Archer: Difference between revisions
imported>ArgoDevilian m (→Hema Overdrive: fixed values) |
imported>BigCoight mNo edit summary |
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|parentTab=Archer | |parentTab=Archer | ||
|textArr=Shoots an arrow that deals (Table 1)% damage to up to (Table 2) monsters | |textArr=Shoots an arrow that deals (Table 1)% damage to up to (Table 2) monsters | ||
| | |form1=bigBase|x1=110|x2=2 | ||
|y1=2 | |form2=intervalAdd|y1=2|y2=40 | ||
}} | }} | ||
==Kung Fu Kick== | ==Kung Fu Kick== | ||
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|parentTab=Archer | |parentTab=Archer | ||
|textArr=Pushes back nearby monsters by (Table 1) pixels while dealing (Table 2)% damage | |textArr=Pushes back nearby monsters by (Table 1) pixels while dealing (Table 2)% damage | ||
| | |form1=bigBase|x1=25|x2=1 | ||
|y1= | |form2=bigBase|y1=60|y2=2 | ||
}} | }} | ||
==Hema Overdrive== | ==Hema Overdrive== | ||
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|parentTab=Archer | |parentTab=Archer | ||
|textArr=Increase max HP and max MP by (Table 1)% | |textArr=Increase max HP and max MP by (Table 1)% | ||
| | |form1=add|x1=.4|x2=.01 | ||
}} | }} | ||
==Strafe== | ==Strafe== | ||
{{Talent | {{Talent | ||
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|parentTab=Archer | |parentTab=Archer | ||
|textArr=Temporarily boosts Movement Speed by (Table 1)% for (Table 2) minutes | |textArr=Temporarily boosts Movement Speed by (Table 1)% for (Table 2) minutes | ||
| | |form1=bigBase|x1=5|x2=.5 | ||
|y1=2 | |form2=intervalAdd|y1=2|y2=15 | ||
}} | }} | ||
==Have Another!== | ==Have Another!== | ||
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|parentTab=Archer | |parentTab=Archer | ||
|textArr=Basic Attacks have a (Table 1)% chance to fire 1 additional arrow | |textArr=Basic Attacks have a (Table 1)% chance to fire 1 additional arrow | ||
| | |form1=decay|x1=120|x2=40 | ||
}} | }} | ||
==Veins Of The Infernal== | ==Veins Of The Infernal== | ||
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|parentTab=Archer | |parentTab=Archer | ||
|textArr=Increases Damage Dealt by (Table 1)% every 10 Smithing Levels | |textArr=Increases Damage Dealt by (Table 1)% every 10 Smithing Levels | ||
| | |form1=decay|x1=24|x2=60 | ||
}} | }} | ||
==Garb Of Un'Agi'Ng Quality== | ==Garb Of Un'Agi'Ng Quality== | ||
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|parentTab=Archer | |parentTab=Archer | ||
|textArr=All Equipment gives (Table 1)% more AGI than what's listed | |textArr=All Equipment gives (Table 1)% more AGI than what's listed | ||
|x1=1.5| | |form1=add|x1=1.5|x2=0 | ||
}} | }} | ||
==High Polymer Limbs== | ==High Polymer Limbs== | ||
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|parentTab=Archer | |parentTab=Archer | ||
|textArr=The effect Weapon Power has on Damage Dealt is increased by (Table 1)% | |textArr=The effect Weapon Power has on Damage Dealt is increased by (Table 1)% | ||
|x1=1 | |form1=add|x1=1|x2=0 | ||
}} | }} | ||
==Sanic Speed== | ==Sanic Speed== | ||
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|parentTab=Archer | |parentTab=Archer | ||
|textArr=+(Table 1) base AGI | |textArr=+(Table 1) base AGI | ||
|x1=1 | |form1=add|x1=1|x2=0 | ||
}} | }} | ||
==Robbinghood== | ==Robbinghood== | ||
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|parentTab=Archer | |parentTab=Archer | ||
|textArr=Monster drop rarity increased by (Table 1)% | |textArr=Monster drop rarity increased by (Table 1)% | ||
| | |form1=decay|x1=40|x2=65 | ||
}} | }} | ||
==Smeltin' Erryday== | ==Smeltin' Erryday== | ||
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|parentTab=Archer | |parentTab=Archer | ||
|textArr=Every kill has a (Table 1)% chance to give (Table 2) seconds of instant forge progress | |textArr=Every kill has a (Table 1)% chance to give (Table 2) seconds of instant forge progress | ||
| | |form1=decay|x1=50|x2=80 | ||
|y1=1 | |form2=intervalAdd|y1=1|y2=60 | ||
}} | }} | ||
==Acme Anvil== | ==Acme Anvil== | ||
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|parentTab=Archer | |parentTab=Archer | ||
|textArr=Get 1 Anvil Production Point, and also gain +(Table 1) extra pts every 10 Smithing Lvs | |textArr=Get 1 Anvil Production Point, and also gain +(Table 1) extra pts every 10 Smithing Lvs | ||
|x1=1 | |form1=intervalAdd|x1=1|x2=15 | ||
}} | }} | ||
==Yea I Already Know== | ==Yea I Already Know== | ||
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|parentTab=Archer | |parentTab=Archer | ||
|textArr=Start with (Table 1)% exp per 250 AGI when you lv up any Specialized Skill. Caps at (Table 2)%. | |textArr=Start with (Table 1)% exp per 250 AGI when you lv up any Specialized Skill. Caps at (Table 2)%. | ||
| | |form1=decay|x1=5|x2=90 | ||
|y1=5 | |form2=intervalAdd|y1=5|y2=10 | ||
}} | }} | ||
==Godly Creation== | ==Godly Creation== | ||
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|parentTab=Archer | |parentTab=Archer | ||
|textArr=(Table 1)% chance to apply a special bonus to any equip crafted at the anvil. | |textArr=(Table 1)% chance to apply a special bonus to any equip crafted at the anvil. | ||
| | |form1=decay|x1=50|x2=75 | ||
}} | }} | ||
==Focused Soul== | ==Focused Soul== | ||
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|parentTab=Archer | |parentTab=Archer | ||
|textArr=EXP Gain for all Specialized Skills is increased by (Table 1)% | |textArr=EXP Gain for all Specialized Skills is increased by (Table 1)% | ||
|x1=1 | |form1=add|x1=1|x2=0 | ||
}} | }} |
Revision as of 04:33, 31 December 2020
Piercing Arrow
Piercing Arrow
Shoots an arrow that deals % damage to up to monsters
Kung Fu Kick
Kung Fu Kick
Pushes back nearby monsters by pixels while dealing % damage
Hema Overdrive
Hema Overdrive
Increase max HP and max MP by %
Strafe
Strafe
Temporarily boosts Movement Speed by % for minutes
Have Another!
Have Another!
Basic Attacks have a % chance to fire 1 additional arrow
Veins Of The Infernal
Veins Of The Infernal
Increases Damage Dealt by % every 10 Smithing Levels
Garb Of Un'Agi'Ng Quality
Garb Of Un'Agi'Ng Quality
All Equipment gives % more AGI than what's listed
High Polymer Limbs
High Polymer Limbs
The effect Weapon Power has on Damage Dealt is increased by %
Sanic Speed
Sanic Speed
+ base AGI
Robbinghood
Robbinghood
Monster drop rarity increased by %
Smeltin' Erryday
Smeltin' Erryday
Every kill has a % chance to give seconds of instant forge progress
Acme Anvil
Acme Anvil
Get 1 Anvil Production Point, and also gain + extra pts every 10 Smithing Lvs
Yea I Already Know
Yea I Already Know
Start with % exp per 250 AGI when you lv up any Specialized Skill. Caps at %.
Godly Creation
Godly Creation
% chance to apply a special bonus to any equip crafted at the anvil.
Focused Soul
Focused Soul
EXP Gain for all Specialized Skills is increased by %