Changelog: Difference between revisions

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{{Navbox|header=1.14 - April 9th 2021 (?)
{{Navbox|header=1.20
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==1.20==
===WORLD 3 IS NOW OPEN!===
* An entire world full of 14 new monsters, 11 new NPCs, and maybe even a secret or two ;]
 
====New skill: [[Trapping]]====
* NEW TOOL TYPE: "Trap Box Set" --> Better Trap Box Sets give access to more unique types of traps to set
* Trap 9 unique Critters! Each one also has a shiny variant, which you'll need to capture to discover the next critter type
* Each character sets their own traps! Also, you can 'mass collect' from all traps (you'll get less resources), so you don't have to spend 10 minutes every day running around collecting all traps manually. You WILL want to do this for your 'trapping' main though!
 
====New skill: [[Construction]]====
* Build 27 unique Buildings!
* There are 9 "utility" buildings that help general gameplay (3d printer, talent book library, etc).
* There are also 9 "Wizard Defenders", used for Worship.
* The last 9 are "Shrines", which you custom place on any map in the game, and it boosts a certain stat -- you can also LEVEL UP shrines by afk-ing on their map! But if you move the shrine, you'll remove all its EXP to next level (so you don't constantly move them around)
 
* Cog System! Make different cogs, and place them on your Cog Board to increase your "build speed" for Construction! You can make your Cog Board bigger with Flags, and things get crazy as your board gets bigger and your Cogs get 'Surrounding' Effects!
 
====New skill: [[Worship]]====
* TOWER DEFENCE!!!!!
* Place towers to fight off endless waves of mobs! Get far enough, and you'll unlock another place to play tower defence at! There are 6 places in total, with the 1st one being located at the Goblin map
* You can either actively play the tower defence, or you can just 'auto' do it, and get rewards based on your best performance. This means you can play it as much as you want, but you won't get left behind if you only want to play it a few times!
 
=====NEW SUB SYSTEMS=====
 
* 3d printer: Collect samples of resources, and bring them to the printer to automatically produce them! The Quantity Produced is based on your actual AFK gains at the time of taking the sample!
* Refinery: Automatically uses up materials in your chest to produce Refinery Salts, which you need for construction :carpentry_saw: .
* Prayers: Unlock new prayers by getting really far in Worship Tower Defence. Prayers give both a Boost (like +% exp) and a Curse (like +% monster HP) at the same time. The number of Prayers you can equip at once is based on the level of your BEST wizard!
* Talent Book Library: Be a middle schooler again, and check out books from the library! Be even MORE a middle schooler by never returning these books, and instead using them to increase your talent levels!
* Death Note: Youll have to unlock it yourself to see what it does!
* Salt Lick: Youll have to unlock it yourself to see what it does!
 
====New Content for OLD STUFF====
* Character slots 8 / 9 now open!
* 18 new stamps
* 55 new T3 anvil recipes
* 20 new alchemy bubbles
* 20 new alchemy Vials
* 5 new statues
* Added MORE STORAGE SPACE! -- There are 100+ more slots to unlock in game!
* Speccius now gives you your subclass no matter what --> This is for people who never talked to Promotheus and have been locked out of a subclass... sure, I may be disappointed in you guys, but that doesn't mean I'm not here for you! lol
* Overkill Mechanic -- No more 'hard cap' on the amount of monster parts you can get per hour! Once you build the overkiller in Construction, you'll start getting BONUS materials from monsters if you do a bunch of damage!
* World 2 monsters are easier to kill -- less accuracy required to hit, and they deal less damage
* Lots of Tier 3 (Gold) and Tier 4 (Platinum) items are WAY EASIER to craft in the anvil.
* Mining Efficiency needed for most ores was reduced (10-20% lower)
* Djonnut's quests are MUCH easier -- If you are currently trying to do a Djonnut quest, FORFEIT IT to get the new requirements
* "Dig Doug" card now drops 1000x more often! Yes, 1000 times, so you can finally level it up! (Not even joking, literally straight up x1000)
* No more Negative money glitch, or wonky post office shenanigans!
* Ores & Oil can now be freely taken out of the Forge
}}
 
 
{{Navbox|header=1.14 - April 9th 2021
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|body=<div style='text-align: left;'>
==1.14==
==1.14==

Revision as of 01:21, 7 June 2021

This page features all updates to Legends of Idleon that had patch notes following them, excluding all kinds of hotfixes and emergency patches. Most of the patch notes are taken directly from the #patch-notes Discord channel, with any and all typos and errors in messaging still in. If there's a clear error, like no capitalization or relating to grammar, feel free to edit!

Detailed Changelog
1.07 1.10 1.11 1.12 1.13
1.14 1.20 1.20b 1.17 1.18