Barbarian: Difference between revisions
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|-style="vertical-align:top;" | |-style="vertical-align:top;" | ||
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|textArr=A big ol' bear claw swipes up to (Table 1) monsters in front of you, dealing (Table 2)% damage | |textArr=A big ol' bear claw swipes up to (Table 1) monsters in front of you, dealing (Table 2)% damage | ||
|x1=3.0|x25=3.0|x50=4.0|x75=5.0|x100=6.0 | |x1=3.0|x25=3.0|x50=4.0|x75=5.0|x100=6.0 | ||
| | |y1=138.0|y25=858.0|y50=1608.0|y75=2358.0|y100=3108.0 | ||
}} | }} | ||
==Axe Hurl== | ==Axe Hurl== | ||
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|textArr=Throws axe in a downward arc, which deals (Table 1)% dmg to up to (Table 2) monsters. | |textArr=Throws axe in a downward arc, which deals (Table 1)% dmg to up to (Table 2) monsters. | ||
|x1=203.0|x25=275.0|x50=350.0|x75=425.0|x100=500.0 | |x1=203.0|x25=275.0|x50=350.0|x75=425.0|x100=500.0 | ||
| | |y1=2.0|y25=10.0|y50=18.0|y75=27.0|y100=35.0 | ||
}} | }} | ||
==Mocking Shout== | ==Mocking Shout== | ||
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|textArr=Every 0.5 sec, monsters move toward you and heal for (Table 1)% HP. You get +(Table 2)% EXP gain. | |textArr=Every 0.5 sec, monsters move toward you and heal for (Table 1)% HP. You get +(Table 2)% EXP gain. | ||
|x1=1.0|x25=25.0|x50=50.0|x75=75.0|x100=100.0 | |x1=1.0|x25=25.0|x50=50.0|x75=75.0|x100=100.0 | ||
| | |y1=1.0|y25=25.0|y50=50.0|y75=75.0|y100=100.0 | ||
}} | }} | ||
==No Pain No Gain== | ==No Pain No Gain== | ||
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|textArr=Reduces max HP by (Table 1)%, increases damage by (Table 2)%. Also, you take double damage. | |textArr=Reduces max HP by (Table 1)%, increases damage by (Table 2)%. Also, you take double damage. | ||
|x1=3.23|x25=45.45|x50=62.5|x75=71.43|x100=76.92 | |x1=3.23|x25=45.45|x50=62.5|x75=71.43|x100=76.92 | ||
| | |y1=3.23|y25=45.45|y50=62.5|y75=71.43|y100=76.92 | ||
}} | }} | ||
==Monster Decimator== | ==Monster Decimator== | ||
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|textArr=+(Table 1)% Dmg for every monster you kill over 100 000 times. Counts (Table 2) monster types | |textArr=+(Table 1)% Dmg for every monster you kill over 100 000 times. Counts (Table 2) monster types | ||
|x1=2.0|x25=3.0|x50=4.0|x75=5.0|x100=6.0 | |x1=2.0|x25=3.0|x50=4.0|x75=5.0|x100=6.0 | ||
| | |y1=1.0|y25=25.0|y50=50.0|y75=75.0|y100=100.0 | ||
}} | }} | ||
==Fistful Of Obol== | ==Fistful Of Obol== | ||
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|textArr=+(Table 1)% Minigame reward, and +1 Fishing Power per pt of your Highscore, up to +(Table 2) | |textArr=+(Table 1)% Minigame reward, and +1 Fishing Power per pt of your Highscore, up to +(Table 2) | ||
|x1=15.0|x25=87.0|x50=162.0|x75=237.0|x100=312.0 | |x1=15.0|x25=87.0|x50=162.0|x75=237.0|x100=312.0 | ||
| | |y1=5.0|y25=13.0|y50=21.0|y75=30.0|y100=38.0 | ||
}} | }} | ||
==All Fish Diet== | ==All Fish Diet== |
Revision as of 08:41, 21 December 2020
Str Summore | ||||
Bear Swipe
Bear Swipe
A big ol' bear claw swipes up to monsters in front of you, dealing % damage
Axe Hurl
Axe Hurl
Throws axe in a downward arc, which deals % dmg to up to monsters.
Mocking Shout
Mocking Shout
Every 0.5 sec, monsters move toward you and heal for % HP. You get +% EXP gain.
No Pain No Gain
No Pain No Gain
Reduces max HP by %, increases damage by %. Also, you take double damage.
Monster Decimator
Monster Decimator
There is a % chance for a monster kill to be counted for double for opening new portals.
Apocalypse Zow
Apocalypse Zow
+% Dmg for every monster you kill over 100 000 times. Counts monster types
Fistful Of Obol
Fistful Of Obol
Obols give +% more STR than what's listed
Strongest Statues
Strongest Statues
'Strength', 'Mining', and 'Oceanman' statues give % higher bonuses
Str Summore
Beefy Bottles
Beefy Bottles
This talent is not yet functional. Shmowzow!
Worming Undercover
Worming Undercover
% chance to wake the sleeper agent worm within the fish, letting you instantly catch
Bobbin' Bobbers
Bobbin' Bobbers
+% Minigame reward, and +1 Fishing Power per pt of your Highscore, up to +
All Fish Diet
All Fish Diet
+% Fishing EXP, since like, fish is brain food and so it makes sense that... eh forget it.
Catching Some Zzz'S
Catching Some Zzz'S
+% Away Gains for Fishing only. Just fishing. It totally doesn't boost anything else!
Back To Basics
Back To Basics
+ Talent Points for the 'Warrior' talent tab, and +10 dmg to these Talents' feelings!