Template:Boss: Difference between revisions
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<header>Boss Stats</header> | <header>Boss Stats</header> | ||
<data source="1health"> | <data source="1health"> | ||
<label>Health</label> | <label>{{Icons|HP Icon|18|text=Health}}</label> | ||
<format>{{Numdisplay|{{{1health | }}}}}</format> | <format>{{Numdisplay|{{{1health | }}}}}</format> | ||
</data> | </data> | ||
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</data> | </data> | ||
<data source="def1"> | <data source="def1"> | ||
<label>5% Accuracy</label> | <label>{{Icons|Accuracy Icon|15|text=5% Accuracy}}</label> | ||
<format>{{Numdisplay|{{#expr: {{{def1}}}*0.5}}}}</format> | <format>{{Numdisplay|{{#expr: {{{def1}}}*0.5}}}}</format> | ||
</data> | </data> | ||
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</group> | </group> | ||
<group name="NormalAttacks"> | <group name="NormalAttacks"> | ||
<header>Attacks</header> | <header>{{Icons|Attack Icon|17|text=Attacks}}</header> | ||
<data source="NormalDamages"> | <data source="NormalDamages"> | ||
<format>{{#invoke:Loops|bossAttacksInfoBox|attackList={{{AttackList|}}}|damageList={{{NormalDamages|}}}}}</format> | <format>{{#invoke:Loops|bossAttacksInfoBox|attackList={{{AttackList|}}}|damageList={{{NormalDamages|}}}}}</format> | ||
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<header>Chaotic Boss Stats</header> | <header>Chaotic Boss Stats</header> | ||
<data source="2health"> | <data source="2health"> | ||
<label>Health</label> | <label>{{Icons|HP Icon|18|text=Health}}</label> | ||
<format>{{Numdisplay|{{{2health | }}}}}</format> | <format>{{Numdisplay|{{{2health | }}}}}</format> | ||
</data> | </data> | ||
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</data> | </data> | ||
<data source="def2"> | <data source="def2"> | ||
<label>5% Accuracy</label> | <label>{{Icons|Accuracy Icon|15|text=5% Accuracy}}</label> | ||
<format>{{Numdisplay|{{#expr: {{{def2}}}*0.5}}}}</format> | <format>{{Numdisplay|{{#expr: {{{def2}}}*0.5}}}}</format> | ||
</data> | </data> | ||
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</group> | </group> | ||
<group name="ChaoticAttacks"> | <group name="ChaoticAttacks"> | ||
<header>Attacks</header> | <header>{{Icons|Attack Icon|17|text=Attacks}}</header> | ||
<data source="ChaoticDamages"> | <data source="ChaoticDamages"> | ||
<format>{{#invoke:Loops|bossAttacksInfoBox|attackList={{{AttackList|}}}|damageList={{{ChaoticDamages|}}}}}</format> | <format>{{#invoke:Loops|bossAttacksInfoBox|attackList={{{AttackList|}}}|damageList={{{ChaoticDamages|}}}}}</format> | ||
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<header>{{{3rdName|Nightmare}}} Boss Stats</header> | <header>{{{3rdName|Nightmare}}} Boss Stats</header> | ||
<data source="3health"> | <data source="3health"> | ||
<label>Health</label> | <label>{{Icons|HP Icon|18|text=Health}}</label> | ||
<format>{{Numdisplay|{{{3health | }}}}}</format> | <format>{{Numdisplay|{{{3health | }}}}}</format> | ||
</data> | </data> | ||
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</data> | </data> | ||
<data source="def3"> | <data source="def3"> | ||
<label>5% Accuracy</label> | <label>{{Icons|Accuracy Icon|15|text=5% Accuracy}}</label> | ||
<format>{{Numdisplay|{{#expr: {{{def3}}}*0.5}}}}</format> | <format>{{Numdisplay|{{#expr: {{{def3}}}*0.5}}}}</format> | ||
</data> | </data> | ||
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</group> | </group> | ||
<group name="NightmareAttacks"> | <group name="NightmareAttacks"> | ||
<header>Attacks</header> | <header>{{Icons|Attack Icon|17|text=Attacks}}</header> | ||
<data source="NightmareDamages"> | <data source="NightmareDamages"> | ||
<format>{{#invoke:Loops|bossAttacksInfoBox|attackList={{{AttackList|}}}|damageList={{{NightmareDamages|}}}}}</format> | <format>{{#invoke:Loops|bossAttacksInfoBox|attackList={{{AttackList|}}}|damageList={{{NightmareDamages|}}}}}</format> |
Revision as of 21:19, 9 February 2024
Usage: Attack1-7 is for the name of the attack. The first number of health, exp, accurary and dmg defined the difficulty. 1 for normal. 2 for chaotic, 3 for nightmare. {{boss |1health=example |2health=example |3health=example |1exp=example |2exp=example |3exp=example |def1=example |def2=example |def3=example |AttackList=<attack name 1>, <attack name 2>, <attack name 3>..etc |NormalDamages=<attack 1 dmg>, <attack 2 dmg>.. etc for the normal version of the boss |ChaoticDamages=<attack 1 dmg>, <attack 2 dmg>.. etc for the chaotic version of the boss |NightmareDamages=<attack 1 dmg>, <attack 2 dmg>.. etc for the nightmare version of the boss |prevenemy=example (previous monster for navigation) |nextenemy=example (next monster for navigation) }}