Farming/Market: Difference between revisions

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(Created page with "== Day Market == <div class="TalentFlex GenericFlex"> {{FarmUpg |name=LAND PLOTS |textArr=You get { extra plots of land to plant crops in |cropId=0 |cropIdIncrement=2 |cost=2 |costExponent=2 |bonusPerLvl=1 |max=20 |marketType=First }} {{FarmUpg |name=STRONGER VINES |textArr=+{% chance for +1 crop when fully grown |cropId=1 |cropIdIncrement=0.18 |cost=2 |costExponent=1.13 |bonusPerLvl=2 |marketType=Normal }} {{FarmUpg |name=NUTRITIOUS SOIL |textArr=+{% growth speed for a...")
 
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|max=20
|max=20
|marketType=First
|marketType=First
}}
{{FarmUpg
|name=STRONGER VINES
|textArr=+{% chance for +1 crop when fully grown
|cropId=1
|cropIdIncrement=0.18
|cost=2
|costExponent=1.13
|bonusPerLvl=2
|marketType=Normal
}}
{{FarmUpg
|name=NUTRITIOUS SOIL
|textArr=+{% growth speed for all land
|cropId=7
|cropIdIncrement=0.15
|cost=3
|costExponent=1.12
|bonusPerLvl=1
|marketType=Normal
}}
{{FarmUpg
|name=SMARTER SEEDS
|textArr=+{% farming EXP gain from all sources
|cropId=21
|cropIdIncrement=0.14
|cost=6
|costExponent=1.1
|bonusPerLvl=3
|marketType=Normal
}}
{{FarmUpg
|name=BIOLOGY BOOST
|textArr=+{% chance of crop evolution, or 'next crop' chance
|cropId=46
|cropIdIncrement=0.09
|cost=10
|costExponent=1.1
|bonusPerLvl=15
|marketType=Normal
}}
{{FarmUpg
|name=PRODUCT DOUBLER
|textArr=+{% chance for crops to be worth 2x when collected
|cropId=30
|cropIdIncrement=0.12
|cost=15
|costExponent=1.2
|bonusPerLvl=3
|marketType=Normal
}}
{{FarmUpg
|name=MORE BEENZ
|textArr=+{% magic beans gained when trading in crops
|cropId=61
|cropIdIncrement=0.11
|cost=25
|costExponent=1.15
|bonusPerLvl=2
|marketType=Normal
}}
{{FarmUpg
|name=ENHANCED DEEDS
|textArr=+{% Nothingness
|cropId=84
|cropIdIncrement=0.07
|cost=40
|costExponent=1.5
|bonusPerLvl=1
|marketType=Normal
}}
</div>
== Night Market ==
<div class="TalentFlex GenericFlex">
{{FarmUpg
|name=LAND PLOTS
|textArr=You get { extra plots of land to plant crops in
|cropId=0
|cropIdIncrement=2
|cost=2
|costExponent=2
|bonusPerLvl=1
|max=20
|marketType=Night
}}
}}
{{FarmUpg
{{FarmUpg

Revision as of 14:28, 1 April 2024

Day Market

LAND PLOTS

You get extra plots of land to plant crops in

Cost: x FarmCrop0.png

STRONGER VINES

+% chance for +1 crop when fully grown

Cost: x FarmCrop0.png

NUTRITIOUS SOIL

+% growth speed for all land

Cost: x FarmCrop0.png

SMARTER SEEDS

+% farming EXP gain from all sources

Cost: x FarmCrop0.png

BIOLOGY BOOST

+% chance of crop evolution, or 'next crop' chance

Cost: x FarmCrop0.png

PRODUCT DOUBLER

+% chance for crops to be worth 2x when collected

Cost: x FarmCrop0.png

MORE BEENZ

+% magic beans gained when trading in crops

Cost: x FarmCrop0.png

ENHANCED DEEDS

+% Nothingness

Cost: x FarmCrop0.png

Night Market

LAND PLOTS

You get extra plots of land to plant crops in

Cost: x FarmCropBean.png

STRONGER VINES

+% chance for +1 crop when fully grown

Cost: x FarmCrop0.png

NUTRITIOUS SOIL

+% growth speed for all land

Cost: x FarmCrop0.png

SMARTER SEEDS

+% farming EXP gain from all sources

Cost: x FarmCrop0.png

BIOLOGY BOOST

+% chance of crop evolution, or 'next crop' chance

Cost: x FarmCrop0.png

PRODUCT DOUBLER

+% chance for crops to be worth 2x when collected

Cost: x FarmCrop0.png

MORE BEENZ

+% magic beans gained when trading in crops

Cost: x FarmCrop0.png

ENHANCED DEEDS

+% Nothingness

Cost: x FarmCrop0.png