Template:Boss: Difference between revisions

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         <header>{{Icons|Attack Icon|17|text=Attacks}}</header>
         <header>{{Icons|Attack Icon|17|text=Attacks}}</header>
         <data source="NormalDamages">
         <data source="NormalDamages">
             <format>{{#invoke:Loops|bossAttacksInfoBox|attackList={{{AttackList|}}}|damageList={{{NormalDamages|}}}}}</format>
             <format>{{#invoke:Boss|bossAttacksInfoBox|attackList={{{AttackList|}}}|damageList={{{NormalDamages|}}}}}</format>
         </data>
         </data>
     </group>
     </group>
Line 84: Line 84:
         <header>{{Icons|Attack Icon|17|text=Attacks}}</header>
         <header>{{Icons|Attack Icon|17|text=Attacks}}</header>
         <data source="ChaoticDamages">
         <data source="ChaoticDamages">
             <format>{{#invoke:Loops|bossAttacksInfoBox|attackList={{{AttackList|}}}|damageList={{{ChaoticDamages|}}}}}</format>
             <format>{{#invoke:Boss|bossAttacksInfoBox|attackList={{{AttackList|}}}|damageList={{{ChaoticDamages|}}}}}</format>
         </data>
         </data>
     </group>
     </group>
Line 137: Line 137:
         <header>{{Icons|Attack Icon|17|text=Attacks}}</header>
         <header>{{Icons|Attack Icon|17|text=Attacks}}</header>
         <data source="NightmareDamages">
         <data source="NightmareDamages">
             <format>{{#invoke:Loops|bossAttacksInfoBox|attackList={{{AttackList|}}}|damageList={{{NightmareDamages|}}}}}</format>
             <format>{{#invoke:Boss|bossAttacksInfoBox|attackList={{{AttackList|}}}|damageList={{{NightmareDamages|}}}}}</format>
         </data>
         </data>
     </group>
     </group>

Revision as of 19:19, 15 March 2024

Usage:
Attack1-7 is for the name of the attack. The first number of health, exp, accurary and dmg defined the difficulty. 1 for normal. 2 for chaotic, 3 for nightmare. 
{{boss
|1health=example
|2health=example
|3health=example
|1exp=example
|2exp=example
|3exp=example
|def1=example
|def2=example
|def3=example
|AttackList=<attack name 1>, <attack name 2>, <attack name 3>..etc
|NormalDamages=<attack 1 dmg>, <attack 2 dmg>.. etc for the normal version of the boss
|ChaoticDamages=<attack 1 dmg>, <attack 2 dmg>.. etc for the chaotic version of the boss
|NightmareDamages=<attack 1 dmg>, <attack 2 dmg>.. etc for the nightmare version of the boss
|prevenemy=example (previous monster for navigation)
|nextenemy=example (next monster for navigation)
}}