User:BHY4A/sandbox: Difference between revisions
From IdleOn MMO Wiki
mNo edit summary |
mNo edit summary |
||
Line 10: | Line 10: | ||
///bonus|{{#switch:{{{BonusID|}}}|1|2|3|4|6|7|8|9|11|14|15|16|17|18={{#expr:1 + (3.5 * {{{BonusQty|}}} / 100) round 2}}|#default={{#expr:3.5 * {{{BonusQty|}}}}}}}{{SummoningBattle/Bonus|{{{BonusID|}}}}} | ///bonus|{{#switch:{{{BonusID|}}}|1|2|3|4|6|7|8|9|11|14|15|16|17|18={{#expr:1 + (3.5 * {{{BonusQty|}}} / 100) round 2}}|#default={{#expr:3.5 * {{{BonusQty|}}}}}}}{{SummoningBattle/Bonus|{{{BonusID|}}}}} | ||
///hp|{{#switch:{{{Essence|}}}|Green|Cyan = {{#expr:2.2 * (2 * {{{Difficulty|}}} + (1 + floor({{{Difficulty|}}} / 5))) * 1.15^{{{Difficulty|}}} round 0}}|Blue = {{#expr:0.8 * (2 * {{{Difficulty|}}} + (1 + floor({{{Difficulty|}}} / 5))) * 1.15^{{{Difficulty|}}} round 0}}|#default = {{#expr:(2 * {{{Difficulty|}}} + (1 + floor({{{Difficulty|}}} / 5))) * 1.15^{{{Difficulty|}}} round 0}}}} | ///hp|{{#switch:{{{Essence|}}}|Green|Cyan = {{#expr:2.2 * (2 * {{{Difficulty|}}} + (1 + floor({{{Difficulty|}}} / 5))) * 1.15^{{{Difficulty|}}} round 0}}|Blue = {{#expr:0.8 * (2 * {{{Difficulty|}}} + (1 + floor({{{Difficulty|}}} / 5))) * 1.15^{{{Difficulty|}}} round 0}}|#default = {{#expr:(2 * {{{Difficulty|}}} + (1 + floor({{{Difficulty|}}} / 5))) * 1.15^{{{Difficulty|}}} round 0}}}} | ||
209: "EnemyHP" == e | |||
? 1 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Da)._GenINFO[146] | |||
? 2.3 * r._customBlock_Summoning("EnemyDMG", 0, 0) | |||
: 3 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Da)._GenINFO[146] | |||
? 0.8 * r._customBlock_Summoning("EnemyDMG", 0, 0) | |||
: (1.5 + c.asNumber(m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Da)._GenINFO[146]) / 10) * r._customBlock_Summoning("EnemyDMG", 0, 0) | |||
prev:: "EnemyHP" == e | |||
? 1 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Ia)._GenINFO[146] | |||
? 2.2 * | |||
(2 * t._customBlock_Summoning("OpponentDifficulty", 0, 0) + (1 + Math.floor(t._customBlock_Summoning("OpponentDifficulty", 0, 0) / 5))) * | |||
Math.pow(1.15, t._customBlock_Summoning("OpponentDifficulty", 0, 0)) | |||
: 3 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Ia)._GenINFO[146] | |||
? 0.8 * | |||
(2 * t._customBlock_Summoning("OpponentDifficulty", 0, 0) + (1 + Math.floor(t._customBlock_Summoning("OpponentDifficulty", 0, 0) / 5))) * | |||
Math.pow(1.15, t._customBlock_Summoning("OpponentDifficulty", 0, 0)) | |||
: (2 * t._customBlock_Summoning("OpponentDifficulty", 0, 0) + (1 + Math.floor(t._customBlock_Summoning("OpponentDifficulty", 0, 0) / 5))) * | |||
Math.pow(1.15, t._customBlock_Summoning("OpponentDifficulty", 0, 0)) | |||
///dmg|{{#switch:{{{Essence|}}}|Green|Cyan = {{#expr:0.8 * (1 + {{{Difficulty|}}}) * 1.13^{{{Difficulty|}}} round 0}}|Blue = {{#expr:2.2 * (1 + {{{Difficulty|}}}) * 1.13^{{{Difficulty|}}} round 0}}|#default = {{#expr:(1 + {{{Difficulty|}}}) * 1.13^{{{Difficulty|}}} round 0}}}} | ///dmg|{{#switch:{{{Essence|}}}|Green|Cyan = {{#expr:0.8 * (1 + {{{Difficulty|}}}) * 1.13^{{{Difficulty|}}} round 0}}|Blue = {{#expr:2.2 * (1 + {{{Difficulty|}}}) * 1.13^{{{Difficulty|}}} round 0}}|#default = {{#expr:(1 + {{{Difficulty|}}}) * 1.13^{{{Difficulty|}}} round 0}}}} | ||
209: "EnemyDMG" == e | |||
? 3 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Da)._GenINFO[146] | |||
? 2.2 * (1 + r._customBlock_Summoning("OpponentDifficulty", 0, 0)) * Math.pow(1.11, r._customBlock_Summoning("OpponentDifficulty", 0, 0)) | |||
: 1 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Da)._GenINFO[146] | |||
? 0.8 * (1 + r._customBlock_Summoning("OpponentDifficulty", 0, 0)) * Math.pow(1.11, r._customBlock_Summoning("OpponentDifficulty", 0, 0)) | |||
: 5 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Da)._GenINFO[146] | |||
? (1 + r._customBlock_Summoning("OpponentDifficulty", 0, 0)) * Math.pow(1.115, r._customBlock_Summoning("OpponentDifficulty", 0, 0)) | |||
: 6 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Da)._GenINFO[146] | |||
? (1 + r._customBlock_Summoning("OpponentDifficulty", 0, 0)) * Math.pow(1.13, r._customBlock_Summoning("OpponentDifficulty", 0, 0)) | |||
: (1 + r._customBlock_Summoning("OpponentDifficulty", 0, 0)) * Math.pow(1.11, r._customBlock_Summoning("OpponentDifficulty", 0, 0)) | |||
prev:: "EnemyDMG" == e | |||
? 3 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Ia)._GenINFO[146] | |||
? 2.2 * (1 + t._customBlock_Summoning("OpponentDifficulty", 0, 0)) * Math.pow(1.13, t._customBlock_Summoning("OpponentDifficulty", 0, 0)) | |||
: 1 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Ia)._GenINFO[146] | |||
? 0.8 * (1 + t._customBlock_Summoning("OpponentDifficulty", 0, 0)) * Math.pow(1.13, t._customBlock_Summoning("OpponentDifficulty", 0, 0)) | |||
: (1 + t._customBlock_Summoning("OpponentDifficulty", 0, 0)) * Math.pow(1.13, t._customBlock_Summoning("OpponentDifficulty", 0, 0)) | |||
///speed|{{#switch:{{{Essence|}}}|Yellow = {{#expr:5.7 + floor({{{Difficulty|}}} / 50) round 0}}|Purple = {{#expr:8.2 + floor({{{Difficulty|}}} / 50) round 0}}|#default = {{#expr:7 + floor({{{Difficulty|}}} / 50) round 0}}}} | ///speed|{{#switch:{{{Essence|}}}|Yellow = {{#expr:5.7 + floor({{{Difficulty|}}} / 50) round 0}}|Purple = {{#expr:8.2 + floor({{{Difficulty|}}} / 50) round 0}}|#default = {{#expr:7 + floor({{{Difficulty|}}} / 50) round 0}}}} | ||
209: "EnemySpd" == e | |||
? 2 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Da)._GenINFO[146] | |||
? 5.7 + Math.floor(r._customBlock_Summoning("OpponentDifficulty", 0, 0) / 50) | |||
: 4 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Da)._GenINFO[146] | |||
? 8.2 + Math.floor(r._customBlock_Summoning("OpponentDifficulty", 0, 0) / 50) | |||
: 7 + Math.floor(r._customBlock_Summoning("OpponentDifficulty", 0, 0) / 50) | |||
: 69; | |||
prev:? 2 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Ia)._GenINFO[146] | |||
? 5.7 + Math.floor(t._customBlock_Summoning("OpponentDifficulty", 0, 0) / 50) | |||
: 4 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Ia)._GenINFO[146] | |||
? 8.2 + Math.floor(t._customBlock_Summoning("OpponentDifficulty", 0, 0) / 50) | |||
: 7 + Math.floor(t._customBlock_Summoning("OpponentDifficulty", 0, 0) / 50) | |||
: 69; |
Revision as of 14:55, 29 May 2024
Border images waiting club
Fahkeet
|- |Pro Gamer||| ///bonus|Expression error: Missing operand for *. ///hp|Expression error: Unexpected / operator. 209: "EnemyHP" == e
? 1 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Da)._GenINFO[146] ? 2.3 * r._customBlock_Summoning("EnemyDMG", 0, 0) : 3 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Da)._GenINFO[146] ? 0.8 * r._customBlock_Summoning("EnemyDMG", 0, 0) : (1.5 + c.asNumber(m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Da)._GenINFO[146]) / 10) * r._customBlock_Summoning("EnemyDMG", 0, 0)
prev:: "EnemyHP" == e
? 1 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Ia)._GenINFO[146] ? 2.2 * (2 * t._customBlock_Summoning("OpponentDifficulty", 0, 0) + (1 + Math.floor(t._customBlock_Summoning("OpponentDifficulty", 0, 0) / 5))) * Math.pow(1.15, t._customBlock_Summoning("OpponentDifficulty", 0, 0)) : 3 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Ia)._GenINFO[146] ? 0.8 * (2 * t._customBlock_Summoning("OpponentDifficulty", 0, 0) + (1 + Math.floor(t._customBlock_Summoning("OpponentDifficulty", 0, 0) / 5))) * Math.pow(1.15, t._customBlock_Summoning("OpponentDifficulty", 0, 0)) : (2 * t._customBlock_Summoning("OpponentDifficulty", 0, 0) + (1 + Math.floor(t._customBlock_Summoning("OpponentDifficulty", 0, 0) / 5))) * Math.pow(1.15, t._customBlock_Summoning("OpponentDifficulty", 0, 0))
///dmg|Expression error: Missing operand for +. 209: "EnemyDMG" == e
? 3 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Da)._GenINFO[146] ? 2.2 * (1 + r._customBlock_Summoning("OpponentDifficulty", 0, 0)) * Math.pow(1.11, r._customBlock_Summoning("OpponentDifficulty", 0, 0)) : 1 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Da)._GenINFO[146] ? 0.8 * (1 + r._customBlock_Summoning("OpponentDifficulty", 0, 0)) * Math.pow(1.11, r._customBlock_Summoning("OpponentDifficulty", 0, 0)) : 5 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Da)._GenINFO[146] ? (1 + r._customBlock_Summoning("OpponentDifficulty", 0, 0)) * Math.pow(1.115, r._customBlock_Summoning("OpponentDifficulty", 0, 0)) : 6 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Da)._GenINFO[146] ? (1 + r._customBlock_Summoning("OpponentDifficulty", 0, 0)) * Math.pow(1.13, r._customBlock_Summoning("OpponentDifficulty", 0, 0)) : (1 + r._customBlock_Summoning("OpponentDifficulty", 0, 0)) * Math.pow(1.11, r._customBlock_Summoning("OpponentDifficulty", 0, 0))
prev:: "EnemyDMG" == e
? 3 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Ia)._GenINFO[146] ? 2.2 * (1 + t._customBlock_Summoning("OpponentDifficulty", 0, 0)) * Math.pow(1.13, t._customBlock_Summoning("OpponentDifficulty", 0, 0)) : 1 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Ia)._GenINFO[146] ? 0.8 * (1 + t._customBlock_Summoning("OpponentDifficulty", 0, 0)) * Math.pow(1.13, t._customBlock_Summoning("OpponentDifficulty", 0, 0)) : (1 + t._customBlock_Summoning("OpponentDifficulty", 0, 0)) * Math.pow(1.13, t._customBlock_Summoning("OpponentDifficulty", 0, 0))
///speed|Expression error: Unexpected / operator. 209: "EnemySpd" == e
? 2 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Da)._GenINFO[146] ? 5.7 + Math.floor(r._customBlock_Summoning("OpponentDifficulty", 0, 0) / 50) : 4 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Da)._GenINFO[146] ? 8.2 + Math.floor(r._customBlock_Summoning("OpponentDifficulty", 0, 0) / 50) : 7 + Math.floor(r._customBlock_Summoning("OpponentDifficulty", 0, 0) / 50) : 69;
prev:? 2 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Ia)._GenINFO[146]
? 5.7 + Math.floor(t._customBlock_Summoning("OpponentDifficulty", 0, 0) / 50) : 4 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Ia)._GenINFO[146] ? 8.2 + Math.floor(t._customBlock_Summoning("OpponentDifficulty", 0, 0) / 50) : 7 + Math.floor(t._customBlock_Summoning("OpponentDifficulty", 0, 0) / 50) : 69;