Help:Editing: Difference between revisions
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== Editor Standards, Conventions, and Guidelines == | == Editor Standards, Conventions, and Guidelines == | ||
=== Naming === | |||
{| class="wikitable mw-collapsible mw-collapsed" <div style="text-align: center;"> | |||
!Standardized Name | |||
!Incorrect Names | |||
|- | |||
|Choppin | |||
|Choppin', Chopping | |||
|} | |||
=== Pages/Categories === | |||
===== Items ===== | |||
Every unique Item needs its own item page. Currently available templates: [[template:weapon|Weapon]], [[template:armor|Armor]], [[template:tool|Tool]] and [[template:food|Food]]. Documentation on how to use them is in the links. Will add templates for other item types later. Crafting recipes are to be centralized to the [[smithing]] page. | |||
=== Spoilers === | |||
Spoiler text should be hidden using collapsible sections. Tables can be hidden individually by adding the mw-collapsible and mw-collapsed classes. See https://csydes.miraheze.org/wiki/Help:Collapsing. | |||
=== Files === | === Files === | ||
Filenames should use spaces between words. Sprites and other game assets should be PNGs. | Filenames should use spaces between words. Sprites and other game assets should be PNGs. | ||
==== Assets with In-Game Names ==== | ===== Assets with In-Game Names ===== | ||
Game Assets that have a name assigned in-game should use that name as the base filename. For example, the Bored Bean sprite would be uploaded as "Bored Beans.png", while the Old Hatchet sprite would be "Old Hatchet.png". | Game Assets that have a name assigned in-game should use that name as the base filename. For example, the Bored Bean sprite would be uploaded as "Bored Beans.png", while the Old Hatchet sprite would be "Old Hatchet.png". | ||
==== Other Files ==== | ===== Other Files ===== | ||
Other files that do not have in-game names assigned should use a relevant name, for example the Fishing Beach background would be "Fishing Beach Background.png". | Other files that do not have in-game names assigned should use a relevant name, for example the Fishing Beach background would be "Fishing Beach Background.png". | ||
=== Tables === | === Tables === | ||
=== Text === | === Text === | ||
Revision as of 20:40, 18 November 2020
How to Edit
Most pages require a editor with the "editor" role to approve revisions before they show up, so feel free to edit stuff, it just won't show up until an editor approving it. Please follow the Standards, Conventions, and Guidelines described below to ensure your suggestions are approved and conform to the wiki style.
If you wish to have the editor role please request it in the discord, the mods there can add you to the wiki contributor role which give access to the wiki channel there.
Editor Standards, Conventions, and Guidelines
Naming
Standardized Name | Incorrect Names |
---|---|
Choppin | Choppin', Chopping |
Pages/Categories
Items
Every unique Item needs its own item page. Currently available templates: Weapon, Armor, Tool and Food. Documentation on how to use them is in the links. Will add templates for other item types later. Crafting recipes are to be centralized to the smithing page.
Spoilers
Spoiler text should be hidden using collapsible sections. Tables can be hidden individually by adding the mw-collapsible and mw-collapsed classes. See https://csydes.miraheze.org/wiki/Help:Collapsing.
Files
Filenames should use spaces between words. Sprites and other game assets should be PNGs.
Assets with In-Game Names
Game Assets that have a name assigned in-game should use that name as the base filename. For example, the Bored Bean sprite would be uploaded as "Bored Beans.png", while the Old Hatchet sprite would be "Old Hatchet.png".
Other Files
Other files that do not have in-game names assigned should use a relevant name, for example the Fishing Beach background would be "Fishing Beach Background.png".