Template:InfoEnemy: Difference between revisions
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{{#ifeq: {{{crystal}}}|yes|<th class="subheader" colspan="2">[[{{{crystalname}}}]]</th></tr> | {{#ifeq: {{{crystal}}}|yes|<th class="subheader" colspan="2">[[{{{crystalname}}}]]</th></tr> | ||
{{infoEnemy/crystalstats|attack={{{attack}}}|health={{{health}}}|defence={{{defence}}}|exp={{{exp}}}}} | {{infoEnemy/crystalstats|attack={{{attack}}}|health={{{health}}}|defence={{{defence}}}|exp={{{exp}}}}} | ||
}} | }}</tr> | ||
{{#ifeq: {{{hascard}}}|yes|<th class="subheader" colspan="2">Card Info</th></tr> | {{#ifeq: {{{hascard}}}|yes|<th class="subheader" colspan="2">Card Info</th></tr> | ||
{{card|category={{{category}}}|effect={{{effect}}}|bonus1={{{bonus1}}}|bonus2={{{bonus2}}}|bonus3={{{bonus3}}}|bonus4={{{bonus4}}}}} | {{card|category={{{category}}}|effect={{{effect}}}|bonus1={{{bonus1}}}|bonus2={{{bonus2}}}|bonus3={{{bonus3}}}|bonus4={{{bonus4}}}}} |
Revision as of 17:04, 16 December 2020
Usage: {{InfoEnemy |attack=example |health=example |speed=example |defence=example (this defines the accuracy values required) |defence0=How much defence is needed to not take damage. |exp=example |world=example |area=example |crystal=yes (if you want to show the stats for the crystal enemy in the area |crystalname=example (Crystal Carrot for blunder hills for example) |hascard=yes |effect=example |bonus1=the base bonus of the card |bonus2=tier 2 bonus |bonus3=tier 3 bonus |bonus4=tier 4 bonus }}