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Line 6: |
Line 6: |
| {{Tooltip|sorrow|[[File:Spore_Cap.png]]}} | | {{Tooltip|sorrow|[[File:Spore_Cap.png]]}} |
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| |-
| | {{#invoke:Happy_Hour|HappyHour}} |
| |{{{Name|Pro Gamer}}}||[[File:{{{Enemy|Green Mushroom}}}_Idle.gif|link=]]|
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| ///bonus|{{#switch:{{{BonusID|}}}|1|2|3|4|6|7|8|9|11|14|15|16|17|18={{#expr:1 + (3.5 * {{{BonusQty|}}} / 100) round 2}}|#default={{#expr:3.5 * {{{BonusQty|}}}}}}}{{SummoningBattle/Bonus|{{{BonusID|}}}}}
| |
| ///hp|{{#switch:{{{Essence|}}}|Green|Cyan = {{#expr:2.2 * (2 * {{{Difficulty|}}} + (1 + floor({{{Difficulty|}}} / 5))) * 1.15^{{{Difficulty|}}} round 0}}|Blue = {{#expr:0.8 * (2 * {{{Difficulty|}}} + (1 + floor({{{Difficulty|}}} / 5))) * 1.15^{{{Difficulty|}}} round 0}}|#default = {{#expr:(2 * {{{Difficulty|}}} + (1 + floor({{{Difficulty|}}} / 5))) * 1.15^{{{Difficulty|}}} round 0}}}}
| |
| 209: "EnemyHP" == e
| |
| ? 1 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Da)._GenINFO[146]
| |
| ? 2.3 * r._customBlock_Summoning("EnemyDMG", 0, 0)
| |
| : 3 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Da)._GenINFO[146]
| |
| ? 0.8 * r._customBlock_Summoning("EnemyDMG", 0, 0)
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| : (1.5 + c.asNumber(m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Da)._GenINFO[146]) / 10) * r._customBlock_Summoning("EnemyDMG", 0, 0)
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| | |
| prev:: "EnemyHP" == e
| |
| ? 1 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Ia)._GenINFO[146]
| |
| ? 2.2 *
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| (2 * t._customBlock_Summoning("OpponentDifficulty", 0, 0) + (1 + Math.floor(t._customBlock_Summoning("OpponentDifficulty", 0, 0) / 5))) *
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| Math.pow(1.15, t._customBlock_Summoning("OpponentDifficulty", 0, 0))
| |
| : 3 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Ia)._GenINFO[146]
| |
| ? 0.8 *
| |
| (2 * t._customBlock_Summoning("OpponentDifficulty", 0, 0) + (1 + Math.floor(t._customBlock_Summoning("OpponentDifficulty", 0, 0) / 5))) *
| |
| Math.pow(1.15, t._customBlock_Summoning("OpponentDifficulty", 0, 0))
| |
| : (2 * t._customBlock_Summoning("OpponentDifficulty", 0, 0) + (1 + Math.floor(t._customBlock_Summoning("OpponentDifficulty", 0, 0) / 5))) *
| |
| Math.pow(1.15, t._customBlock_Summoning("OpponentDifficulty", 0, 0))
| |
| ///dmg|{{#switch:{{{Essence|}}}|Green|Cyan = {{#expr:0.8 * (1 + {{{Difficulty|}}}) * 1.13^{{{Difficulty|}}} round 0}}|Blue = {{#expr:2.2 * (1 + {{{Difficulty|}}}) * 1.13^{{{Difficulty|}}} round 0}}|#default = {{#expr:(1 + {{{Difficulty|}}}) * 1.13^{{{Difficulty|}}} round 0}}}}
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| 209: "EnemyDMG" == e
| |
| ? 3 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Da)._GenINFO[146]
| |
| ? 2.2 * (1 + r._customBlock_Summoning("OpponentDifficulty", 0, 0)) * Math.pow(1.11, r._customBlock_Summoning("OpponentDifficulty", 0, 0))
| |
| : 1 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Da)._GenINFO[146]
| |
| ? 0.8 * (1 + r._customBlock_Summoning("OpponentDifficulty", 0, 0)) * Math.pow(1.11, r._customBlock_Summoning("OpponentDifficulty", 0, 0))
| |
| : 5 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Da)._GenINFO[146]
| |
| ? (1 + r._customBlock_Summoning("OpponentDifficulty", 0, 0)) * Math.pow(1.115, r._customBlock_Summoning("OpponentDifficulty", 0, 0))
| |
| : 6 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Da)._GenINFO[146]
| |
| ? (1 + r._customBlock_Summoning("OpponentDifficulty", 0, 0)) * Math.pow(1.13, r._customBlock_Summoning("OpponentDifficulty", 0, 0))
| |
| : (1 + r._customBlock_Summoning("OpponentDifficulty", 0, 0)) * Math.pow(1.11, r._customBlock_Summoning("OpponentDifficulty", 0, 0))
| |
| | |
| prev:: "EnemyDMG" == e
| |
| ? 3 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Ia)._GenINFO[146]
| |
| ? 2.2 * (1 + t._customBlock_Summoning("OpponentDifficulty", 0, 0)) * Math.pow(1.13, t._customBlock_Summoning("OpponentDifficulty", 0, 0))
| |
| : 1 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Ia)._GenINFO[146]
| |
| ? 0.8 * (1 + t._customBlock_Summoning("OpponentDifficulty", 0, 0)) * Math.pow(1.13, t._customBlock_Summoning("OpponentDifficulty", 0, 0))
| |
| : (1 + t._customBlock_Summoning("OpponentDifficulty", 0, 0)) * Math.pow(1.13, t._customBlock_Summoning("OpponentDifficulty", 0, 0))
| |
| ///speed|{{#switch:{{{Essence|}}}|Yellow = {{#expr:5.7 + floor({{{Difficulty|}}} / 50) round 0}}|Purple = {{#expr:8.2 + floor({{{Difficulty|}}} / 50) round 0}}|#default = {{#expr:7 + floor({{{Difficulty|}}} / 50) round 0}}}}
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| 209: "EnemySpd" == e
| |
| ? 2 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Da)._GenINFO[146]
| |
| ? 5.7 + Math.floor(r._customBlock_Summoning("OpponentDifficulty", 0, 0) / 50)
| |
| : 4 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Da)._GenINFO[146]
| |
| ? 8.2 + Math.floor(r._customBlock_Summoning("OpponentDifficulty", 0, 0) / 50)
| |
| : 7 + Math.floor(r._customBlock_Summoning("OpponentDifficulty", 0, 0) / 50)
| |
| : 69;
| |
| | |
| prev:? 2 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Ia)._GenINFO[146]
| |
| ? 5.7 + Math.floor(t._customBlock_Summoning("OpponentDifficulty", 0, 0) / 50)
| |
| : 4 == m.__cast(a.engine.getGameAttribute("PixelHelperActor")[24].behaviors.getBehavior("ActorEvents_623"), Ia)._GenINFO[146]
| |
| ? 8.2 + Math.floor(t._customBlock_Summoning("OpponentDifficulty", 0, 0) / 50)
| |
| : 7 + Math.floor(t._customBlock_Summoning("OpponentDifficulty", 0, 0) / 50)
| |
| : 69;
| |