<math>
decayMulti=l+\frac{\left(t\ast n\right)}{\left(n+i\right)}
</math>
<math>
addLower=t+i\ast\left(n+l\right)
</math>baaaaaaaaaaaaaaaaaaaaaaaaa
<!--I've spent like ten hours and I hate latex-->

Revision as of 00:29, 15 December 2023

Note: Page under construction. Feel free to add any additional information. If you don't know how to use the math mode, just put the raw, I (#Sacrezar#9802)'ll modify it.

XP required per level

Skilling

Mining

Choppin

Fishing

Catching

Fighting formula

Damage done

[(1/9)*(WP^2)+Flat_Dmg_bonus]*Damage_%

Crit Chance

Crit Damage

Boss Damage

Attack Speed

Food Consumption

Healing Food

Movement Speed Food

Skilling Food

Damage taken per hit

Alchemy

P2W Tab

Cauldrons

Liquid

Vials

Player

Liquid

  • is P2W Liquid Regen

Multiply this by 1.5 if you have the corresponding gem upgrade.

Active Alchemy XP/Hr

Misc

Drop Rate

Teleportation cap

Where 'n' is the number of time you bought Daily Teleports.

Statues

Stamps

As of v1.14, the bribe effect is 8%, not 5%.

  • is the Blue Flav vial effect.
  • is the number of time you can lvl up a stamp before having to pay using materials.
  • and are value you can find in the code or in the wiki, look for data-i in the .stampdiv of the stamp you want to know about.

Worship

w = ((5+highest wave)/10)^2.6

f= Food bonus

Souls from Totem = 5(1+Bonus souls on map)*w*f

Gaming

Functions

baaaaaaaaaaaaaaaaaaaaaaaaa