User:Kiokurashi/sandbox2: Difference between revisions
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[[File: | <includeonly>{| class="FirstImage Building" | ||
|rowspan='2'|[[File:{{{name}}}.png]] | |||
|rowspan='2' style="width:40%;"| | |||
===={{{name}}}==== | |||
{{{description}}} | |||
{{#vardefine:tiptext|{{#ifeq:{{{name}}}|Cost Cruncher|Includes Cost Cruncher's own effect.|Cost as Cost Cruncher Building at Level 0}}}} | |||
{{#if:{{{shrinebonus|}}}|'''Shrine Bonus: '''{{{shrinebonus}}}<br/>}}{{#if:{{{basebonus|}}}|'''Base Con. Bonus: '''{{{basebonus}}}<br/>}}{{#if:{{{levelbonus|}}}|'''Con. Level Bonus: '''{{{levelbonus}}}<br/>}}'''Max Con. Level:''' {{{maxlvl|0}}}{{#if:{{{bonuslevels|}}}| '''{{Tooltip|nocolor=y|Increases from other sources|(+ {{{bonuslevelss}}}}}'''}} | |||
|style="width:1e5%;"| | |||
{{#if:{{{salt|}}}|{{CraftReq|{{{salt}}}}}{{#invoke:ConsCalcs|salt|sb={{{saltbase|0}}}|cc={{#ifeq:{{{name}}}|Cost Cruncher|1|0}}|maxTL={{{maxlvl|1}}}|bonusTL={{{bomuslevels|}}}}} | |||
<br>Base Cost: {{{saltbase|0}}}{{#if:{{#var:cargo}}|{{Usedin/datarow|icon=Construction Table|item={{{salt}}}|amount={{#var:saltNormal}}|type=Construction}}}} | |||
<br>{{Tooltip|{{#var:tiptext}}|Cost To Max: {{Numdisplay|{{#var:saltNormal}}}}|nocolor=y}} | |||
{{#if:{{{bonuslevels|}}}|<br/>Cost for {{{bonuslevels}}} More Levels: {{Numdisplay|{{#var:saltBonus}}}}<br/>Total: {{Numdisplay|{{#var:saltTotal}}}}{{#if:{{#var:cargo}}|{{Usedin/datarow|icon=Construction Table|item={{{salt}}}|amount={{#var:saltBonus}}|source={{PAGENAME}}{{!}}{{PAGENAME}} Bonus Levels|type=Bonus Levels {{Tooltip|{{{bonussources|Missing}}}}}}}}}}} | |||
}} | |||
|- | |||
|style="width:15%;"|{{#if:{{{material|}}}|{{CraftReq|{{{material}}}}}{{#invoke:ConsCalcs|mat|mb={{{matbase|0}}}|ms={{{matscale|0}}}|cc={{#ifeq:{{{name}}}|Cost Cruncher|1|0}}|maxTL={{{maxlvl|1}}}|bonusTL={{{bomuslevels|}}}}} | |||
<br>Base Cost: {{{matbase|0}}}{{#if:{{#var:cargo}}|{{Usedin/datarow|icon=Construction Table|item={{{material}}}|amount={{#var:matNormal}}}|type=Construction}}}} | |||
<br>{{Tooltip|{{#var:tiptext}}|Cost To Max: {{Numdisplay|{{#var:matNormal}}}}|nocolor=y}} | |||
{{#if:{{{bonuslevels|}}}|<br/>Cost for {{{bonuslevels}}} More Levels: {{Numdisplay|{{#var:matBonus}}}}<br/>Total: {{Numdisplay|{{#var:matTotal}}}}{{#if:{{#var:cargo}}|{{Usedin/datarow|icon=Construction Table|item={{{material}}}|amount={{#var:matBonus}}|source={{PAGENAME}}{{!}}{{PAGENAME}} Bonus Levels|type=Bonus Levels {{Tooltip|{{{bonussources|Missing}}}}}}}}}}} | |||
}}</includeonly><noinclude> Used to construct the infotable for Construction Buildings | |||
<pre> | |||
{{Building | |||
|name= Building Name | |||
|description= Description of the Building. | |||
|shrinebonus= Bonus effect of Shrines. | |||
|basebonus= Description of bonus available just for unlocking the Building. | |||
|levelbonus= Bonus that improves when leveling the Building. | |||
|maxlvl= Max level of the Building without bonuses from other sources (From code). | |||
|bonuslevels= Number of extra bonus levels from other sources, if there is any. | |||
|bonussources= Short list of the sources those bonus levels come from. | |||
|salt= Salt item used to upgrade Building. | |||
|saltbase= Base level salt cost (From code). | |||
|material= Non-Salt item used to upgrade Building. | |||
|matbase= Base level Material cost (From code). | |||
|matscale= Rate of scaling Material cost (From code). | |||
}} | |||
</pre> | |||
</noinclude> |
Revision as of 18:52, 20 November 2023
Used to construct the infotable for Construction Buildings
{{Building |name= Building Name |description= Description of the Building. |shrinebonus= Bonus effect of Shrines. |basebonus= Description of bonus available just for unlocking the Building. |levelbonus= Bonus that improves when leveling the Building. |maxlvl= Max level of the Building without bonuses from other sources (From code). |bonuslevels= Number of extra bonus levels from other sources, if there is any. |bonussources= Short list of the sources those bonus levels come from. |salt= Salt item used to upgrade Building. |saltbase= Base level salt cost (From code). |material= Non-Salt item used to upgrade Building. |matbase= Base level Material cost (From code). |matscale= Rate of scaling Material cost (From code). }}