Gold Pocketwatch: Difference between revisions

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|description=Hold down to fast forward a day, restocking shops and triggering various daily rewards and systems.  
|description=Hold down to fast forward a day, restocking shops and triggering various daily rewards and systems.  
|sellprice=1
|sellprice=1
|notes=<table class='wikitable>
|notes=Gold Gold Pocketwatch have a chance to be disabled during [[Events]]
<table class='wikitable>
<tr><th style='width:100%;'>General Golden Pocketwatch Resets:</th></tr>
<tr><th style='width:100%;'>General Golden Pocketwatch Resets:</th></tr>
<tr><td>Minigame attempts<tr><td>Shop stock<tr><td>boss key and colosseum tickets<tr><td>+1 day to minibosses<tr><td>Daily guild/merit tasks<tr><td>Guaranteed crystal spawns<tr><td>Random Event<tr><td>daily gemshop purchases<tr><td>daily teleports<tr><td>300 boss kill limit <tr><td>No Stamp Left Behind(if gem bundle/event purchased)<tr><td>hoops tries</table>
<tr><td>Minigame attempts<tr><td>Shop stock<tr><td>boss key and colosseum tickets<tr><td>+1 day to minibosses<tr><td>Daily guild/merit tasks<tr><td>Guaranteed crystal spawns<tr><td>Random Event<tr><td>daily gemshop purchases<tr><td>daily teleports<tr><td>300 boss kill limit <tr><td>No Stamp Left Behind(if gem bundle/event purchased)<tr><td>hoops tries</table>
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<table class='wikitable>
<table class='wikitable>
<tr><th style='width:100%;'>World 2 Golden Pocketwatch Resets:</th></tr>
<tr><th style='width:100%;'>World 2 Golden Pocketwatch Resets:</th></tr>
<tr><td>Boron clicks<tr><td>NBLB and liquid shop costs<tr><td>New vial attempts<tr><td>Post Office boxes and beryllium (atoms)<tr><td>Island bottles, trash island and crystal island<tr><td>Retry w2 Boss Battle</table>
<tr><td>Boron clicks<tr><td>NBLB and liquid shop costs<tr><td>New vial attempts<tr><td>[[Post Office|Post Office boxes]] and beryllium (atoms)<tr><td>Island bottles, trash island and crystal island<tr><td>Retry w2 Boss Battle</table>
<table class='wikitable>
<table class='wikitable>
<tr><th style='width:100%;'>World 3 Golden Pocketwatch Resets:</th></tr>
<tr><th style='width:100%;'>World 3 Golden Pocketwatch Resets:</th></tr>
<tr><td>Auto trap collect (if traps are ready)<tr><td>+1 day to gold relic artifact</table>
<tr><td>Auto trap collect (if traps are ready)<tr><td>+1 day to [[Sneaking|gold relic artifact]]</table>
<table class='wikitable>
<table class='wikitable>
<tr><th style='width:100%;'>World 4 Golden Pocketwatch Resets:</th></tr>
<tr><th style='width:100%;'>World 4 Golden Pocketwatch Resets:</th></tr>

Revision as of 21:31, 31 August 2024

Gold Gold Pocketwatch have a chance to be disabled during Events

General Golden Pocketwatch Resets:
Minigame attempts
Shop stock
boss key and colosseum tickets
+1 day to minibosses
Daily guild/merit tasks
Guaranteed crystal spawns
Random Event
daily gemshop purchases
daily teleports
300 boss kill limit
No Stamp Left Behind(if gem bundle/event purchased)
hoops tries
World 1 Golden Pocketwatch Resets:
Spike Trap minigame
Anvil production (Auto-arm)
Dr Defacus and Boops
Gilded Stamp and Hydrogen discount
Picnic Stowaway quests
-1 day Idle Skilling event wait time between claims
World 2 Golden Pocketwatch Resets:
Boron clicks
NBLB and liquid shop costs
New vial attempts
Post Office boxes and beryllium (atoms)
Island bottles, trash island and crystal island
Retry w2 Boss Battle
World 3 Golden Pocketwatch Resets:
Auto trap collect (if traps are ready)
+1 day to gold relic artifact
World 4 Golden Pocketwatch Resets:
No Meal Left Behind(From Sneaking and Pack)
Kitchen upgrades from Sapphire Pyramite
Spice claims
World 5 Golden Pocketwatch Resets:
Snail mail
Sailing captains
World 6 Golden Pocketwatch Resets:
Summoning Familiar cost(-1 day)
Summoning health refresh
Farming Instagrows
Sneaking revives

Thanks to Francis