Gold Pocketwatch: Difference between revisions
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|description=Hold down to fast forward a day, restocking shops and triggering various daily rewards and systems. | |description=Hold down to fast forward a day, restocking shops and triggering various daily rewards and systems. | ||
|sellprice=1 | |sellprice=1 | ||
|notes= | |notes=<table class='wikitable> | ||
<table class= | <tr><th style='width:100%;'>General Golden Pocketwatch Resets:</th></tr> | ||
< | <tr><td>Minigame attempts<tr><td>Shop stock<tr><td>boss key and colosseum tickets<tr><td>+1 day to minibosses<tr><td>Daily guild/merit tasks<tr><td>Guaranteed crystal spawns<tr><td>Random Event<tr><td>daily gemshop purchases<tr><td>daily teleports<tr><td>300 boss kill limit <tr><td>No Stamp Left Behind(if gem bundle/event purchased)<tr><td>hoops tries</table> | ||
<tr><td> | <table class='wikitable> | ||
<tr><td> | <tr><th style='width:100%;'>World 1 Golden Pocketwatch Resets:</th></tr> | ||
<tr><td> | <tr><td>Spike Trap minigame<tr><td>Anvil production (Auto-arm)<tr><td>Dr Defacus and Boops<tr><td>Gilded Stamp and Hydrogen discount<tr><td>Picnic Stowaway quests<tr><td>-1 day Idle Skilling event wait time between claims</table> | ||
<tr><td> | <table class='wikitable> | ||
<tr>< | <tr><th style='width:100%;'>World 2 Golden Pocketwatch Resets:</th></tr> | ||
<tr><td> | <tr><td>Boron clicks<tr><td>NBLB and liquid shop costs<tr><td>New vial attempts<tr><td>Post Office boxes and beryllium (atoms)<tr><td>Island bottles, trash island and crystal island<tr><td>Retry w2 Boss Battle</table> | ||
<tr><td> | <table class='wikitable> | ||
<tr>< | <tr><th style='width:100%;'>World 3 Golden Pocketwatch Resets:</th></tr> | ||
<tr><td> | <tr><td>Auto trap collect (if traps are ready)<tr><td>+1 day to gold relic artifact</table> | ||
<tr><td> | <table class='wikitable> | ||
<tr>< | <tr><th style='width:100%;'>World 4 Golden Pocketwatch Resets:</th></tr> | ||
<tr><td> | <tr><td>NMLB<tr><td>Kitchen upgrades from Sapphire Pyramite<tr><td>Spice claims</table> | ||
<tr>< | <table class='wikitable> | ||
<tr><td> | <tr><th style='width:100%;'>World 5 Golden Pocketwatch Resets:</th></tr> | ||
<tr><td> | <tr><td>Snail mail<tr><td>Sailing captains</table> | ||
<tr>< | <table class='wikitable> | ||
<tr><td> | <tr><th style='width:100%;'>World 6 Golden Pocketwatch Resets:</th></tr> | ||
<tr>< | <tr><td>Summoning Familiar cost(-1 day)<tr><td>Summoning health refresh<tr><td>Farming Instagrows<tr><td>Sneaking revives</table> | ||
<tr><td> | |||
</table> | <sup>Thanks to Francis and Hotair | ||
<sup>Thanks to Francis | |||
}} | }} |
Revision as of 21:26, 31 August 2024
General Golden Pocketwatch Resets: |
---|
Minigame attempts |
Shop stock |
boss key and colosseum tickets |
+1 day to minibosses |
Daily guild/merit tasks |
Guaranteed crystal spawns |
Random Event |
daily gemshop purchases |
daily teleports |
300 boss kill limit |
No Stamp Left Behind(if gem bundle/event purchased) |
hoops tries |
World 1 Golden Pocketwatch Resets: |
---|
Spike Trap minigame |
Anvil production (Auto-arm) |
Dr Defacus and Boops |
Gilded Stamp and Hydrogen discount |
Picnic Stowaway quests |
-1 day Idle Skilling event wait time between claims |
World 2 Golden Pocketwatch Resets: |
---|
Boron clicks |
NBLB and liquid shop costs |
New vial attempts |
Post Office boxes and beryllium (atoms) |
Island bottles, trash island and crystal island |
Retry w2 Boss Battle |
World 3 Golden Pocketwatch Resets: |
---|
Auto trap collect (if traps are ready) |
+1 day to gold relic artifact |
World 4 Golden Pocketwatch Resets: |
---|
NMLB |
Kitchen upgrades from Sapphire Pyramite |
Spice claims |
World 5 Golden Pocketwatch Resets: |
---|
Snail mail |
Sailing captains |
World 6 Golden Pocketwatch Resets: |
---|
Summoning Familiar cost(-1 day) |
Summoning health refresh |
Farming Instagrows |
Sneaking revives |
Thanks to Francis and Hotair