Warrior: Difference between revisions

From IdleOn MMO Wiki
imported>Blackwolfe
m (Skill is actually called Haungry for gold. It's intentionally spelled that way ;))
imported>BigCoight
mNo edit summary
Line 1: Line 1:
==Warrior Main Tab== 
<div class="mw-collapsible">
{| class="wikitable"  <div style="text-align: center;">
{| class="wikitable"  <div style="text-align: center;">
|-style="vertical-align:top;"
|-style="vertical-align:top;"
|[[File:Brute Efficency.png|link=#Brute Efficiency|Brute Efficency]] 
|[[File:Power Strike.png|link=#Power Strike|Power Strike]]
|[[File:Meat Shank.png|link=#Meat Shank|Meat Shank]] 
|[[File:Critikill.png|link=#Critikill|Critikill]] 
|[[File:Idle Brawling.png|link=#Idle Brawling|Idle Brawling]] 
|[[File:Idle Skilling.png|link=#Idle Skilling|Idle Skilling]] 
|}
 
<div style="float:right">[[File:Brute Efficency.png]]</div>
===Brute Efficiency===
Improves the total efficiency of all specialized skills
 
 
Table 10 lvl increments
 
{|class="mw-collapsible mw-collapsed wikitable"
! LVL || Total efficiency bonus
|-
| 10 ||11.1%
|-
| 20 ||24.2%
|-
| 30 ||39.3%
|-
| 40 ||56.4%
|-
| 50 ||75.5%
|-
| 60 ||96.6%
|-
| 70 ||120%
|-
| 80 ||145%
|-
| 90 ||172%
|-
| 100 ||201%
|}
 
Table 1-100
{|class="mw-collapsible mw-collapsed wikitable"
! LVL || Total efficiency bonus
|-
| 1 ||1%
|-
| 2 ||2.1%
|-
| 3 ||3.1%
|-
| 4 ||4.2%
|-
| 5 ||5.3%
|-
| 6 ||6.4%
|-
| 7 ||7.6%
|-
| 8 ||8.7%
|-
| 9 ||9.9%
|-
| 10 ||11.1%
|-
| 11 ||12.3%
|-
| 12 ||13.6%
|-
| 13 ||14.8%
|-
| 14 ||16.1%
|-
| 15 ||17.4%
|-
| 16 ||18.7%
|-
| 17 ||20.1%
|-
| 18 ||21.4%
|-
| 19 ||22.8%
|-
| 20 ||24.2%
|-
| 21 ||25.6%
|-
| 22 ||27.1%
|-
| 23 ||28.5%
|-
| 24 ||30%
|-
| 25 ||31.5%
|-
| 26 ||33%
|-
| 27 ||34.6%
|-
| 28 ||36.1%
|-
| 29 ||37.7%
|-
| 30 ||39.3%
|-
| 31 ||40.9%
|-
| 32 ||42.6%
|-
| 33 ||44.2%
|-
| 34 ||45.9%
|-
| 35 ||47.6%
|-
| 36 ||49.3%
|-
| 37 ||51.1%
|-
| 38 ||52.8%
|-
| 39 ||54.6%
|-
| 40 ||56.4%
|-
| 41 ||58.2%
|-
| 42 ||60.1%
|-
| 43 ||61.9%
|-
| 44 ||63.8%
|-
| 45 ||65.7%
|-
| 46 ||67.6%
|-
| 47 ||69.6%
|-
| 48 ||71.5%
|-
| 49 ||73.5%
|-
| 50 ||75.5%
|-
| 51 ||77.5%
|-
| 52 ||79.6%
|-
| 53 ||81.6%
|-
| 54 ||83.7%
|-
| 55 ||85.8%
|-
| 56 ||87.9%
|-
| 57 ||90.1%
|-
| 58 ||92.2%
|-
| 59 ||94.4%
|-
| 60 ||96.6%
|-
| 61 ||98.8%
|-
| 62 ||101%
|-
| 63 ||103%
|-
| 64 ||106%
|-
| 65 ||108%
|-
| 66 ||110%
|-
| 67 ||113%
|-
| 68 ||115%
|-
| 69 ||117%
|-
| 70 ||120%
|-
| 71 ||122%
|-
| 72 ||125%
|-
| 73 ||127%
|-
| 74 ||130%
|-
| 75 ||132%
|-
| 76 ||135%
|-
| 77 ||137%
|-
| 78 ||140%
|-
| 79 ||142%
|-
| 80 ||145%
|-
| 81 ||147%
|-
| 82 ||150%
|-
| 83 ||153%
|-
| 84 ||155%
|-
| 85 ||158%
|-
| 86 ||161%
|-
| 87 ||164%
|-
| 88 ||166%
|-
| 89 ||169%
|-
| 90 ||172%
|-
| 91 ||175%
|-
| 92 ||178%
|-
| 93 ||180%
|-
| 94 ||183%
|-
| 95 ||186%
|-
| 96 ||189%
|-
| 97 ||192%
|-
| 98 ||195%
|-
| 99 ||198%
|-
| 100 ||201%
|}
 
<div style="float:right">[[File:Meat Shank.png]]</div>
===Meat Shank===
Damage dealt is increased for every power of 10 HP you have
 
Table level 1-100, v1.0.3-b
{|class="mw-collapsible mw-collapsed wikitable"
! LVL || Damage Bonus
|-
| 1 ||1.23%
|-
| 2 ||2.44%
|-
| 3 ||3.61%
|-
| 4 ||4.76%
|-
| 5 ||5.88%
|-
| 6 ||6.98%
|-
| 7 ||8.05%
|-
| 8 ||9.09%
|-
| 9 ||10.11%
|-
| <b>10</b> ||<b>11.11%</b>
|-
| 11 ||12.09%
|-
| 12 ||13.04%
|-
| 13 ||13.98%
|-
| 14 ||14.89%
|-
| 15 ||15.79%
|-
| 16 ||16.67%
|-
| 17 ||17.53%
|-
| 18 ||18.37%
|-
| 19 ||19.19%
|-
| <b>20</b> ||<b>20.00%</b>
|-
| 21 ||20.79%
|-
| 22 ||21.57%
|-
| 23 ||22.33%
|-
| 24 ||23.08%
|-
| 25 ||23.81%
|-
| 26 ||24.53%
|-
| 27 ||25.23%
|-
| 28 ||25.93%
|-
| 29 ||26.61%
|-
| <b>30</b> ||<b>27.27%</b>
|-
| 31 ||27.93%
|-
| 32 ||28.57%
|-
| 33 ||29.20%
|-
| 34 ||29.82%
|-
| 35 ||30.43%
|-
| 36 ||31.03%
|-
| 37 ||31.62%
|-
| 38 ||32.20%
|-
| 39 ||32.77%
|-
| <b>40</b> ||<b>33.33%</b>
|-
| 41 ||33.88%
|-
| 42 ||34.43%
|-
| 43 ||34.96%
|-
| 44 ||35.48%
|-
| 45 ||36.00%
|-
| 46 ||36.51%
|-
| 47 ||37.01%
|-
| 48 ||37.50%
|-
| 49 ||37.98%
|-
| <b>50</b> ||<b>38.46%</b>
|-
| 51 ||38.93%
|-
| 52 ||39.39%
|-
| 53 ||39.85%
|-
| 54 ||40.30%
|-
| 55 ||40.74%
|-
| 56 ||41.18%
|-
| 57 ||41.61%
|-
| 58 ||42.03%
|-
| 59 ||42.45%
|-
| <b>60</b> ||<b>42.86%</b>
|-
| 61 ||43.26%
|-
| 62 ||43.66%
|-
| 63 ||44.06%
|-
| 64 ||44.44%
|-
| 65 ||44.83%
|-
| 66 ||45.21%
|-
| 67 ||45.58%
|-
| 68 ||45.95%
|-
| 69 ||46.31%
|-
| <b>70</b> ||<b>46.67%</b>
|-
| 71 ||47.02%
|-
| 72 ||47.37%
|-
| 73 ||47.71%
|-
| 74 ||48.05%
|-
| 75 ||48.39%
|-
| 76 ||48.72%
|-
| 77 ||49.04%
|-
| 78 ||49.37%
|-
| 79 ||49.69%
|-
| <b>80</b> ||<b>50.00%</b>
|-
| 81 ||50.31%
|-
| 82 ||50.62%
|-
| 83 ||50.92%
|-
| 84 ||51.22%
|-
| 85 ||51.52%
|-
| 86 ||51.81%
|-
| 87 ||52.10%
|-
| 88 ||52.38%
|-
| 89 ||52.66%
|-
| <b>90</b> ||<b>52.94%</b>
|-
| 91 ||53.22%
|-
| 92 ||53.49%
|-
| 93 ||53.76%
|-
| 94 ||54.02%
|-
| 95 ||54.29%
|-
| 96 ||54.55%
|-
| 97 ||54.80%
|-
| 98 ||55.06%
|-
| 99 ||55.31%
|-
| <b>100</b> ||<b>55.56%</b>
|}
 
<div style="float:right">[[File:Critikill.png]]</div>
===Critikill===
Increases Critical Hit Damage per upgrade
 
Table level 1-100, v1.0.3-b
{|class="mw-collapsible mw-collapsed wikitable"
! LVL || Crit Damage Bonus
|-
| 1 ||1.02%
|-
| 2 ||2.00%
|-
| 3 ||2.94%
|-
| 4 ||3.85%
|-
| 5 ||4.73%
|-
| 6 ||5.57%
|-
| 7 ||6.39%
|-
| 8 ||7.17%
|-
| 9 ||7.93%
|-
| <b>10</b> ||<b>8.67%</b>
|-
| 11 ||9.38%
|-
| 12 ||10.06%
|-
| 13 ||10.73%
|-
| 14 ||11.38%
|-
| 15 ||12.00%
|-
| 16 ||12.61%
|-
| 17 ||13.19%
|-
| 18 ||13.76%
|-
| 19 ||14.32%
|-
| <b>20</b> ||<b>14.86%</b>
|-
| 21 ||15.38%
|-
| 22 ||15.89%
|-
| 23 ||16.38%
|-
| 24 ||16.86%
|-
| 25 ||17.33%
|-
| 26 ||17.79%
|-
| 27 ||18.23%
|-
| 28 ||18.67%
|-
| 29 ||19.09%
|-
| <b>30</b> ||<b>19.50%</b>
|-
| 31 ||19.90%
|-
| 32 ||20.29%
|-
| 33 ||20.67%
|-
| 34 ||21.05%
|-
| 35 ||21.41%
|-
| 36 ||21.77%
|-
| 37 ||22.11%
|-
| 38 ||22.45%
|-
| 39 ||22.79%
|-
| <b>40</b> ||<b>23.11%</b>
|-
| 41 ||23.43%
|-
| 42 ||23.74%
|-
| 43 ||24.04%
|-
| 44 ||24.34%
|-
| 45 ||24.63%
|-
| 46 ||24.92%
|-
| 47 ||25.20%
|-
| 48 ||25.47%
|-
| 49 ||25.74%
|-
| <b>50</b> ||<b>26.00%</b>
|-
| 51 ||26.26%
|-
| 52 ||26.51%
|-
| 53 ||26.76%
|-
| 54 ||27.00%
|-
| 55 ||27.24%
|-
| 56 ||27.47%
|-
| 57 ||27.70%
|-
| 58 ||27.93%
|-
| 59 ||28.15%
|-
| <b>60</b> ||<b>28.36%</b>
|-
| 61 ||28.58%
|-
| 62 ||28.79%
|-
| 63 ||28.99%
|-
| 64 ||29.19%
|-
| 65 ||29.39%
|-
| 66 ||29.59%
|-
| 67 ||29.78%
|-
| 68 ||29.97%
|-
| 69 ||30.15%
|-
| <b>70</b> ||<b>30.33%</b>
|-
| 71 ||30.51%
|-
| 72 ||30.69%
|-
| 73 ||30.86%
|-
| 74 ||31.03%
|-
| 75 ||31.20%
|-
| 76 ||31.37%
|-
| 77 ||31.53%
|-
| 78 ||31.69%
|-
| 79 ||31.84%
|-
| <b>80</b> ||<b>32.00%</b>
|-
| 81 ||32.15%
|-
| 82 ||32.30%
|-
| 83 ||32.45%
|-
| 84 ||32.60%
|-
| 85 ||32.74%
|-
| 86 ||32.88%
|-
| 87 ||33.02%
|-
| 88 ||33.16%
|-
| 89 ||33.29%
|-
| <b>90</b> ||<b>33.43%</b>
|-
| 91 ||33.56%
|-
| 92 ||33.69%
|-
| 93 ||33.82%
|-
| 94 ||33.94%
|-
| 95 ||34.07%
|-
| 96 ||34.19%
|-
| 97 ||34.31%
|-
| 98 ||34.43%
|-
| 99 ||34.55%
|-
| <b>100</b> ||<b>34.67%</b>
|}
 
<div style="float:right">[[File:Idle Brawling.png]]</div>
===Idle Brawling===
AFK Gains Rate for fighting increased per upgrade
 
Table level 1-100, v1.0.3-b
{|class="mw-collapsible mw-collapsed wikitable"
! LVL || Fighting AFK Gain Rate
|-
| 1 ||0.39%
|-
| 2 ||0.77%
|-
| 3 ||1.13%
|-
| 4 ||1.48%
|-
| 5 ||1.82%
|-
| 6 ||2.14%
|-
| 7 ||2.46%
|-
| 8 ||2.76%
|-
| 9 ||3.05%
|-
| <b>10</b> ||<b>3.33%</b>
|-
| 11 ||3.61%
|-
| 12 ||3.87%
|-
| 13 ||4.13%
|-
| 14 ||4.38%
|-
| 15 ||4.62%
|-
| 16 ||4.85%
|-
| 17 ||5.07%
|-
| 18 ||5.29%
|-
| 19 ||5.51%
|-
| <b>20</b> ||<b>5.71%</b>
|-
| 21 ||5.92%
|-
| 22 ||6.11%
|-
| 23 ||6.30%
|-
| 24 ||6.49%
|-
| 25 ||6.67%
|-
| 26 ||6.84%
|-
| 27 ||7.01%
|-
| 28 ||7.18%
|-
| 29 ||7.34%
|-
| <b>30</b> ||<b>7.50%</b>
|-
| 31 ||7.65%
|-
| 32 ||7.80%
|-
| 33 ||7.95%
|-
| 34 ||8.10%
|-
| 35 ||8.24%
|-
| 36 ||8.37%
|-
| 37 ||8.51%
|-
| 38 ||8.64%
|-
| 39 ||8.76%
|-
| <b>40</b> ||<b>8.89%</b>
|-
| 41 ||9.01%
|-
| 42 ||9.13%
|-
| 43 ||9.25%
|-
| 44 ||9.36%
|-
| 45 ||9.47%
|-
| 46 ||9.58%
|-
| 47 ||9.69%
|-
| 48 ||9.80%
|-
| 49 ||9.90%
|-
| <b>50</b> ||<b>10.00%</b>
|-
| 51 ||10.10%
|-
| 52 ||10.20%
|-
| 53 ||10.29%
|-
| 54 ||10.38%
|-
| 55 ||10.48%
|-
| 56 ||10.57%
|-
| 57 ||10.65%
|-
| 58 ||10.74%
|-
| 59 ||10.83%
|-
| <b>60</b> ||<b>10.91%</b>
|-
| 61 ||10.99%
|-
| 62 ||11.07%
|-
| 63 ||11.15%
|-
| 64 ||11.23%
|-
| 65 ||11.30%
|-
| 66 ||11.38%
|-
| 67 ||11.45%
|-
| 68 ||11.53%
|-
| 69 ||11.60%
|-
| <b>70</b> ||<b>11.67%</b>
|-
| 71 ||11.74%
|-
| 72 ||11.80%
|-
| 73 ||11.87%
|-
| 74 ||11.94%
|-
| 75 ||12.00%
|-
| 76 ||12.06%
|-
| 77 ||12.13%
|-
| 78 ||12.19%
|-
| 79 ||12.25%
|-
| <b>80</b> ||<b>12.31%</b>
|-
| 81 ||12.37%
|-
| 82 ||12.42%
|-
| 83 ||12.48%
|-
| 84 ||12.54%
|-
| 85 ||12.59%
|-
| 86 ||12.65%
|-
| 87 ||12.70%
|-
| 88 ||12.75%
|-
| 89 ||12.81%
|-
| <b>90</b> ||<b>12.86%</b>
|-
| 91 ||12.91%
|-
| 92 ||12.96%
|-
| 93 ||13.01%
|-
| 94 ||13.06%
|-
| 95 ||13.10%
|-
| 96 ||13.15%
|-
| 97 ||13.20%
|-
| 98 ||13.24%
|-
| 99 ||13.29%
|-
| <b>100</b> ||<b>13.33%</b>
|}
 
<div style="float:right">[[File:Idle Skilling.png]]</div>
===Idle Skilling===
AFK Gains Rate for all Specialized Skills is increased per upgrade
 
Table level 1-100, v1.0.3-b
{|class="mw-collapsible mw-collapsed wikitable"
! LVL || Skill AFK Gain Rate
|-
| 1 ||0.49%
|-
| 2 ||0.95%
|-
| 3 ||1.40%
|-
| 4 ||1.82%
|-
| 5 ||2.22%
|-
| 6 ||2.61%
|-
| 7 ||2.98%
|-
| 8 ||3.33%
|-
| 9 ||3.67%
|-
| <b>10</b> ||<b>4.00%</b>
|-
| 11 ||4.31%
|-
| 12 ||4.62%
|-
| 13 ||4.91%
|-
| 14 ||5.19%
|-
| 15 ||5.45%
|-
| 16 ||5.71%
|-
| 17 ||5.96%
|-
| 18 ||6.21%
|-
| 19 ||6.44%
|-
| <b>20</b> ||<b>6.67%</b>
|-
| 21 ||6.89%
|-
| 22 ||7.10%
|-
| 23 ||7.30%
|-
| 24 ||7.50%
|-
| 25 ||7.69%
|-
| 26 ||7.88%
|-
| 27 ||8.06%
|-
| 28 ||8.24%
|-
| 29 ||8.41%
|-
| <b>30</b> ||<b>8.57%</b>
|-
| 31 ||8.73%
|-
| 32 ||8.89%
|-
| 33 ||9.04%
|-
| 34 ||9.19%
|-
| 35 ||9.33%
|-
| 36 ||9.47%
|-
| 37 ||9.61%
|-
| 38 ||9.74%
|-
| 39 ||9.87%
|-
| <b>40</b> ||<b>10.00%</b>
|-
| 41 ||10.12%
|-
| 42 ||10.24%
|-
| 43 ||10.36%
|-
| 44 ||10.48%
|-
| 45 ||10.59%
|-
| 46 ||10.70%
|-
| 47 ||10.80%
|-
| 48 ||10.91%
|-
| 49 ||11.01%
|-
| <b>50</b> ||<b>11.11%</b>
|-
| 51 ||11.21%
|-
| 52 ||11.30%
|-
| 53 ||11.40%
|-
| 54 ||11.49%
|-
| 55 ||11.58%
|-
| 56 ||11.67%
|-
| 57 ||11.75%
|-
| 58 ||11.84%
|-
| 59 ||11.92%
|-
| <b>60</b> ||<b>12.00%</b>
|-
| 61 ||12.08%
|-
| 62 ||12.16%
|-
| 63 ||12.23%
|-
| 64 ||12.31%
|-
| 65 ||12.38%
|-
| 66 ||12.45%
|-
| 67 ||12.52%
|-
| 68 ||12.59%
|-
| 69 ||12.66%
|-
| <b>70</b> ||<b>12.73%</b>
|-
| 71 ||12.79%
|-
| 72 ||12.86%
|-
| 73 ||12.92%
|-
| 74 ||12.98%
|-
| 75 ||13.04%
|-
| 76 ||13.10%
|-
| 77 ||13.16%
|-
| 78 ||13.22%
|-
| 79 ||13.28%
|-
| <b>80</b> ||<b>13.33%</b>
|-
| 81 ||13.39%
|-
| 82 ||13.44%
|-
| 83 ||13.50%
|-
| 84 ||13.55%
|-
| 85 ||13.60%
|-
| 86 ||13.65%
|-
| 87 ||13.70%
|-
| 88 ||13.75%
|-
| 89 ||13.80%
|-
| <b>90</b> ||<b>13.85%</b>
|-
| 91 ||13.89%
|-
| 92 ||13.94%
|-
| 93 ||13.98%
|-
| 94 ||14.03%
|-
| 95 ||14.07%
|-
| 96 ||14.12%
|-
| 97 ||14.16%
|-
| 98 ||14.20%
|-
| 99 ||14.24%
|-
| <b>100</b> ||<b>14.29%</b>
|}
 
</div>
==Warrior Specific Tab==
<div class="mw-collapsible">
This Tab is located directly to the right of the Main Tab Page, and contains 15 more unique talents for your Warrior.
 
 
{| class="wikitable"  <div style="text-align: center;">
 
|-style="vertical-align:top;"
|[[File:Power Strike.png|link=#Power Strike|Power Strike]]  
|[[File:Whirl.png|link=#Whirl|Whirl]]
|[[File:Whirl.png|link=#Whirl|Whirl]]
|[[File:Health Overdrive.png|link=#Health Overdrive|Health Overdrive]]
|[[File:Health Overdrive.png|link=#Health Overdrive|Health Overdrive]]
|[[File:Double Strike.png|link=#Double Strike|Double Strike]]
|[[File:Double Strike.png|link=#Double Strike|Double Strike]]
|[[File:Firmly Grasp it.png|link=#Firmly Grasp it|Firmly Grasp it]]
|[[File:Firmly Grasp It.png|link=#Firmly Grasp It|Firmly Grasp It]]
|-style="vertical-align:top;"
|-style="vertical-align:top;"
| [[File:Strength in Numbers.png|link=#Strength in Numbers|Strength in Numbers]]
|[[File:Strength In Numbers.png|link=#Strength In Numbers|Strength In Numbers]]
| [[File:Stress Tested Garb.png|link=#Stress Tested Garb|Stress Tested Garb]]
|[[File:'Str'Ess Tested Garb.png|link=#'Str'Ess Tested Garb|'Str'Ess Tested Garb]]
| [[File:Carry a Big Stick.png|link=#Carry a Big Stick|Carry a Big Stick]]
|[[File:Carry A Big Stick.png|link=#Carry A Big Stick|Carry A Big Stick]]
| [[File:Apsolute Unit.png|link=#Apsolute Unit|Apsolute Unit]]
|[[File:Absolute Unit.png|link=#Absolute Unit|Absolute Unit]]
| [[File:Haungry for Gold.png|link=#Haungry for Gold|Haungry for Gold]]
|[[File:Haungry For Gold.png|link=#Haungry For Gold|Haungry For Gold]]
|-style="vertical-align:top;"
|-style="vertical-align:top;"
| [[File:Big Pick.png|link=#Big Pick|Big Pick]]
|[[File:Big Pick.png|link=#Big Pick|Big Pick]]
| [[File:Copper Collector.png|link=#Copper Collector|Copper Collector]]
|[[File:Copper Collector.png|link=#Copper Collector|Copper Collector]]
| [[File:Motherlode Miner.png|link=#Motherlode Miner|Motherlode Miner]]
|[[File:Motherlode Miner.png|link=#Motherlode Miner|Motherlode Miner]]
| [[File:Tool Proficiency.png|link=#Tool Proficiency|Tool Proficiency]]
|[[File:Tool Proficiency.png|link=#Tool Proficiency|Tool Proficiency]]
| [[File:Tempestuous Emotions.png|link=#Tempestuous Emotions|Tempestuous Emotions]]
|[[File:Tempestuous Emotions.png|link=#Tempestuous Emotions|Tempestuous Emotions]]
|}
|}
 
==Power Strike==
 
{{Talent
<div style="float:right">[[File:Power Strike.png]]</div>
|name=Power Strike
===Power Strike===
|parentTab=Warrior
Slash forward dealing 133% damage to up to 2 characters. Leveling this Talent increases the bonus by 3%.
|textArr=Slash forward dealing (Table 1)%|damage to up to|2 monsters
 
|x1=133.0|x25=205.0|x50=280.0|x75=355.0|x100=430.0
maybe pic of it in battle? who knows
}}
 
==Whirl==
<div style="float:right">[[File:Whirl.png]]</div>
{{Talent
===Whirl===
|name=Whirl
Swing your weapon around you dealing 62% damage to up to 4 enemies. Leveling this Talent increases the bonus by +2%, and adds mobs hit every ___ upgrades.
|parentTab=Warrior
 
|textArr=Swing your weapon around you|dealing (Table 1)% damage to up to|(Table 2) monsters
Table showing the lvl on each added mob and the % bonus i guess too
|x1=61.5|x25=97.5|x50=135.0|x75=172.5|x100=210.0
 
|x1=3.0|x25=19.0|x50=36.0|x75=53.0|x100=69.0
<div style="float:right">[[File:Health Overdrive.png]]</div>
}}
===Health Overdrive===
==Health Overdrive==
Increases max health by +0.5% per upgrade, but adds 0.1% onto each bonus
{{Talent
 
|name=Health Overdrive
Table thing (probably make into an actual table)
|parentTab=Warrior
Level Bonus Bonus Total
|textArr=Increase max HP by (Table 1)%
1 0.5% 0.5%
|x1=0.5|x25=12.5|x50=25.0|x75=37.5|x100=50.0
2 0.6% 1.1%
}}
3 0.7% 1.8%
==Double Strike==
 
{{Talent
<div style="float:right">[[File:Double Strike.png]]</div>
|name=Double Strike
===Double Strike===
|parentTab=Warrior
Basic Attacks with Warrior Weapons have a +2? i think was the starting% chance to hit twice. Leveling this Talent Decreases the bonus by something% each level.
|textArr=Basic Attacks with Warrior Weapons have a (Table 1)% chance to hit twice
 
|x1=2.16|x25=36.67|x50=55.0|x75=66.0|x100=73.33
Table with math I don't know atm
}}
 
==Firmly Grasp It==
<div style="float:right">[[File:Firmly Grasp it.png]]</div>
{{Talent
===Firmly Grasp It===
|name=Firmly Grasp It
Temporarily boosts base STR by 16 for 2 min. Leveling this talent increases the STR bonus by +1 per level.
|parentTab=Warrior
 
|textArr=Temporarily boosts base STR by (Table 1) for (Table 2) minutes
<div style="float:right">[[File:Strength in Numbers.png]]</div>
|x1=16.0|x25=40.0|x50=65.0|x75=90.0|x100=115.0
===Strength In Numbers===
|x1=3.0|x25=27.0|x50=52.0|x75=77.0|x100=102.0
STR's effecto on both Damage and HP is increased by +0.8% per level.
}}
This skill has single handedly fucked all of my math. Fuck this skill
==Strength In Numbers==
 
{{Talent
<div style="float:right">[[File:Stress Tested Garb.png]]</div>
|name=Strength In Numbers
===Stress Tested Garb===
|parentTab=Warrior
All equipment gives +0.8% per upgrade more STR than what's listed. (Level 2 seems to give +0.79%. This data needs to be checked)
|textArr=STR's effect on both Damage and HP is increased by (Table 1)%
 
|x1=0.75|x25=18.75|x50=37.5|x75=56.25|x100=75.0
<div style="float:right">[[File:Carry a Big Stick.png]]</div>
}}
===Carry A Big Stick===
=='Str'Ess Tested Garb==
The effect Weapon Power has on Damage Dealt is increased by +1% per upgrade.
{{Talent
 
|name='Str'Ess Tested Garb
<div style="float:right">[[File:Apsolute Unit.png]]</div>
|parentTab=Warrior
===Absolute Unit===
|textArr=All Equipment gives (Table 1)% more STR than what's listed
You will be in awe at the size of you. +1 STR per upgrade.
|x1=0.8|x25=18.18|x50=33.33|x75=46.15|x100=57.14
 
}}
<div style="float:right">[[File:Haungry for Gold.png]]</div>
==Carry A Big Stick==
===Haungry for Gold===
{{Talent
Golden Food bonuses are increased by +1% per upgrade.
|name=Carry A Big Stick
 
|parentTab=Warrior
<div style="float:right">[[File:Big Pick.png]]</div>
|textArr=The effect Weapon Power has on Damage Dealt is increased by (Table 1)%
===Big Pick===
|x1=1.0|x25=25.0|x50=50.0|x75=75.0|x100=100.0
Swings forward and mines the rock with +150% bonus Mining Efficiency. Leveling this Talent increases the bonus by 15%.
}}
 
==Absolute Unit==
pic of the pick
{{Talent
 
|name=Absolute Unit
pick of the pic of the pic
|parentTab=Warrior
 
|textArr=+(Table 1) base STR
<div style="float:right">[[File:Copper Collector.png]]</div>
|x1=1.0|x25=25.0|x50=50.0|x75=75.0|x100=100.0
===Copper Collector===
}}
Mining Efficiency is increased by 0.28% for every power of 10 Copper ore in Storage Chest.
==Haungry For Gold==
 
{{Talent
Example:
|name=Haungry For Gold
 
|parentTab=Warrior
table
|textArr=Golden Food bonuses are increased by (Table 1)%
 
|x1=0.68|x25=13.1|x50=21.15|x75=26.61|x100=30.56
<div style="float:right">[[File:Motherlode Miner.png]]</div>
}}
===Motherlode Miner===
==Big Pick==
+0.39% base multi-ore drop chance. This can trigger up to 4 times in a row. Leveling this Talent decreases the bonus by 0.02%.
{{Talent
 
|name=Big Pick
table...
|parentTab=Warrior
 
|textArr=Swings forward and mines the rock with +(Table 1)% bonus Mining Efficiency
maybe pic of the multi-ore thing bc it's cool
|x1=165.0|x25=525.0|x50=900.0|x75=1275.0|x100=1650.0
 
}}
<div style="float:right">[[File:Tool Proficiency.png]]</div>
==Copper Collector==
===Tool Proficiency===
{{Talent
Pickaxes give +0.39% more Mining Power than what's listed for every 10 Mining Lv you have. Leveling this Talent decreases the bonus by 0.02%.
|name=Copper Collector
 
|parentTab=Warrior
another table....
|textArr=Mining Efficiency is increased by +(Table 1)% for every power of 10 Copper Ore in Storage Chest.
 
|x1=0.28|x25=5.26|x50=8.33|x75=10.34|x100=11.76
<div style="float:right">[[File:Tempestuous Emotions.png]]</div>
}}
===Tempestuous Emotions===
==Motherlode Miner==
Increases Exp gain for all Specialized Skills by +1% per upgrade.
{{Talent
 
|name=Motherlode Miner
</div>
|parentTab=Warrior
 
|textArr=+(Table 1)% base multi-ore drop chance. This can trigger up to 4 times in a row per swing.
[[Category:Classes]]
|x1=0.39|x25=6.67|x50=10.0|x75=12.0|x100=13.33
}}
==Tool Proficiency==
{{Talent
|name=Tool Proficiency
|parentTab=Warrior
|textArr=Pickaxes give +(Table 1)% more Mining Power than whats listed for every 10 Mining Lv you have
|x1=0.39|x25=6.15|x50=8.89|x75=10.43|x100=11.43
}}
==Tempestuous Emotions==
{{Talent
|name=Tempestuous Emotions
|parentTab=Warrior
|textArr=Increases Exp Gain for all Specialized Skills by (Table 1)%
|x1=1.0|x25=25.0|x50=50.0|x75=75.0|x100=100.0
}}

Revision as of 08:39, 21 December 2020

Power Strike Whirl Health Overdrive Double Strike Firmly Grasp It
Strength In Numbers 'Str'Ess Tested Garb Carry A Big Stick Absolute Unit Haungry For Gold
Big Pick Copper Collector Motherlode Miner Tool Proficiency Tempestuous Emotions

Power Strike

Power Strike

Power Strike.png

Slash forward dealing %

Whirl

Whirl

Whirl.png

Swing your weapon around you

Health Overdrive

Health Overdrive

Health Overdrive.png

Increase max HP by %

Double Strike

Double Strike

Double Strike.png

Basic Attacks with Warrior Weapons have a % chance to hit twice

Firmly Grasp It

Firmly Grasp It

Firmly Grasp It.png

Temporarily boosts base STR by for minutes

Strength In Numbers

Strength In Numbers

Strength In Numbers.png

STR's effect on both Damage and HP is increased by %

'Str'Ess Tested Garb

'Str'Ess Tested Garb

'Str'Ess Tested Garb.png

All Equipment gives % more STR than what's listed

Carry A Big Stick

Carry A Big Stick

Carry A Big Stick.png

The effect Weapon Power has on Damage Dealt is increased by %

Absolute Unit

Absolute Unit

Absolute Unit.png

+ base STR

Haungry For Gold

Haungry For Gold

Haungry For Gold.png

Golden Food bonuses are increased by %

Big Pick

Big Pick

Big Pick.png

Swings forward and mines the rock with +% bonus Mining Efficiency

Copper Collector

Copper Collector

Copper Collector.png

Mining Efficiency is increased by +% for every power of 10 Copper Ore in Storage Chest.

Motherlode Miner

Motherlode Miner

Motherlode Miner.png

+% base multi-ore drop chance. This can trigger up to 4 times in a row per swing.

Tool Proficiency

Tool Proficiency

Tool Proficiency.png

Pickaxes give +% more Mining Power than whats listed for every 10 Mining Lv you have

Tempestuous Emotions

Tempestuous Emotions

Tempestuous Emotions.png

Increases Exp Gain for all Specialized Skills by %