Changelog: Difference between revisions

From IdleOn MMO Wiki
imported>Blackwolfe
No edit summary
imported>Blackwolfe
No edit summary
Line 47: Line 47:
}}
}}


{{Navbox|header=v1.22d -- Last days of summer...
|body=<div style='text-align: left;'>
* The 1st cooler you open each day now gives a previous event card! (in bundles of 5, so you will get one or two 3* cards by the end of the week if you get the same one repeatedly)
* Statues can be upgraded to become Account Wide. This means you don't have to worry about who you deposit statues on IF you upgrade it to be account wide (which will actually be pretty easy, i think)
* NPC tokens can now be stored in the NPC Token Bag! Just hold down on them! You can take tokens back out in the Storage Info tab (open up inventory, its the 3rd tab above your player stats)
* Coastiolyte / oyster-cooler card require 80 for 3*, not 100
* Several daily tasks & GP tasks are easier -- colosseum no longer needs to be completed, fishing/catching requirements lowered BIG time, and active-killing lowered
* Boops and Dr. Def are fixed. This is my 4th attempt to fix them, but I'm very confident about this one. Also, I made them respawn with Shop Resets, just like every other daily thing in the game.
* You can craft 1 'start talent reset potion' for 25 talent fragments at the anvil, using a new recipe you can get from Biggie Hours or efaunt (1 in 20)
* Double-tapping on an equip in a locked slot in your inventory wont quick-equip it (also did you know you can double tap on equipment to quick equip? lol)
* Recipes you've already used WILL NOT appear in drop-tables anymore in the codex, AND they won't drop on the ground either when youre fighting monsters! basically, they're completely removed from the drop table!
* Fixed a bug where Non-combat talents would give you combat bonuses for afk. So yes, unfortunately your "3d printer" talent on your maestro will no longer give you more damage lol. I will be listening to feedback, as always, as to which classes got hit the worst by this, and if there are any bad ones ill be thinking about buffs!
* Added COST CRUNCHER's bonuses! It now correctly lowers the material cost of all construction buildings!
* EXP from fishing boosted by x2.5, straight up yo :Fisheye:
}}


{{Navbox|header=v1.22c -- Summer gonna last forever!
|body=<div style='text-align: left;'>
* Mamooth Bag drop rate significantly improved. From 1/500k -> 1/125k
* Blue mobs in TD will go invis for 3 seconds instead of 5
* Increased the projectile speed of the Mage's fireball skill. Duration 2.7 -> 1.9 seconds & Speed 10 -> 15
* Traps will be able to be placed closer together. (105 -> 95 pixel spacing)
* 360 no scope buffed for Hunters (damage reduction from hitting lots of monsters at once is less reduction-y
* Salt Lick class exp upgrade will now also give skill exp
* Buffed the card drop chance for catching related cards (anywhere from +50% rate to +100% rate depending on the fly type)
* Buffed the Worship cards
* Buffed bubble #15 for each Alchemy Cauldron (the -% cost for other bubbles ones)
* Boss Obols buffed (some extra stats)
* More Reset Frags in shops
* The Poison Tincture vial (shiny froge) vial is now 3x as effective
* Changed required level for Void-grade carry capacity bags
* Adjusted candy constellation (15% for 8+ hours, instead of 20% for 10+ hours -- more in line with yall jobbies out there)
* Weekly GP task from 45 6+ hr -> 35 5+ hr
* 7 Figure Follower drops added to W2 & W3 drop tables! It's still the hardest quest in the game
* Minigame lag GREATLY reduced! :game_die:
* If your Alchemy Cauldron Levels get reset (just the boosts, bubbles are fine), they'll partially recoup their previous levels.
* Boop & Dr. Defecaus respawn timers should always work from now on
* :STAR: Fixed the "+1 slot" post office box upgrade not working -- sorry for the long wait! I genuinely wasn't aware of this fully until recently!
* Portal in Wode Board forest map is no longer overlapping with the rope!
* Trees in W2 & W3 will now drop their respective leaves outside the minigame, same as how W1 currently does
* Fireball towers will miss less often/no longer
* Traps will be able to be placed closer together. (105 -> 95 pixel spacing)
* Frozone Malone Building level boost is being improved. It will now also offer +1.5% range bonus per level
* Star Bangled Bookworm daily is now 1 instead of 2 checkouts
* Collect Cogs from Quick Ref
* Up-Up-Down-Down (Moons Map) spawn point moved to the Fruit Flies, better afk for your poor little catcher
* No longer overwrite your previous Sample if the new one is smaller
* Fixed a bug in salt-lick where sometimes the wrong costs would be displayed (was just display, couldn't be exploited)
}}
{{Navbox|header=v1.22b -- The Summer Fixer Upper!
|body=<div style='text-align: left;'>
* You will no longer be allowed to combine boss obols. This didn't do anything before, and wasn't meant to be possible.
* The "Obol Destruction Chance" feature is removed for Gold & Platinum obols. Also, the chance has been reduced for Copper & Silver.
* Old Destruction Chances (Copper to Plat):    11%, 10%, 9%, 8%
* New Destruction Chances (Copper to Plat):  10%, 5%, 0%, 0%
* Daily event quests will properly reset every day. Those of you affected by the bug will start seeing your quests unbugged upon daily reset occurring. Actually... I'll do ya one better -- people affected by this bug will see the quests reappear IMMEDIATELY upon updating :]
* 2nd Coastiolyte Summer Event quest -- kill 20 Dougs & 10 Blueberries -- is now Kill 12 dougs & 5 Blueberries!
* "Live on Twitch!" will no longer cover up the 'Place a Trap' button
* Dazey is now female, as was intended
* Plasti-Doug Event mob now requires 0 accuracy to hit. This was the intention initially, big sorry to those who have been missing!!!
* Capital letters should be more responsive when chatting on PC in game
* Fixed an issue where the 'behemoth' of the fishing minigame would NOT be caught if you also landed on a bomb. Now such an occurrence will rightfully result in a catch.
* Damage numbers when dealing damage (they pop up above the monster) will correctly display over 999999 damage, up to 9999999!
* Added a :regional_indicator_q: logo next to quests that are IN your quest helper. Easier to organize your helper now!
* Added several more Hint Messages to the chat box
}}


{{Navbox|header=1.22 - Summer Event
{{Navbox|header=1.22 - Summer Event

Revision as of 09:31, 17 July 2021

This page features all updates to Legends of Idleon that had patch notes following them, excluding all kinds of hotfixes and emergency patches. Most of the patch notes are taken directly from the #patch-notes Discord channel, with any and all typos and errors in messaging still in. If there's a clear error, like no capitalization or relating to grammar, feel free to edit!

Detailed Changelog
1.07 1.10 1.11 1.12 1.13
1.14 1.20 1.20b 1.21 1.22
1.22d 1.22e 1.22f 1.22g 1.22h