Changelog: Difference between revisions

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|•[[Changelog/1.22h|1.22h]]
|•[[Changelog/1.22h|1.22h]]
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v1.23 player stats and presets{{Navbox|header=v1.22e -- Summer's gone and now I'm Sad and Confused (NOT YET OUT!)
{{Navbox|header=1.23 - More Quality and Fixes
|body=<div style='text-align: left;'>
* Talent Presets! - Tired of swapping between talent builds? Well, now you can make 2 and freely swap between them, without the use of Talent Reset potions!
* You can now look at Player Stats (all those numbers to the Left of your Inventory) while looking at Talents! This way you can see the effect of talents when you put points into them!
* Card Presets are added, these are saved locally.
* You can now tap the "? Mark" on missing recipes in anvil to get a DIRECT HINT as to where you unlock it!
* [PC ONLY] You can now press Spacebar, instead of clicking, for ALL minigames!
* [PC ONLY] You can now press Enter to confirm a Split-Stack, instead of having to click "Confirm" button
* All Quests (including Completed ones) are now sorted by both WORLD and NPC name alphabetically! Super navigable now!
* Other players will no longer get in the way of essential things, like the Storage Chest or Anvil. i.e. Tapping on the chest will make you go to the chest even if other players are standing on it!
* Stormcalled Wizard Tower's "A" trait is now "+% dmg to monsters below 50% hp", instead of above
* BUG FIX: Some multi-hit talents were increasing skilling AFK gains (if you dont know what I mean, dont worry, this is a really new issue and didnt affect many people)
* BUG FIX: 'Invincible' monsters in Tower Defense are no longer a thing.
* Lv Req for MANY skill tools (pickaxe, hatchet, fishing rod, bug net) were lowered significantly!
* Amarok's healing totem will NOT heal for a bit, just to give you some time to react & kill totem. ~  This one goes out to all the gamers out there who said it couldn't be done ;)
* You can now Forfeit Tower Defence runs.
* Colosseum Exit Portals are hidden until the run is over!
* BUG FIX: Certain Steam Achievements were not completing (Miniboss ones & Quests), and will now retroactively complete.
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{{Navbox|header=v1.22e -- Summer's gone and now I'm Sad and Confused (NOT YET OUT!)
|body=<div style='text-align: left;'>
|body=<div style='text-align: left;'>
* Ended the summer event. So long coastiolyte, and thanks for all the coolers!
* Ended the summer event. So long coastiolyte, and thanks for all the coolers!

Revision as of 09:02, 31 July 2021

This page features all updates to Legends of Idleon that had patch notes following them, excluding all kinds of hotfixes and emergency patches. Most of the patch notes are taken directly from the #patch-notes Discord channel, with any and all typos and errors in messaging still in. If there's a clear error, like no capitalization or relating to grammar, feel free to edit!

Detailed Changelog
1.07 1.10 1.11 1.12 1.13
1.14 1.20 1.20b 1.21 1.22
1.22d 1.22e 1.22f 1.22g 1.22h

{{Navbox|header=1.23 - More Quality and Fixes

|body=

  • Talent Presets! - Tired of swapping between talent builds? Well, now you can make 2 and freely swap between them, without the use of Talent Reset potions!
  • You can now look at Player Stats (all those numbers to the Left of your Inventory) while looking at Talents! This way you can see the effect of talents when you put points into them!
  • Card Presets are added, these are saved locally.
  • You can now tap the "? Mark" on missing recipes in anvil to get a DIRECT HINT as to where you unlock it!
  • [PC ONLY] You can now press Spacebar, instead of clicking, for ALL minigames!
  • [PC ONLY] You can now press Enter to confirm a Split-Stack, instead of having to click "Confirm" button
  • All Quests (including Completed ones) are now sorted by both WORLD and NPC name alphabetically! Super navigable now!
  • Other players will no longer get in the way of essential things, like the Storage Chest or Anvil. i.e. Tapping on the chest will make you go to the chest even if other players are standing on it!
  • Stormcalled Wizard Tower's "A" trait is now "+% dmg to monsters below 50% hp", instead of above
  • BUG FIX: Some multi-hit talents were increasing skilling AFK gains (if you dont know what I mean, dont worry, this is a really new issue and didnt affect many people)
  • BUG FIX: 'Invincible' monsters in Tower Defense are no longer a thing.
  • Lv Req for MANY skill tools (pickaxe, hatchet, fishing rod, bug net) were lowered significantly!
  • Amarok's healing totem will NOT heal for a bit, just to give you some time to react & kill totem. ~ This one goes out to all the gamers out there who said it couldn't be done ;)
  • You can now Forfeit Tower Defence runs.
  • Colosseum Exit Portals are hidden until the run is over!
  • BUG FIX: Certain Steam Achievements were not completing (Miniboss ones & Quests), and will now retroactively complete.

|}