Squire: Difference between revisions
imported>Kiokurashi m (Text replacement - "Str " to "STR ") |
imported>Wekhter mNo edit summary |
||
Line 26: | Line 26: | ||
[[File:Back To Basics.png|link=#Back To Basics|Back To Basics]] | [[File:Back To Basics.png|link=#Back To Basics|Back To Basics]] | ||
}} | }} | ||
Squire is a | Squire is a {{ClassIcon|Warrior|y}} subclass that specializes in {{skillicon|Construction|y}}. | ||
=={{{title|{{PAGENAME}}}}} Talents== | =={{{title|{{PAGENAME}}}}} Talents== | ||
<div class="TalentFlex GenericFlex"> | <div class="TalentFlex GenericFlex"> |
Revision as of 20:51, 12 March 2022
Squire is a Warrior subclass that specializes in Construction.
Squire Talents
Shockwave Slash
Slash forward, causing a shockwave which deals % dmg to up to enemies
Mana Cost: 15
Action Time: 1.8 Seconds
Cooldown: 14 Seconds
Daggerang
Throw a dagger which comes right back to you, dealing % Dmg to up to mobs
Mana Cost: 15
Action Time: 0.8 Seconds
Cooldown: 16 Seconds
Bricky Skin
Block % of all damage. Also, passively gives + base DEF at all times, even when not in use!
Mana Cost: 20
Action Time: 1 Seconds
Cooldown: 30 Seconds
Balanced Spirit
Boosts Accuracy and DEF by +%, but lowers damage by -%
Mana Cost: 15
Action Time: 1 Seconds
Cooldown: 30 Seconds
Precision Power
+% Damage per Refinery Rank if accuracy is 1.5x higher than needed for 100% hit chance
Refinery Throttle
Automatically trigger Refinery Cycles. Still costs materials, though
Mana Cost: 10
Action Time: 0.95 Seconds
Cooldown: 20 Hours