Farming/Market: Difference between revisions
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== Day Market == | == Day Market == | ||
{|class='wikitable' | |||
{{FarmUpg | !colspan='4'|Day Market | ||
|- | |||
|{{FarmUpg | |||
|name=LAND PLOTS | |name=LAND PLOTS | ||
|textArr=You get { extra plots of land to plant crops in | |textArr=You get { extra plots of land to plant crops in | ||
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|marketType=First | |marketType=First | ||
}} | }} | ||
{{FarmUpg | |{{FarmUpg | ||
|name=STRONGER VINES | |name=STRONGER VINES | ||
|textArr=+{% chance for +1 crop when fully grown | |textArr=+{% chance for +1 crop when fully grown | ||
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|marketType=Normal | |marketType=Normal | ||
}} | }} | ||
{{FarmUpg | |{{FarmUpg | ||
|name=NUTRITIOUS SOIL | |name=NUTRITIOUS SOIL | ||
|textArr=+{% growth speed for all land | |textArr=+{% growth speed for all land | ||
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|marketType=Normal | |marketType=Normal | ||
}} | }} | ||
{{FarmUpg | |{{FarmUpg | ||
|name=SMARTER SEEDS | |name=SMARTER SEEDS | ||
|textArr=+{% farming EXP gain from all sources | |textArr=+{% farming EXP gain from all sources | ||
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|marketType=Normal | |marketType=Normal | ||
}} | }} | ||
{{FarmUpg | |- | ||
|{{FarmUpg | |||
|name=BIOLOGY BOOST | |name=BIOLOGY BOOST | ||
|textArr=+{% chance of crop evolution, or 'next crop' chance | |textArr=+{% chance of crop evolution, or 'next crop' chance | ||
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|marketType=Normal | |marketType=Normal | ||
}} | }} | ||
{{FarmUpg | |{{FarmUpg | ||
|name=PRODUCT DOUBLER | |name=PRODUCT DOUBLER | ||
|textArr=+{% chance for crops to be worth 2x when collected | |textArr=+{% chance for crops to be worth 2x when collected | ||
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|marketType=Normal | |marketType=Normal | ||
}} | }} | ||
{{FarmUpg | |{{FarmUpg | ||
|name=MORE BEENZ | |name=MORE BEENZ | ||
|textArr=+{% magic beans gained when trading in crops | |textArr=+{% magic beans gained when trading in crops | ||
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|marketType=Normal | |marketType=Normal | ||
}} | }} | ||
{{FarmUpg | |{{FarmUpg | ||
|name=ENHANCED DEEDS | |name=ENHANCED DEEDS | ||
|textArr=+{% Nothingness | |textArr=+{% Nothingness | ||
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|bonusPerLvl=1 | |bonusPerLvl=1 | ||
|marketType=Normal | |marketType=Normal | ||
}} | }}|} | ||
== Night Market == | == Night Market == | ||
{|class='wikitable' | |||
{{FarmUpg | !colspan='4'|Night Market | ||
|- | |||
|{{FarmUpg | |||
|name=OVERGROWTH | |name=OVERGROWTH | ||
|textArr=Unlocks Overgrowth (OG). Each OG doubles crop value ~ EXP | |textArr=Unlocks Overgrowth (OG). Each OG doubles crop value ~ EXP | ||
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|marketType=Night | |marketType=Night | ||
}} | }} | ||
{{FarmUpg | |{{FarmUpg | ||
|name=EVOLUTION GMO | |name=EVOLUTION GMO | ||
|textArr={x crop evolution chance per crop you have 200 of | |textArr={x crop evolution chance per crop you have 200 of | ||
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|marketType=Night | |marketType=Night | ||
}} | }} | ||
{{FarmUpg | |{{FarmUpg | ||
|name=SPEED GMO | |name=SPEED GMO | ||
|textArr=+{% growth speed per crop you have 1000 of | |textArr=+{% growth speed per crop you have 1000 of | ||
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|marketType=Night | |marketType=Night | ||
}} | }} | ||
{{FarmUpg | |{{FarmUpg | ||
|name=OG FERTILIZER | |name=OG FERTILIZER | ||
|textArr={x higher chance for Overgrowth to occur | |textArr={x higher chance for Overgrowth to occur | ||
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|marketType=Night | |marketType=Night | ||
}} | }} | ||
{{FarmUpg | |- | ||
|{{FarmUpg | |||
|name=EXP GMO | |name=EXP GMO | ||
|textArr=+{% farming EXP gain crop you have 2500 of | |textArr=+{% farming EXP gain crop you have 2500 of | ||
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|marketType=Night | |marketType=Night | ||
}} | }} | ||
{{FarmUpg | |{{FarmUpg | ||
|name=LAND RANK | |name=LAND RANK | ||
|textArr={x Nothingness | |textArr={x Nothingness | ||
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|marketType=Night | |marketType=Night | ||
}} | }} | ||
{{FarmUpg | |{{FarmUpg | ||
|name=VALUE GMO | |name=VALUE GMO | ||
|textArr=+{% crop value per per crop you have 10000 of | |textArr=+{% crop value per per crop you have 10000 of | ||
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|marketType=Night | |marketType=Night | ||
}} | }} | ||
{{FarmUpg | |{{FarmUpg | ||
|name=SUPER GMO | |name=SUPER GMO | ||
|textArr=+{% all 'GMO' bonuses per crop you have 100K | |textArr=+{% all 'GMO' bonuses per crop you have 100K | ||
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|max=50 | |max=50 | ||
|marketType=Night | |marketType=Night | ||
}} | }}|} | ||
Revision as of 01:55, 8 April 2024
Day Market
Day Market | |||
---|---|---|---|
LAND PLOTSYou get extra plots of land to plant crops in
Cost: x |
STRONGER VINES+% chance for +1 crop when fully grown
Cost: x |
NUTRITIOUS SOIL+% growth speed for all land
Cost: x |
SMARTER SEEDS+% farming EXP gain from all sources
Cost: x |
BIOLOGY BOOST+% chance of crop evolution, or 'next crop' chance
Cost: x |
PRODUCT DOUBLER+% chance for crops to be worth 2x when collected
Cost: x |
MORE BEENZ+% magic beans gained when trading in crops
Cost: x |
ENHANCED DEEDS+% Nothingness
Cost: x |
Night Market
Night Market | |||
---|---|---|---|
OVERGROWTHUnlocks Overgrowth (OG). Each OG doubles crop value ~ EXP
Cost: x |
EVOLUTION GMOx crop evolution chance per crop you have 200 of
Cost: x |
SPEED GMO+% growth speed per crop you have 1000 of
Cost: x |
OG FERTILIZERx higher chance for Overgrowth to occur
Cost: x |
EXP GMO+% farming EXP gain crop you have 2500 of
Cost: x |
LAND RANKx Nothingness
Cost: x |
VALUE GMO+% crop value per per crop you have 10000 of
Cost: x |
SUPER GMO+% all 'GMO' bonuses per crop you have 100K
Cost: x |