imported>PixelStrengthYT |
imported>Azure |
Line 6: |
Line 6: |
| {{Navbox|header= V1.0.4 Future Content Blog - Release Date: November-December, 2020 |body=<div style='text-align: left;'> | | {{Navbox|header= V1.0.4 Future Content Blog - Release Date: November-December, 2020 |body=<div style='text-align: left;'> |
| ===BUG FIXES=== | | ===BUG FIXES=== |
| <b> Major </b>
| | To be announced by Lava. |
| | |
| <b> Minor </b>
| |
| | |
| ===BALANCING CHANGES=== | | ===BALANCING CHANGES=== |
| | | To be announced by Lava. |
| ===Player-Suggestions ADDED=== | | ===Player-Suggestions ADDED=== |
| | | Multiple suggestions from the Discord channel's #best-suggestions and #game-polls are going to be added. The exact list is not yet available. |
| ===Content Changes=== | | ===Content Changes=== |
| | | * Tasks for World 1 and part of World 2. These are account-wide ''achievement-style'' tasks which will grant a variety of bonuses, said to speed up the start of the game. |
| | * Ability to pin Anvil recipes to the codex/something else |
| | * Adding the ability to idle in towns to get Anvil and Alchemy progress. |
| | * Fleshing out the Obol system. Potentially more Obols, the ability to combine/reroll them, and full functionality. |
| | * A Fall event. Details still unknown. |
| | * A new secret added to the game. |
| | * Adding/completing the T2 Anvil recipes. |
| | * Main quests will now show a pizzazz (Yellow star/yellow name) while tracked. |
| | * A ''Power of 10'' display for talents which shows the exact bonus currently given by ^10 talents. |
| </div>}} | | </div>}} |
|
| |
|
Revision as of 19:34, 24 November 2020
Version 1.0.4 - November-December, 2020
Version 1.0.3 - November 20, 2020
V1.0.4 Future Content Blog - Release Date: November-December, 2020
|
BUG FIXES
To be announced by Lava.
BALANCING CHANGES
To be announced by Lava.
Player-Suggestions ADDED
Multiple suggestions from the Discord channel's #best-suggestions and #game-polls are going to be added. The exact list is not yet available.
Content Changes
- Tasks for World 1 and part of World 2. These are account-wide achievement-style tasks which will grant a variety of bonuses, said to speed up the start of the game.
- Ability to pin Anvil recipes to the codex/something else
- Adding the ability to idle in towns to get Anvil and Alchemy progress.
- Fleshing out the Obol system. Potentially more Obols, the ability to combine/reroll them, and full functionality.
- A Fall event. Details still unknown.
- A new secret added to the game.
- Adding/completing the T2 Anvil recipes.
- Main quests will now show a pizzazz (Yellow star/yellow name) while tracked.
- A Power of 10 display for talents which shows the exact bonus currently given by ^10 talents.
|
V1.0.3 Future Content Blog - Release Date: OUT NOW
|
BUG FIXES
Major
- Wolf boss no longer drops null star books
- Liquid 2 no longer generates when you dont have it unlocked
- Game will save whenever you switch AFK targets -- no more leaving the game while Choppin', only to come back and see you got Fighting gains
- People who can't get early quests, like the Class Advance quest, will be able to do early quests
- Misc stamps that currently dont give their bonus, will give their bonus
- Not picking up Promotheus' recipes
- Not getting quests on new characters if you crashed
- Having multiple anvil productions going at once isn't randomly removed when swapping characters
- Everybody's FAVORITE class, the bowman, has his Magic Shortbow talent that misses a lot. Like, every time. It will now hit as normal!
- The Nest DMG bar bonus doesn't show up if you attack the nest with a bow -- which is bad because archers are the catching class lol
Minor
- "inspecting" another player by double tapping them currently hides most of their armor. You will now get to see ALL armor pieces they have equipped!
- Alchemy Bubbles & Vials seem to just... lose or gain levels sometimes. They no longer do this lol
- Equipment crafted at the anvil are no longer randomly missing Upgrade slots.
- The little player icon when clicking on other players will not be super small and offset
- Tiki chieftain's goblin kill quest is completable now
- AGI will now boost Anvil Production Speed (and it'll stop being stuck at x1.00 in your skill info)
- Some skill-type stamps have had their bonus changed. No this isn't a nerf, they literally had bugged values
BALANCING CHANGES
- Adding 1 or 2 'Talent Reset Potions' (the entire potions, not just frag) to some early quest rewards
- Boss healing getting NERFED HARD. He wont cast it as much, that is.
- Adding more storage slots from monster drops/quests/town coin shops!
- Fishing efficiency will now boost fishing speed. This way efficiency boosts QTY of fish caught per hour, just like other efficiencies boost QTY of resources collected / hr
- "Gilded Sword" talent (+% dmg) is no longer additive with any other talent.
- Some other balancing adjustments
- A few other QoL fixes
Player-Suggestions ADDED
- Gonna give a small, invisible, temporary mining boost to new players, so they can get the 5 copper easier
- Keyboard shortcuts for PC
- If you don't get Scripticus's main quest before going to the Spore Map, a dialogue box will popup calling u a noob and telling u to go get Scripticus's quest
Content Changes
- Adding some kind of chest with a 15 on it, possibly a space expansion, to gem shop for zero gems apparently.
- Removing Pumpkin Hat From Gem Store
- Some additional items and recipes
|