Blood Berserker: Difference between revisions
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|mainStat=Strength | |mainStat=Strength | ||
|accuracyStat=Wisdom | |accuracyStat=Wisdom | ||
|specialization1= | |specialization1=Mining | ||
|specialization2= | |specialization2=Fishing | ||
| | |specialization3=Cooking | ||
| | |currentClassStage=Final Stage | ||
|previousClassStage=Barbarian | |previousClassStage=Barbarian | ||
|talentsIcons= | |talentsIcons= | ||
{{TalentIcon|Fired Up}} | |||
{{TalentIcon|Combustion}} | |||
{{TalentIcon|Serrated Swipe}} | |||
{{TalentIcon|Ember Bear}} | |||
{{TalentIcon|Ferocity Strike}} | |||
{{TalentIcon|Tough Steaks}} | |||
{{TalentIcon|Charred Skulls}} | |||
{{TalentIcon|Skill Strengthen}} | |||
{{TalentIcon|Overblown Testosterone}} | |||
{{TalentIcon|The Family Guy}} | |||
{{TalentIcon|Taste Test}} | |||
{{TalentIcon|Apocalypse Chow}} | |||
{{TalentIcon|Waiting To Cool}} | |||
{{TalentIcon|Overflowing Ladle}} | |||
{{TalentIcon|Symbols Of Beyond ~r}} | |||
}} | }} | ||
{{PAGENAME}}s use [[File:Wooden Spear.png|24px|link=Spears]] [[Spears]] and specialize in {{skillicon|Cooking|y}}. | |||
=={{{title|{{PAGENAME}}}}} Talents== | |||
<div class="TalentFlex GenericFlex"> | |||
[[ | {{Talent | ||
|name=Fired Up | |||
|textArr=Inflame yourself, boosting attack spd. Attacks refresh flame, moving a lot ends it | |||
|form1=intervalAdd | |||
|x1=5 | |||
|x2=15 | |||
}} | |||
{{Talent | |||
|name=Combustion | |||
|textArr=If inflamed, releases your fire and deals (Table 1)% dmg to up to (Table 2) mobs near you | |||
|form1=bigBase | |||
|x1=300 | |||
|x2=1.5 | |||
|form2=intervalAdd | |||
|y1=13 | |||
|y2=20 | |||
}} | |||
{{Talent | |||
|name=Serrated Swipe | |||
|textArr=Slashes repeatedly if inflamed, dealing (Table 1)% dmg to a max of (Table 2) mobs | |||
|form1=bigBase | |||
|x1=40 | |||
|x2=0.4 | |||
|form2=intervalAdd | |||
|y1=2 | |||
|y2=50 | |||
}} | |||
{{Talent | |||
|name=Ember Bear | |||
|textArr=Ignites the bear claw, boosting max mobs hit to 10 and multihit by (Table 1)% | |||
|form1=decay | |||
|x1=250 | |||
|x2=100 | |||
}} | |||
{{Talent | |||
|name=Ferocity Strike | |||
|textArr=Basic Attacks with Warrior Weapons have a (Table 1)% chance to hit again | |||
|form1=decay | |||
|x1=100 | |||
|x2=80 | |||
}} | |||
{{Talent | |||
|name=Tough Steaks | |||
|textArr=+(Table 1) Weapon Power for every 10 Cooking Lvs of this character. | |||
|form1=decay | |||
|x1=10 | |||
|x2=100 | |||
}} | |||
{{Talent | |||
|name=Charred Skulls | |||
|textArr=+(Table 1)% Kill per Kill per 1000 STR. Each kill is worth more kills! | |||
|form1=decay | |||
|x1=40 | |||
|x2=100 | |||
}} | |||
{{Talent | |||
|name=Skill Strengthen | |||
|textArr=STR has a (Table 1)% larger impact on Skill Efficiency. Also, +(Table 2) STR. | |||
|form1=decay | |||
|x1=60 | |||
|x2=80 | |||
|form2=intervalAdd | |||
|y1=1 | |||
|y2=2 | |||
}} | |||
{{Talent | |||
|name=Overblown Testosterone | |||
|textArr=+(Table 1)% STR, and +(Table 2) Max Talent Lv for 'Fist of Rage' | |||
|form1=decay | |||
|x1=15 | |||
|x2=100 | |||
|form2=add | |||
|y1=1 | |||
|y2=0 | |||
}} | |||
{{Talent | |||
|name=The Family Guy | |||
|textArr=+(Table 1)% larger Family Bonuses from ones given by this player | |||
|form1=decay | |||
|x1=40 | |||
|x2=100 | |||
}} | |||
{{Talent | |||
|name=Taste Test | |||
|textArr=Finishes all recipes, but the kitchens keep (Table 1)% of the fire. | |||
|form1=decay | |||
|x1=100 | |||
|x2=100 | |||
}} | |||
{{Talent | |||
|name=Apocalypse Chow | |||
|textArr=+(Table 1)% Cooking EXP and Eff for every mob with 1 million kills up to (Table 2) mobs | |||
|form1=decay | |||
|x1=20 | |||
|x2=100 | |||
|form2=add | |||
|y1=1 | |||
|y2=0 | |||
}} | |||
{{Talent | |||
|name=Waiting To Cool | |||
|textArr=+(Table 1)% Cooking AFK Gains rate. Gotta wait for things to cool by the window sill! | |||
|form1=decay | |||
|x1=20 | |||
|x2=60 | |||
}} | |||
{{Talent | |||
|name=Overflowing Ladle | |||
|textArr=Ladles used on this character give +(Table 1)% more AFK time than normal | |||
|form1=decay | |||
|x1=100 | |||
|x2=80 | |||
}} | |||
{{Talent | |||
|name=Symbols Of Beyond ~r | |||
|textArr=+(Table 1) Lv for all talents higher than Lv 1. This bonus goes up every 20 lvs | |||
|form1=intervalAdd | |||
|x1=1 | |||
|x2=20 | |||
}}</div> | |||
</div> | |||
[[Category:Talents]] | |||
__NOTOC__ |