Alchemy/Power Cauldron/Chart: Difference between revisions

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m (Undo revision 80646 by BHY4A (talk))
Tag: Undo
mNo edit summary
 
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|func=add
|func=add
|bubble_color=orange
|bubble_color=orange
|description=+{ Total STR. 'Total' here means that, for example, a +10% STR bonus from something else wouldn't affect this bonus.}}
|description=+{ Total STR. 'Total' here means that, for example, a +10% STR bonus from something else wouldn't affect this bonus.|step=25}}
{{#invoke:BubbleGraph|render
{{#invoke:BubbleGraph|render
|bubble_number=2
|bubble_number=2
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|func=decayMulti
|func=decayMulti
|bubble_color=orange
|bubble_color=orange
|description=All Orange Passive Bubbles, which are the smaller sized ones, give a {x higher bonus to your warrior-based classes.}}
|description=All Orange Passive Bubbles, which are the smaller sized ones, give a {x higher bonus to your warrior-based classes.|step=25}}
{{#invoke:BubbleGraph|render
{{#invoke:BubbleGraph|render
|bubble_number=3
|bubble_number=3
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|func=decay
|func=decay
|bubble_color=orange
|bubble_color=orange
|description=+{% mining efficiency per power of 10 max HP that your character has. The perfect bonus for miners with infinite HP!}}
|description=+{% mining efficiency per power of 10 max HP that your character has. The perfect bonus for miners with infinite HP!|step=25}}
{{#invoke:BubbleGraph|render
{{#invoke:BubbleGraph|render
|bubble_number=4
|bubble_number=4
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|func=bigBase
|func=bigBase
|bubble_color=orange
|bubble_color=orange
|description=Multi-Ore mining chance is increased by +{% and your max Multi-Ore chance is 300% instead of 100%.}}
|description=Multi-Ore mining chance is increased by +{% and your max Multi-Ore chance is 300% instead of 100%.|step=25}}
{{#invoke:BubbleGraph|render
{{#invoke:BubbleGraph|render
|bubble_number=5
|bubble_number=5
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|func=decay
|func=decay
|bubble_color=orange
|bubble_color=orange
|description=+{% Mining and Fishing EXP gain. Y'know what, I'll even DOUBLE that bonus for whichever skill has the lower level!}}
|description=+{% Mining and Fishing EXP gain. Y'know what, I'll even DOUBLE that bonus for whichever skill has the lower level!|step=25}}
{{#invoke:BubbleGraph|render
{{#invoke:BubbleGraph|render
|bubble_number=6
|bubble_number=6
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|func=add
|func=add
|bubble_color=orange
|bubble_color=orange
|description=Increases base damage by +{. This bonus increases based on how much Max HP you have above 250.}}
|description=Increases base damage by +{. This bonus increases based on how much Max HP you have above 250.|step=25}}
{{#invoke:BubbleGraph|render
{{#invoke:BubbleGraph|render
|bubble_number=7
|bubble_number=7
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|func=bigBase
|func=bigBase
|bubble_color=orange
|bubble_color=orange
|description=Multi-Fish fishing chance is increased by +{%, and your max Multi-Fish chance is 300% instead of 100%.}}
|description=Multi-Fish fishing chance is increased by +{%, and your max Multi-Fish chance is 300% instead of 100%.|step=25}}
{{#invoke:BubbleGraph|render
{{#invoke:BubbleGraph|render
|bubble_number=8
|bubble_number=8
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|func=decay
|func=decay
|bubble_color=orange
|bubble_color=orange
|description=The following tools give +{% more skilling Power than normal: Pickaxes and Fishing Rods.}}
|description=The following tools give +{% more skilling Power than normal: Pickaxes and Fishing Rods.|step=25}}
{{#invoke:BubbleGraph|render
{{#invoke:BubbleGraph|render
|bubble_number=9
|bubble_number=9
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|func=add
|func=add
|bubble_color=orange
|bubble_color=orange
|description=+{% more defence from Equipment. Also, +1 base Def per Class LV, up to +{.}}
|description=+{% more defence from Equipment. Also, +1 base Def per Class LV, up to +{.|step=25}}
{{#invoke:BubbleGraph|render
{{#invoke:BubbleGraph|render
|bubble_number=10
|bubble_number=10
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|func=decay
|func=decay
|bubble_color=orange
|bubble_color=orange
|description=+{x % critical Damage. Badabing, badaboom! Or in Italian, Babadabinga, babadaboomahh!}}
|description=+{x % critical Damage. Badabing, badaboom! Or in Italian, Babadabinga, babadaboomahh!|step=25}}
{{#invoke:BubbleGraph|render
{{#invoke:BubbleGraph|render
|bubble_number=11
|bubble_number=11
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|func=decay
|func=decay
|bubble_color=orange
|bubble_color=orange
|description=+{% Total damage. This multiplies with other damage bonuses, but adds with the other '+% Total Damage' bubbles.}}
|description=+{% Total damage. This multiplies with other damage bonuses, but adds with the other '+% Total Damage' bubbles.|step=25}}
{{#invoke:BubbleGraph|render
{{#invoke:BubbleGraph|render
|bubble_number=12
|bubble_number=12
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|func=bigBase
|func=bigBase
|bubble_color=orange
|bubble_color=orange
|description=+{% Construction EXP Gain. Also gives +50% Bug-Fixing speed if your username is LavaFlame2.}}
|description=+{% Construction EXP Gain. Also gives +50% Bug-Fixing speed if your username is LavaFlame2.|step=25}}
{{#invoke:BubbleGraph|render
{{#invoke:BubbleGraph|render
|bubble_number=13
|bubble_number=13
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|func=decay
|func=decay
|bubble_color=orange
|bubble_color=orange
|description=+{% Build Speed per Construction Level. Not affected by 'Warriors Rule' bubble.}}
|description=+{% Build Speed per Construction Level. Not affected by 'Warriors Rule' bubble.|step=25}}
{{#invoke:BubbleGraph|render
{{#invoke:BubbleGraph|render
|bubble_number=14
|bubble_number=14
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|func=bigBase
|func=bigBase
|bubble_color=orange
|bubble_color=orange
|description=+{ Talent Points for Each tab! Yea, it's amazing right? But it's just for warriors, don't tell the other classes!!}}
|description=+{ Talent Points for Each tab! Yea, it's amazing right? But it's just for warriors, don't tell the other classes!!|step=25}}
{{#invoke:BubbleGraph|render
{{#invoke:BubbleGraph|render
|bubble_number=15
|bubble_number=15
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|func=decay
|func=decay
|bubble_color=orange
|bubble_color=orange
|description=The material costs of ALL orange bubbles are {% lower}}
|description=The material costs of ALL orange bubbles are {% lower|step=25}}
{{#invoke:BubbleGraph|render
{{#invoke:BubbleGraph|render
|bubble_number=16
|bubble_number=16
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|func=decay
|func=decay
|bubble_color=orange
|bubble_color=orange
|description=+{% Cash from Monsters for every 250 STR. The pennies reflect your strength in themselves, thus making them more valuable!}}
|description=+{% Cash from Monsters for every 250 STR. The pennies reflect your strength in themselves, thus making them more valuable!|step=25}}
{{#invoke:BubbleGraph|render
{{#invoke:BubbleGraph|render
|bubble_number=17
|bubble_number=17
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|func=decayMulti
|func=decayMulti
|bubble_color=orange
|bubble_color=orange
|description=The following orange bubbles give {x higher bonus than displayed: 1st, 3rd, 5th, 8th, 15th}}
|description=The following orange bubbles give {x higher bonus than displayed: 1st, 3rd, 5th, 8th, 15th|step=25}}
{{#invoke:BubbleGraph|render
{{#invoke:BubbleGraph|render
|bubble_number=18
|bubble_number=18
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|func=decay
|func=decay
|bubble_color=orange
|bubble_color=orange
|description=+{% Mining and Fishing AFK GAINS rate. Wow, how bias can you get... giving the warrior's bubble TWO afk gain bonuses.}}
|description=+{% Mining and Fishing AFK GAINS rate. Wow, how bias can you get... giving the warrior's bubble TWO afk gain bonuses.|step=25}}
{{#invoke:BubbleGraph|render
{{#invoke:BubbleGraph|render
|bubble_number=19
|bubble_number=19
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|func=decay
|func=decay
|bubble_color=orange
|bubble_color=orange
|description=+{% Gold Food Effect. Go on, its ok, I won't be offended. No seriously, go upgrade something else, I know I'm not a good upgrade...}}
|description=+{% Gold Food Effect. Go on, its ok, I won't be offended. No seriously, go upgrade something else, I know I'm not a good upgrade...|step=25}}
{{#invoke:BubbleGraph|render
{{#invoke:BubbleGraph|render
|bubble_number=20
|bubble_number=20
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|func=decay
|func=decay
|bubble_color=orange
|bubble_color=orange
|description=+{% Food Non-Consume chance. Also, if your capped Non-Consume chance happens to be 98%, this changes it to 99%!}}
|description=+{% Food Non-Consume chance. Also, if your capped Non-Consume chance happens to be 98%, this changes it to 99%!|step=25}}
{{#invoke:BubbleGraph|render
{{#invoke:BubbleGraph|render
|bubble_number=21
|bubble_number=21
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|func=decay
|func=decay
|bubble_color=orange
|bubble_color=orange
|description=+{% more Weapon Power from your weapon, but only if its a Spear!}}
|description=+{% more Weapon Power from your weapon, but only if its a Spear!|step=25}}
{{#invoke:BubbleGraph|render
{{#invoke:BubbleGraph|render
|bubble_number=22
|bubble_number=22
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|func=decay
|func=decay
|bubble_color=orange
|bubble_color=orange
|description=+{ Mining and Fishing Power per 100 items found, shown on The Slab!}}
|description=+{ Mining and Fishing Power per 100 items found, shown on The Slab!|step=25}}
{{#invoke:BubbleGraph|render
{{#invoke:BubbleGraph|render
|bubble_number=23
|bubble_number=23
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|func=decay
|func=decay
|bubble_color=orange
|bubble_color=orange
|description=When claiming AFK Gains, +{% chance to gain an equal amount of time for Gaming progress!}}
|description=When claiming AFK Gains, +{% chance to gain an equal amount of time for Gaming progress!|step=25}}
{{#invoke:BubbleGraph|render
{{#invoke:BubbleGraph|render
|bubble_number=24
|bubble_number=24
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|func=decay
|func=decay
|bubble_color=orange
|bubble_color=orange
|description=+{ Base STR per 100 items found, shown on The Slab!}}
|description=+{ Base STR per 100 items found, shown on The Slab!|step=25}}
{{#invoke:BubbleGraph|render
{{#invoke:BubbleGraph|render
|bubble_number=25
|bubble_number=25
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|func=decay
|func=decay
|bubble_color=orange
|bubble_color=orange
|description=+{% Total Damage per 250 STR, but only for warriors! No triple dipping into AGI and WIS! Also this, but for beginners with LUK!}}
|description=+{% Total Damage per 250 STR, but only for warriors! No triple dipping into AGI and WIS! Also this, but for beginners with LUK!|step=25}}
{{#invoke:BubbleGraph|render
{{#invoke:BubbleGraph|render
|bubble_number=26
|bubble_number=26
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|func=decay
|func=decay
|bubble_color=orange
|bubble_color=orange
|description=The effect STR has on Damage is increased by +{%}}
|description=The effect STR has on Damage is increased by +{%|step=25}}
{{#invoke:BubbleGraph|render
{{#invoke:BubbleGraph|render
|bubble_number=27
|bubble_number=27
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|func=decay
|func=decay
|bubble_color=orange
|bubble_color=orange
|description=+{ Mining and Fishing Power. This bonus increases based on every 10 Class LVs you are above 500.}}
|description=+{ Mining and Fishing Power. This bonus increases based on every 10 Class LVs you are above 500.|step=25}}
{{#invoke:BubbleGraph|render
{{#invoke:BubbleGraph|render
|bubble_number=28
|bubble_number=28
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|func=decay
|func=decay
|bubble_color=orange
|bubble_color=orange
|description=+{% STR for every 2000 Tome Completion Points over 5000. So you'd get one stack of this at 7000 pts, two at 9000, etc}}
|description=+{% STR for every 2000 Tome Completion Points over 5000. So you'd get one stack of this at 7000 pts, two at 9000, etc|step=25}}
{{#invoke:BubbleGraph|render
{{#invoke:BubbleGraph|render
|bubble_number=29
|bubble_number=29
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|func=decay
|func=decay
|bubble_color=orange
|bubble_color=orange
|description=+{% Red Essence Gain, this bonus increases based on the total level of ALL your warriors!}}
|description=+{% Red Essence Gain, this bonus increases based on the total level of ALL your warriors!|step=25}}
{{#invoke:BubbleGraph|render
{{#invoke:BubbleGraph|render
|bubble_number=30
|bubble_number=30
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|func=decay
|func=decay
|bubble_color=orange
|bubble_color=orange
|description=+{% Crop Evolution chance for every 2000 Tome Completion Points above 5000.}}
|description=+{% Crop Evolution chance for every 2000 Tome Completion Points above 5000.|step=25}}

Latest revision as of 05:01, 5 January 2025