Formulae

From IdleOn MMO Wiki
Revision as of 08:40, 26 September 2021 by imported>Usurename (→‎XP required per level)

Note: Page under construction. Feel free to add any additional information. If you don't know how to use the math mode, just put the raw, I (#Sacrezar#9802)'ll modify it.

XP required per level

Fighting formula

Damage done

[(1/9)*(WP^2)+Flat_Dmg_bonus]*Damage_%

Food Consumption

Healing Food

Movement Speed Food

Skilling Food

Damage taken per hit

Alchemy

P2W Tab

Cauldrons

Failed to parse (syntax error): {\displaystyle regen_\% = \frac{16 + 0.5 \times (regenLvl-1)}{15} \times regenLvl \times 3 \\ newBubble = 1 + \frac{newBubbleLvl \times 2.5}{newBubbleLvl + 100} \\ boostReqLow_\% = 70 \times \frac{boostLvl}{100+boostLvl} }

Liquid

Failed to parse (SVG with PNG fallback (MathML can be enabled via browser plugin): Invalid response ("Math extension cannot connect to Restbase.") from server "https://wikimedia.org/api/rest_v1/":): {\displaystyle regen_\% = 400 \times \frac{regenLvl}{100+regenLvl} \\ cap = capLvl }

Vials

Failed to parse (syntax error): {\displaystyle cap = capLvl \\ rng =250 \times \frac{rngLvl}{100+rngLvl} }

Note: rng doesn't work at the moment (v1.14).

Player

Failed to parse (syntax error): {\displaystyle AlchSpeed_\% = 35 \times \frac{AlchSpeedLvl}{100+AlchSpeedLvl} \\ ExtraXP_\% = \frac{11 + 0.5 \times (ExtraXPLvl-1)}{10} \times ExtraXPLvl }

Liquid

  • is P2W Liquid Regen

Multiply this by 1.5 if you have the corresponding gem upgrade.

Active Alchemy XP/Hr

Misc

Teleportation cap

Where 'n' is the number of time you bought Daily Teleports.

Statues

Stamps

As of v1.14, the bribe effect is 8%, not 5%.

  • is the Blue Flav vial effect.
  • is the number of time you can lvl up a stamp before having to pay using materials.
  • and are value you can find in the code or in the wiki, look for data-i in the .stampdiv of the stamp you want to know about.

Worship

w = ((5+higest wave)/10)^2.6

f= Food bonus

Souls form Totem = 5(1+Bounse souls on map)*w*f