Template:Boss: Difference between revisions

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imported>Dgg
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|-
|-
! Accuracy 5%
! Accuracy 5%
| {{#if:{{{def2|}}}|{{#expr: {{{def3}}}*0.5}}|Defence Undefined}}
| {{#if:{{{def2|}}}|{{#expr: {{{def2}}}*0.5}}|Defence Undefined}}
|-
|-
! Accuracy 100%
! Accuracy 100%
| {{#if:{{{def2|}}}|{{#expr: {{{def3}}}*1.5}}|Defence Undefined}}
| {{#if:{{{def2|}}}|{{#expr: {{{def2}}}*1.5}}|Defence Undefined}}
|-
|-
! Experience
! Experience

Revision as of 00:19, 15 March 2021


Usage:
Attack1-7 is for the name of the attack. The first number of health, exp, accurary and dmg defined the difficulty. 1 for normal. 2 for chaotic, 3 for nightmare. 
{{boss
|1health=example
|2health=example
|3health=example
|1exp=example
|2exp=example
|3exp=example
|def1=example
|def2=example
|def3=example
|attack1=example
|attack2=example
|attack3=example
|attack4=example
|attack5=example
|attack6=example
|attack7=example
|1dmg1=example
|2dmg1=example
|3dmg1=example
|1dmg2=example
|2dmg2=example
|3dmg2=example
|1dmg3=example
|2dmg3=example
|3dmg3=example
|1dmg4=example
|2dmg4=example
|3dmg4=example
|1dmg5=example
|2dmg5=example
|3dmg5=example
|1dmg6=example
|2dmg6=example
|3dmg6=example
|1dmg7=example
|2dmg7=example
|3dmg7=example
}}