Keychains: Difference between revisions

From IdleOn MMO Wiki
imported>BigCoight
(Created page with "===Misc 2 Rolling=== Any keychain can have Misc 2 be any of the following <div class="GenericFlex ThreeCol"> <div class="GenericChild"> {|class = "wikitable" !Bonus !! Tier 1...")
 
imported>Wekhter
mNo edit summary
Line 1: Line 1:
===Misc 2 Rolling===
===Misc 2 Rolling===
Any keychain can have Misc 2 be any of the following
Any keychain can have Misc 2 be a random bonus within its tier
<div class="GenericFlex ThreeCol">
<div class="GenericFlex ThreeCol">
<div class="GenericChild">
<div class="GenericChild" style="margin:0;">
{|class = "wikitable"
{|class = "wikitable"
|+Tier 1 Keychains
!Bonus !! Tier 1 !! Tier 2 !! Tier 3
!Bonus !! Tier 1 !! Tier 2 !! Tier 3
|-
|Base Damage||5||10||20
|-
|-
|Base Defence||1||2||5
|Base Defence||1||2||5
Line 11: Line 14:
|-
|-
|% Movement Speed||1||1.5||2
|% Movement Speed||1||1.5||2
|-
|Base Damage||5||10||20
|-
|-
|% Card Drop Chance||3||6||10
|% Card Drop Chance||3||6||10
Line 28: Line 29:
|}
|}
</div>
</div>
<div class="GenericChild">
<div class="GenericChild" style="margin:0;">
{|class = "wikitable"
{|class = "wikitable"
|+Tier 2 Keychains
!Bonus !! Tier 1 !! Tier 2 !! Tier 3
!Bonus !! Tier 1 !! Tier 2 !! Tier 3
|-
|% Total Damage||1.5||2.5||3
|-
|-
|% Defence||1||2||4
|% Defence||1||2||4
|-
|% Mining Xp Gain||8||12||20
|-
|% Total Damage||1.5||2.5||3
|-
|-
|% Drop Chance||3||5||8
|% Drop Chance||3||5||8
Line 44: Line 44:
|% Crit Chance||1.5||2.5||3
|% Crit Chance||1.5||2.5||3
|-
|-
|% Fishing Xp Gain||8||12||20
|% Multikill||5||7||12
|-
|-
|% Xp From Monsters||4||6||10
|% Xp From Monsters||4||6||10
|-
|-
|% Multikill||5||7||12
|% Mining Xp Gain||8||12||20
|-
|-
|% Defence||3||5||8
|% Fishing Xp Gain||8||12||20
|-
|-
|}
|}
</div>
</div>
<div class="GenericChild">
<div class="GenericChild" style="margin:0;">
{|class = "wikitable"
{|class = "wikitable"
|+Tier 3 Keychains
!Bonus !! Tier 1 !! Tier 2 !! Tier 3
!Bonus !! Tier 1 !! Tier 2 !! Tier 3
|-
|-
|% Str||2||4||6
|% Total Damage||3||4||7
|-
|% Defence||3||5||8
|-
|% Mob Respawn||3||4||6
|-
|-
|% Agi||2||4||6
|% All Skill Speed||1||1.5||2
|-
|-
|% All Afk Gain||2||3||5
|% All Afk Gain||2||3||5
|-
|-
|% Total Damage||3||4||7
|% All Stats||1||2.5||4
|-
|% Str||2||4||6
|-
|% Agi||2||4||6
|-
|-
|% Wis||2||4||6
|% Wis||2||4||6
|-
|-
|% Luk||2||4||6
|% Luk||2||4||6
|-
|% Mob Respawn||3||4||6
|-
|% All Skill Speed||1||1.5||2
|-
|% All Stats||1||2.5||4
|-
|-
|}
|}
</div>
</div>
</div>
</div>

Revision as of 18:54, 19 October 2021

Misc 2 Rolling

Any keychain can have Misc 2 be a random bonus within its tier

Tier 1 Keychains
Bonus Tier 1 Tier 2 Tier 3
Base Damage 5 10 20
Base Defence 1 2 5
Accuracy 2 3 5
% Movement Speed 1 1.5 2
% Card Drop Chance 3 6 10
% Money 4 7 10
Str 2 4 6
Agi 2 4 6
Wis 2 4 6
Luk 2 4 6
Tier 2 Keychains
Bonus Tier 1 Tier 2 Tier 3
% Total Damage 1.5 2.5 3
% Defence 1 2 4
% Drop Chance 3 5 8
% Basic Atk Speed 3 4 6
% Crit Chance 1.5 2.5 3
% Multikill 5 7 12
% Xp From Monsters 4 6 10
% Mining Xp Gain 8 12 20
% Fishing Xp Gain 8 12 20
Tier 3 Keychains
Bonus Tier 1 Tier 2 Tier 3
% Total Damage 3 4 7
% Defence 3 5 8
% Mob Respawn 3 4 6
% All Skill Speed 1 1.5 2
% All Afk Gain 2 3 5
% All Stats 1 2.5 4
% Str 2 4 6
% Agi 2 4 6
% Wis 2 4 6
% Luk 2 4 6