User:Kiokurashi/sandbox2: Difference between revisions

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}}</td>
</tr><tr>
</tr><tr>
<td style="width:15%;">{{#if:{{{material|}}}|{{CraftReq|{{{material}}}}}
<td style="width:15%;">{{#if:{{{material|}}}| {{CraftReq|{{{material}}}}}
<br>Base Cost: {{{matbase|0}}}{{#invoke:ConsCalcs|mat|mb={{{matbase|0}}}|ms={{{matscale|0}}}|cc={{#ifeq:{{{name}}}|Cost Cruncher|1|0}}|maxTL={{{maxlvl|1}}}|bonusTL={{{bonuslevels|0}}}}}{{#if:{{#var:cargo}}|{{Usedin/datarow|icon=Construction Table|item={{{material}}}|amount={{#var:matNormal}}}|type=Construction}}}}<br>{{Tooltip|{{#var:tiptext}}|Cost To Max: {{Numdisplay|{{#var:matNormal}}}}|nocolor=y}}
<br>Base Cost: {{{matbase|0}}}{{#invoke:ConsCalcs|mat|mb={{{matbase|0}}}|ms={{{matscale|0}}}|cc={{#ifeq:{{{name}}}|Cost Cruncher|1|0}}|maxTL={{{maxlvl|1}}}|bonusTL={{{bonuslevels|0}}}}}{{#if:{{#var:cargo}}|{{Usedin/datarow|icon=Construction Table|item={{{material}}}|amount={{#var:matNormal}}}|type=Construction}}}}<br>{{Tooltip|{{#var:tiptext}}|Cost To Max: {{Numdisplay|{{#var:matNormal}}}}|nocolor=y}}
{{#if:{{{bonuslevels|}}}|<br/>Cost for {{{bonuslevels}}} More Levels: {{Numdisplay|{{#var:matBonus}}}}<br/>Total: {{Numdisplay|{{#var:matTotal}}}}{{#if:{{#var:cargo}}|{{Usedin/datarow|icon=Construction Table|item={{{material}}}|amount={{#var:matBonus}}|source={{PAGENAME}}{{!}}{{PAGENAME}} Bonus Levels|type=Bonus Levels {{Tooltip|{{{bonussources|Missing}}}}}}}}}}}
{{#if:{{{bonuslevels|}}}|<br/>Cost for {{{bonuslevels}}} More Levels: {{Numdisplay|{{#var:matBonus}}}}<br/>Total: {{Numdisplay|{{#var:matTotal}}}}{{#if:{{#var:cargo}}|{{Usedin/datarow|icon=Construction Table|item={{{material}}}|amount={{#var:matBonus}}|source={{PAGENAME}}{{!}}{{PAGENAME}} Bonus Levels|type=Bonus Levels {{Tooltip|{{{bonussources|Missing}}}}}}}}}}}

Revision as of 19:27, 20 November 2023

Used to construct the infotable for Construction Buildings
 {{Building
   |name=          Building Name
   |description=   Description of the Building.
   |shrinebonus=   Bonus effect of Shrines.
   |basebonus=     Description of bonus available just for unlocking the Building.
   |levelbonus=    Bonus that improves when leveling the Building.
   |maxlvl=        Max level of the Building without bonuses from other sources (From code).
   |bonuslevels=   Number of extra bonus levels from other sources, if there is any.
   |bonussources=  Short list of the sources those bonus levels come from.
   |salt=          Salt item used to upgrade Building.
   |saltbase=      Base level salt cost (From code).
   |material=      Non-Salt item used to upgrade Building.
   |matbase=       Base level Material cost (From code).
   |matscale=      Rate of scaling Material cost (From code).
 }}